Mode: Air Simulator Battles
Vehicle: J-7E
BR Change: 11.0 > 11.3
Reasoning: Same reason it moved up in ARB, it is the best performing 11.0 by a huge margin.
Dear sweet god yes.
We already have the aspids at a lower BR.
Please move the F-104.ASA down
F-15J with AAM-3 at lower BR than F-14B with 9L is crazy
Mode: Air Simulator Battles
Vehicle: Ju 288 C
BR Change: 6.0 > 6.7
Reasoning: This is one of the fastest bombers in the game, with arguably the best gunner coverage of all. Prop planes have very little chances of intercepting it. Add that to the current grind meta that the german incendiary bombs allow, you inevitably get this particular vehicle spamed to unbearable levels. It frustrates both allies and enemies. Allies because they are forced to play in a team with only bombers. And enemies because they need to dedicate entirely to defend airfields from swarms of incendiary throwers. Moving it up to 6.7 would at least put it against some early jets capable of at least reaching it and having a chance of shooting it, and make the spammers at least think twice before using it to grind.
I actually don’t mind the Falcon losing its apds. It’s already very strong in a lot of aspects save mobility, and it can still shred 8.3 tanks.
Mode: Naval AB & RB
Vessel: USS Tucumcari
Change: 3.0 → 2.7
Reasoning: This is a hydrofoil gunboat without torpedoes. Against destroyers, it lacks any reliable means of disabling heavily armed opponents. Its BR should be lowered to 2.7.
IS-2 1944
Ground RB 6.7 → 6.3
This thing is absolute garbage and there’s no way it should be the same BR as the US or German 6.7 heavies
Mode: Air Simulator Battles
Vehicle: Sea Vixen F.AW. Mk.2
BR Change: 8.3 > 9.0
Reasoning: For similar reasons it moved up to 9.0 in ARB, it has the best missiles for that BR, while being fast and agile enough to escape any danger and re-engage, making it very frustrating to fight against. On top of that it has an excellent radar, which makes for a much bigger advantage in ASB than other game modes.
Mode: Naval AB & RB
Vessel: USS Flagstaff
Change: 3.0 → 2.7
Reasoning: This is a hydrofoil gunboat without torpedoes. Against destroyers, it lacks any reliable means of disabling heavily armed opponents. Its BR should be lowered to 2.7.
Skink
GRB:
5.3 → 4.7
Extemely Inept cannons, which are mediocre where their effective equivalent are at 3.7, Extemely small burst length and fairly long reload
Singificant increase of protection over Wirbelwind and M42 more than offsets the significantly worse cannons, but not by 1.7
Vehicles: Pzh2000, PLZ05 (7.7 —> 8.3) / K9 Vidar (8.0 —> 8.7)
Mode: ground RB
Reason: There should be no situation where 6.7 vehicles should be facing laser range finder oneshot nuke canons- Disregarding the fact that they can work in any BR up to 12.7, -6.7 vehicles should not face them as they don’t have the capability of countering them, and even less countering laser range finders AND thermals in the case of the VIDAR, albeit at 7.0. They’ll fend for themselves very well at 8.3 and 8.7 respectively, without preying on 6.7 tanks. Please consider.
While Golden Eagle is still at 14.3 lmao
wtf no. the ajax is incredibly powerful for 10.3. i personally think it would be 10.7 if terminator wasnt a thing
Vehicle: Ki-61-I Hei
Gamemode: RB
BR Change: 4.7 → 4.0
Reason: Currently MG151 is no longer a much better cannon compared to Ho-5, and Ki-61-I Hei should have a lower BR as its armament is basically the same level of Ki-100’s, with much worse flight performance.
Mode: Naval AB & RB
Vessel: USS Hoquiam
Proposed Change #1: 3.3 → 3.0
OR
Proposed Change #2: Keep at 3.3 but move the spawn to the coastal area instead of the bluewater fleet area
Reasoning: USS Hoquiam is the worst-performing frigate at her BR. She lacks torpedoes, is slower than most destroyers, and has weak main guns with large frontal dead zones. She cannot compete with destroyers in the 3.3–4.3 range and should either be reduced in BR or given a coastal spawn.
Should the 2A4M be moved down then? i mean the compression around there almost needs 13.0 now
No chance lmafo.
I feel like the entirety of coastal needs a BR overhaul, it’s only within the lowest part of the gamemode that is actually okay, i.e. if you’re unlucky enough in your 3.3 wooden dual bofors boat you will fight bonkers Soviet saws, and 2.3 has almost the same story only with the 3.3 bofors boat dominating in the right hands
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Finally
The Chinese air tree rework is… not quite what I expected, but why not I guess. Isn’t the best option if they wanna add Pakistan later, but they don’t seem to plan that so I guess it works. Will at least give the sinoflankers more room