I’m suprised that this hasn’t happened already. They simply could have swapped it’s Air and ground RB around and it would be fixed, which seems like something that could be done in one of the weekly bugfixing patches.
It’s not bait at all. I just don’t support this asinine move to make two-thirds of the US’s top tier options terrible because of what feels like a skill issue. “Let’s ruin the F-14s and the A-10s (there’s even been comments on moving the AV-8Bs all the way up to the top). That will make everything fair.”
The 9Ms are just as easy to avoid as the R-73s. I’ve not had an issue with one being easier or harder than the other. And they are absolute nothing but bait for SARH and ARH missiles should they move up. To say CMs are so hit and miss for helping you against them is an understatement.
If your argument is “skill issue”, that can easily be thrown back at you.
The last sim match I played, the A-10C was 1st & 2nd on the enemy team, with about 20 kills a piece, and maybe 2-4 deaths… it was insane, and clearly not fair.
I got behind them a few times, and fired an R-73 under 1.5-2km and they kept getting eaten by the MAW, then all I could do was run because the A-10C will just out turn my Su-39 anyways.
Does irrcm on the Su-39 work against the Aim-9m? Because I had some oddities when flying away, that the Aim-9m was tracking a bit too well.
Ok, ich sagte auch schon immer das es höhere Br geben muss im Ground battle.
12,7 oder 13 wäre noch besser.
Bisher wares zu 95% immer so… ich wähle 10.3 und kämpfe immer gegen top tier 11.7 8
Mit nur geringer chance auf kills.
Warum gibt es immer uptiers.
Das muss gestoppt werden. 10.3 bedeutet niemand ist darüber, absolut nichts u d niemand.
Ansonsten kann man sich die Br einstufungen sparen
All of the attackers/strike aircraft should never have been given the most powerful missiles about at the time, it was an awful decision for balance. They are causing massive problems for vehicles without flares, and are in turn unfun to play because of the poor airframes. They would be so much easier to spade and more fun to play if they were pure gun planes in Air modes
ARB, SU-22M3 (ITA and USSR), 11.3>11.0, either give them more countermeasures or move them lower in BR than all the other Su-17/22 with R-60M/MK rockets, 12 countermeasures are abismal…
Half the fucking tree is under-BR’d stupid. How do you think F8U-2 is fair at 10.0? the entire prop department from 2.7?
You are an insufferable prick that cries when your underBR’d toy get placed in the place it deserve. And you shut the fuck up before you yap about me not playing US. I played that tree, everything but bomber line is researched up to the early jets with F-8U2 as exception and I still think that the plane are at unfairly advantageous BR.
Assuming you mean the A-7’s here, i have only included the A-7K as it is the only one with all aspects, the others are probably not optimal at 10.7 but they are not actively causing problems with their missiles.
The chinese ztz99a, wz1001e/lct, and vt-4a1 should have a reduced reload time of 6~6.7s and add liners.
First of all, as is known to all, the ztz99a series are very weak from course angle, not to mention the lfp and the nearly non-existing mantlet. Meanwhile, 99a has good mobility, meaning it should at least be a flanker with good firepower. However, what we see now is 7.1s reload, one of the slowest reload time at top tier, and 577mm penetration, the worst after the british 564 and france 575 (who both have 5s reload). Lets look about another vehicle with similar firepower: t-90m. t-90m has far better protection, and obviously no one will consider t-90m better than t-80bvm with 6.5s reload and amazing mobility. The 7.1s reload is severely disconnected to the current pace of top tier games, and seriously lowers 99as ceiling. When it comes to vt-4a1, can you imagine ztz99a with worse reserve speed, glued tracks, worse gun depression still at the same br only for its 4-round aps?