Planned Battle Rating Changes (January 2026)

20mm cannons are bugged, they produce far too little damage, often next to none
.50s are more effective against jets due to the extreme weakness to fire and engine damage

if a british SPAA didnt get the RARDEN specific APDS you can sure as hell bet a french one wouldnt

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I agree brother it’s better than the CRV XDD

The French F-16A being at 13.0 still and being higher than F-15A makes 0 sense. Absolutely insane.

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Most supersonic planes can, and it is a literal brick without airbrakes. You’re really overrating it, and it wasn’t even OP at 9.3 when it had flares.

The issue is that other bombers are too high, but the Yak-28 can’t go higher than 9.3 without major decompression.

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i dont see a good reason as to why the su-30mkm and 30sm aren’t going up to 14.7 along with the other planes. They’re for sure at least better than the fa-18e in basically every way

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Vehicle: j-11a
Gamemode: ARB
BR Change: 13.3 → 13.7
Reason:
6 good fox 3s along with 4 r-73s with HMS - really is there any reason for this to be at 13.3? It gets a maws which makes notching missiles laughably easy

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Vehicle: su-30mkk/mk2
Gamemode: ARB
BR Change: 13.3 → 13.7
Reason:
6 good fox 3s along with 4 r-73/pl8bs with HMS - same as j-11a but now its slightly heavier for a better rwr, albeit no maws. Still wayyy too good for 13.3. No other plane at 13.3 have similar loadouts to these 3s flankers, and they actually have better loadouts than some planes like the japanese f-16 ocu which is at 13.7

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F-2A ADTW should go to 12.7 and be like F16 F15A; he is too weak against Active radar guidance at 13.0

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this is like saying the Su-27/33/J-11 should go to 12.7 cause the F-15 did, like what would that accomplish other than compressing BR brackets?

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Flanker all model have much missile and very good missile and has HMS. It dosnt like F-15A.

R-27ER , ET and R-73 have a over performance then AIM-7M and AIM-9M.

Ground AB / RB / SB

IS-2 all variants: Aced reload. 20.8 secs → 18.4 secs
Not only was in proven that a good crew aka ace in game, could load in 15.0~ secs in WW2 testing grounds, but in game the reload is terrible, for not such a great vehicle…
Combine that with losing a loader and you have roughly a 45 sec reload rate as it stands now.

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And the F-2A ADTW has 4 extremely good IRCCM AAM’s for close range and an AESA radar with (as i have used) very good target tracking for its AIM-7M’s,

No they don’t lol aim-9m is vastly better than r73s and especially so in sim


I’ve posted a thing like this year ago, but it is still actual. It’s my variant of air top tier decompression that game needs.
(My point of view, criticism is welcome)

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That are bullshit. We are talk about Air RB. That under 1.50 Km that missile are garuntee got a kill. But in same range 9M are actully trash. Its always went to flare like 9L like its didnt have IRCCM. I dont know why you think its better then R-73.

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t72b3(event) - APS + side ERA + 1130hp engine +0.3br = t72b3(tech tree). And t72b3(tech tree) + APS +1.0br = t72b3a. haha

reloads are a balancing decision.

otherwise centurion would reload in 4.5 seconds and chieftain would be clawing into the 5 second barrier.

at least most SPHs would have trash reloads that save low tier tanks from their unfair nature

Gaijin has selective realism for what they want a vehicle to perform like, even if its proven to be very wrong

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9L is vastly better than R-60Ms

I don’t think you play the same game, or you don’t know how to use your weapons correctly

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