B1 TER
ground RB
2.7->2.3
i know it has like extra 10mm armor basically everywhere but against 3.7s theres almost nothing you can do like a sherman or T34 can brutalize you without much trouble and youll struggle to pen
B1 TER
ground RB
2.7->2.3
i know it has like extra 10mm armor basically everywhere but against 3.7s theres almost nothing you can do like a sherman or T34 can brutalize you without much trouble and youll struggle to pen
Vehicle: M15/42
Gamemode: All modes
BR Change: 2.7 —> 2.0
Reason: Low performance compared to peers at 2.7, with weak cannon for the BR, low speed and unremarkable survivability. The miniscule speed increase and tiny increase in power/weight ratio do not justify the increased BR over its predecessors, even with the small strip of 50mm armor on its hull front. With maximum 62mm of penetration at 10m distance against flat armor, has no chance fighting against BR 3.3 vehicles.
Bruh
It has worse power-to-weight ratio than 2S38, so unless you mean the 5km/h difference in top-speed, i honestly don’t know where you get the “faster” part from.
Begleit doesnt have better armour and is infinitely easier to disable through the turret (literally any penetrating shot will disable vertical and/or fcs + commander). All weapons can be disabled with anything (you can literally destroy the breech with <5.8mm coax MG’s at >1km).
Hull is a bit better, sure but this becomes entirely irrelevant against 25mm APDS or above (unless of course you try to intentionally shoot nothing but the transmission block, anything above or beside it will go straight through).
Also 2S38 has the massive exterior fuel-tank in the front which can (sometimes, its obviously not reliable) make darts pass straight through while only killing one crew-member as the fuel-tank absorbs the spall.
Also thanks for ignoring literally all other aspects of the vehicle that make it significantly worse compared to 2S38 as that vehicle has;
But hey, lets keep comparing two vastly different vehicles because they share the same gun-calibre and happen to both shoot quickly.
Since actually looking at a vehicle thoroughly and comparing the capabilites that matter is too much to ask for apparently.
It’s likely overperforming in the same way things like the alpha jet are.
Gaijin makes up data when they don’t have real data.
Point: Alpha jet is 100 mph too fast and sustains like 3G too many compared to the manual
Vehicle: Celere Sahariano
Gamemode: All modes
BR Change: 2.7 —> 2.3
Reason: Low performance compared to peers at 2.7, with weak cannon for it s BR, and unremarkable survivability. With maximum 62mm of penetration at 10m distance against flat armor, has a hard time fighting against BR 3.3 vehicles even with its mobility. Unlike AB 43, this is counted as a medium tank so doesn’t get the benefits of light tanks while playing practically like one.
Vehicle: AB 43
Gamemode: All modes
BR Change: 2.7 —> 2.3
Reason: Low performance compared to peers at 2.7, with weak cannon for it s BR, and unremarkable survivability. With maximum 62mm of penetration at 10m distance against flat armor, has a hard time fighting against BR 3.3 vehicles even with its mobility.
We’re not talking IRL, we’re talking in game.
Also if it tests innovations first, then the ADTW isn’t identical to the F-2A, and should be better than the F-2A since it’d get stuff like the Shimadzu HMD.
And if you think the premium F-2 should be better than the tech tree F-2… I’m not even gonna bother talking to you.
Yes, the J-11A carries the R-77 while the MKK can carry PL-12. However the MKK is still much heavier and lacks MAWS, and it can’t go up without the J-11B (PL-12, Better radar, better airframe, better engines) also going up, and considering that the J-11B isn’t really 14.0 material, it shouldn’t.
The J-11A vs MKK is an issue of compression as a whole, not an individual basis.
The F-2A ADTW we have in game is a hodgepodge of ADTW models. I don’t have all the specifics, but I remember there being some issue with the 120 CMs + GPS bombs not being fit onto the same models, if you want specifics I think @Xeno_quaza can tell you exactly what’s wrong with it.
But yeah, I agree, the F-2A ADTW would’ve been better off being listed as a XF-2A and being an early prototype of the F-2A as opposed to what it is now.
id argue for the health of the 12.3-13.0 bracket that both premium Su30s should go to 13.7, their kit isnt THAT bad.
And with 14.7 on the horizon…
I’d agree with you, and I do think the Flankers could go up a bit…
but 14.7 isn’t enough decompression to do it efficiently.
oh, absolutely.
like, Im arguing from position of someone playing MKK, I certainly wont mind curbstomping downtiers for longer.
But realistically, I dont think other players will be having same fun a me lol.
At 9.0 most tanks have both…
Irrc only the leopard and object 435 lack both of them.
I get it lol. Like, in a perfect world the MKK and MK2 would be separate BRs, since the MKK is just a straight upgrade with the PL-12s…
We just don’t have enough BRs to do that yet. :p
I absolutely agree. And its not just PL-12s, Pl-8Bs as well, which are my new favorite top tier IR missile, their time to target is nuts.
Yeah, the Chinese missiles are objectively better lmao.
I still use the R-73 since I’m used to the Russian Flankers, and having TVC IR missiles is nice for close range.
Yeah you’re right
it is, IMO realistically the most optimal loadout would be 2x PL8Bs and 2x R73s but seeing as I already carry 27ETs as well who has time to cycle through four different missiles lol.
And I often find myself in situation where I get to use AoA limiter to get a firing solution and strangely so far it works most of the time, eliminating the need for TVC missile.
No, it’s not. The Gripen E is on par with a Su-30SM2, Rafale, or Eurofighter AESA.
See id believe you if you were correct.
Except all of what you’ve said is misinformation
What a terrible, misguided, misinformed, illogical take from you.
not
Will be ignored in both case anyway.