Planned Battle Rating Changes (January 2026)

just because you have toptiers does not make you a good player XD

stop embarrassing yourself

the second hand embarrassment is crazy right now

it overpressures less but still does more damage than solid shot and its 312mm of pen is crazy

I was originally going to bring this up in your thread before but forgot (oops), but these 2 together are a bit contradicting.

You propose to move up a 5.7 because in your opinion it is too strong (which it is, it’s a really potent heavy at 5.7) and yet you also want to move a heavy tank to 5.7 where it used to be extremely strong/borderline oppressive and buff it further (keep in mind that a lot of it’s main counters that were 5.7 back in the day are also 6.0 now).

I think either moving the KV-220 down to 5.7 or moving the T1E1(90) up to 6.0 is a somewhat fair suggestion to make, but both of them just makes it seem like moving the KV-220 down and trying to get some of it’s main competitors moved up so the KV-220 has it easier.

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Dude that’s a very biased pov.

Oh the Russian thing needs to be nerfed even though it’s TT.

Pretty sure the Maus used to be TT
T32E1 is TT

Same could be said for the 906, expect the 906 has a much lower overall KDr.

But what if I play a mid as hell nation at the 5.3 bracket? :^)

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i mean if you look at his other takes its pretty clear

I have 4 already and do well with them
I think I understand what makes something meta or not

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even… the Barn?

The glorious barn? How could you hate that!

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i impressed how did you play naval so much that sounds so painful im envious of your grind set

It’s only 5.3 britain.

The fun part is praying the HMS York’s 20.3s actually go where you aim because the dispersion almost makes WoWS look accurate at times

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Read my reasoning again.
MAUS used to be tech tree…before 2019.
MAUS could very well go up in BR though, which is what I was saying.
Object 906 has never been special vehicle, unlike MAUS, which has been a ‘special’ vehicle for about 5 years now.

T32E1 is TT with 179K games compared to Obj 906’s 667K games and it STILL has worse KPS than Obj 906.

I mean imo most of the list that UniqueScorpions posted is solid and I personally agree with a lot of the vehicles and BR suggestions.

I only slightly disagree with some small things, the KV-220/T1E1(90) being the most obvious one.

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How about Heli PvE BR’s The FnF Helis are making the matches pain for people trying to Grind and make SL, while stuff at 10.7 and below are barely doing anything but flying around and not doing nothing because all the kills are getting stolen from them and most helis dont get bombs to do the bases, heli that only get rocket/laser weapons are barely doing anything.

i wouldnt do it though just cause its lack in mobility i think it better to just nerf it back even if its artificial

Turns to dust

Was that really 6 or 7 years ago?

Yeah

Possibly though it’s still extremely survivable even if the armour becomes less relevant.

Here lies the problem.

  1. I forgot to move the m4/T26 down from 6.0 to be 5.7
  2. The 90mm on the T1E1 makes it better than the 85mm thanks to another 50mms of penetration.
  3. The T1E1 has better coax and roof mounted mgs, while having an auxiliary 37mm which isn’t bad at all.
  4. The T1E1 has trolly armor and very good mobility with a high crew count.
  5. The Kv-220 is slower than Tiger 1s and has weaker turret armor, combine that with the commander hatch which will often 1 hit kill the tank.
  6. Fuel explosion
  7. Non penetrating fuel explosion
  8. A very very old model, leading to cracks at the welds, meaning very low power guns can punch through the 100mm RHA somehow.
  9. Two loaders in the kv-220 for one gun. That’s like saying the elefant should load as slow as a Tiger II. It makes no sense.
  10. The kv220 can’t do anything to 7.0s, barely anything to 6.7s and it sees these brs 90% of the time, granted I only took a sample size of 20 games, but if you extrapolate the data, it’s grim.
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heh…

Because I hate logical fallacies