Planned Battle Rating Changes (January 2026)

can we also talk about modification costs?

15 Likes

they really just compressed the game even more wtf, how the hell is a goddamn f-15 going to be the same br as a mig-29

5 Likes

They could leave the Mk10 at 9.0 with fake L23 and the bad engine and a buffed version as the Mk11 at 9.3

3 Likes

One assumes with a RP cost change, that adjustment would be made.


They have skill issue its so easy to kill BMPT even with toptier vehicle

7 Likes

You just noticed?

3 Likes

Vehicle: Tornado IDS SLE
Gamemode: Ground Realistic
BR change: 12.3 → 11.7
Reason: The German SLE tornado has nothing special going for it. Its HOSBOs while usable occupy the same slots as Brimstones and TGP, limiting the A2G capability by a ton.
The release limit for everything other than Brimstones also limits the planes performance as to release bombs a subsonic speed needs to be kept up which makes the plane much weaker at evading SPAA fire especially from top of the line SPAAs.
The planes flight model is also extremely limiting in its ability to evade or defend itself from A2A threats.

Unlike the british strike tornado at the same BR, the german one lacks HMD and PGMs nor does it have wing mounted Brimstone launchers resulting in worse air to air and air to ground performance than an already mediocre top tier strike aircraft.
HOSBOs require the aforementioned subsonic release and are also extremely expensive SP wise for the fact that you receive at most 4 IR guided glide bombs that are easy to intercept and sacrifice a targeting pod.

Lowering it down to 11.7 would let it atleast perform better in air to ground combat while still somewhat weak to enemy air superiority fighters. Its current BR of 12.3 makes it face jets like Su30MKK or MK2 which are both more competent at A2A and A2G combat with much better flight model and air and ground ordinance all at the same BR as the tornado SLE

4 Likes

Mod costs are always done on entire row = x cost, divided by number of mods.

The F-16A ADF before AMRAAM was 102k? for just the engine mod.

Few mods = more expensive mods

1 Like

Vessel: USS Hoquiam

BR Change: none

Changes: Full overhaul of its damage model, it appears that even spitting at it kills almost all of its crew members for some reason

Mode: Air Simulator Battles
Vehicle: Sagittario 2
BR Change: 8.0 > 9.0
Reasoning: Its 9.3 in ARB. This one is probably the most egregious on this list. It is the lowest BR rank VI aircraft in the game (alongside the Yak-30D, which might also need to go up). It has the performance to beat even late korean jets like MiG-17 and F-86F-2, but currently sits at the same BR of post-ww2 jets that can do absolutely nothing against it. Even at 9.0 the Sag2 would perform very well. Have I said it also boasts the highest K/D in the entire game by far?

3 Likes

AEC AA

3.7 → 3.0

The Oerlikons are not at all a great cannon, no amount of questionable mobility should lead to this being the same be as the Wirbelwind or M42

15 Likes

rest in peace falcon my beloved

11 Likes

I don’t get gaijin’s obsession with making every single British vehicle the WORST possible version that ever existed, and then there’s the scimitar…

8 Likes

Mode: Air Simulator Battles
Vehicle: Ariete
BR Change: 9.0 > 9.3
Reasoning: Its 9.3 in ARB. Its only weakness in ARB is to face supersonics, but in ASB most of those supersonics are at 9.7 anyway. So even if it would go to 9.3 it would probably still overperform, but would at least give some breathing room for those underneath it. Also boasts the 3rd highest K/D in the game.

4 Likes

The M1A1 should stay at 11.7, it has no reason to be uptiered to 12.0

1 Like

Mode: Naval AB & RB

Vessel: PC-451

Change: 2.3 → 2.0

Reasoning: PC-451 has a major weak spot that severely undermines its survivability. Her ammunition racks are located in the bow and can be easily detonated by incoming fire. Because of this, she should remain at 2.0.

4 Likes

T-80UD

Ground RB 10.3 → 10.7

Should follow the 2S38

23 Likes

Mode: Air Simulator Battles
Vehicle: Harrier GR.3
BR Change: 9.3 > 9.7
Reasoning: All the early Harriers are 9.7 (even the flareless one). There is no reason for this one in particular sit at a lower BR. This one is not necessarily broken at 9.3, but it is a clear sign of oversight from Gaijin’s system.

1 Like

Mode: Ground Realistic Battles

Vehicle: A 32A Lansen

BR Change: 9.0 > 8.7

The major reason why the A 32A was 9.3/9.0 was because of how it performed in air battles when seperate Battle Ratings for different game modes weren’t a thing.

Compared to the A-4 Skyhawks (specifically the A-4E Early and Ayit) of which are much slower than the A 32A, they still feature some type of guided weaponry, aswell as flare countermeasures. The A 32A does not have access to any type of guided weaponry guided at the moment.

and like the Skyhawks mentioned above, they have recieved a seperate BR rating because of their weaponry, and the A 32A could benefit from a seperate BR placement aswell.

6 Likes

Ystervark

4.0 → 4.3

Great mobility, Great gun, no clue why it moved to 4.0 in the first place, should NOT be the same BR as the Crusader AA Mk.II

5 Likes