F-15A(US).
Since in game we have 1994ANG version which used AMRAAM - we can give it to it, maybe limit it to 4 missiles.
Also it should go to 13.0->13.3 in case of such changes.
Can we all agree that NO ONE asked for US F-16A ADF to receive AMRAAMs?
Please don’t ruin the fun plane by locking it into a FOX3 snoozefest
Yeah pythons turn well and have good range but no radar missiles/irccm is a huge weakness vs mostly competent players
Please stop giving us BR changes without fixing the CREW system. Everytime you change BRs entire lineups get destroyed. You should purchase Basic and Expert training ONCE and that’s it. It should be applied to all crew. ACE progress should also be shared between crews playing that vehicle and be shown on the tech tree. Every time the br changes some vehicle gets moved up or down needs to be retrained to a new crew and progress to ace started over. It’s a nightmare I want to quit the game because of this one system. Is it too much to ask for to just drag and drop vehicles to crew slots? There’s so many modes in the game it’s crazy impossible to make good decisions and play Tetris with each vehicle for naval ground air arcade sim and realistic…
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Mode: Ground Realistic Battles
Vehicle: IS-2 and IS-2(1944) and all prem variants both for USSR and CN
Reload change: decrease Ace reload time from 20.8s > 15.0s
Reasoning:
with the KV-2 decrease in reload time of a 152mm round to 21.3s IS-2’s should also receive the long needed buff to reload time of its 122mm gun at a BR where most of the nemies it sees have reload from 6 to 15s
Shenyang F-5 9.3 → 9.0
A MiG-17 with afterburner is, of course, struggling in all the 10.0 and 10.3 matches it gets. Previous BR changes made these matches very common. The planes it faces simply either outdo it in terms of flight performance by too big a margin, or have missiles that cannot be dodged. Often both.
If you add Begleitpanzer 57 to 9.7, then add APHECBC to it.
My suggestion this go around is to move the Rapier SPAA down to a 9.3 battle rating in ground realistic.
It can’t seem to compete against its betters in its own tree and it would fill out the 9.3 lineup quiet nicely.
If you want to weaken the Tiger King tank, please increase its loading time instead of weakening its horsepower, and isn’t the horsepower of the Tiger King tank 690? Why weaken to 600 horsepower
JA37C
Ground Realistic.
11.0 → 10.7
Reason:
it would bring it into the 10.7 ground lineup without being to disruptive for ground vehicles as it’s air-to-ground options are minimal. Compare to the F-4J Phantom II and Phantom FG.1/FGR.1 that are 12.0 in air but 10.7 in ground, the MiG-23MLA that is 11.7 in air but 10.7 in ground. all of which carry much more air to ground power as well as better air to air munitions. Even the AJS37 is 10.7 in air and the only real difference between it and the JA37C is that the JA37C can carry two sky flashes whilst the AJS has MUCH more potent air to ground ordinance.
I mean, this is what the Britain 9.3 lineup currently looks like. And its not even a complete lineup because of the lack of a 9.3 SPAA since Gaijin refuses to drop the Stormer AD to 9.7 and the Rapier to 9.3.
Now I’ll have to fill out the VFM5’s spot with the Badger.
And for people without the Rooikat 105 like myself, the 9.7 BR range would look like this:
VFM5/Rapier/your choice 9.7 planes without CMs or make the Buccaneer S.2 fly against 10.7 aircraft and face 10.7 SPAA in GRB.
Okay you gonna nerf chinese tanks even more next update,so where is the actual reload value? 7.1 s is longest reload on top tier of all but T-90M,meanwhile your spall liners accepted 2 years ago in bug report still nowhere to be seen,you have second worst round,non existent armor. The only thing going for ZTZ99A and WZ is them going 75 km/h when stab stops working.
Mode: Air realistic
Vehicle: Hunter f1
9.0->8.7
Hunter f1 has a much weaker engine than J34(9.0 swedish hunter) and no missiles. I’m sure many people would enjoy a guns only hunter that doesn’t suck. People say it keeps speed well but that’s only because it turns poorly. It is also a massive target compared to a f86/mig17. The only advantage is its ammo count and aden cannons. If it’s too strong at 8.7 move it back up but it should at least be tested. I never see anyone playing the poor thing :(
IRIS-T SLM
Ground Realistic
12.0→12.3
Reason: The best planes in the br are already 13.0; keeping the best spaas at 12.0 is no fair game, having to face those anti airs in 11.0 aircraft is an unbereable uptier for them, where theres no counterplay at all, many 11.0 aircraft lack targeting pods, effective long range guided ordnance or not even fire and forget. Those SPAA are too good to keep 12.0, since its not the toptier for planes in GRB, dont keep them at the same toptier as tanks.
Good.
12.7 games were severely in the favor of US planes and made the gameplay for anyone else absolutely terrible. Thats if you can even find a decent lobby (outside of weekends or events) that isnt US vs US. Now red players can have fun without being outnumbered and having to fight superior aircrafts 24/7
Pansir S1
Ground Realistic
12.0→12.3
Reason: The best planes in the br are already 13.0; keeping the best spaas at 12.0 is no fair game, having to face those anti airs in 11.0 aircraft is an unbereable uptier for them, where theres no counterplay at all, many 11.0 aircraft lack targeting pods, effective long range guided ordnance or not even fire and forget. Those SPAA are too good to keep 12.0, since its not the toptier for planes in GRB, dont keep them at the same toptier as tanks.
Streal-10 should get its passive radar or be moved down to 10.0. At 10.3 it has to compet with OSA-AKM which has radar and better range for it missiles and at 10.7 it can see 2S6 with radar better missiles and thermals, all of which leaves Streal-10 in bad place despite its great missiles.
CLAWS (TADS)
Ground Realistic
12.0→12.3
Reason: The best planes in the br are already 13.0; keeping the best spaas at 12.0 is no fair game, having to face those anti airs in 11.0 aircraft is an unbereable uptier for them, where theres no counterplay at all, many 11.0 aircraft lack targeting pods, effective long range guided ordnance or not even fire and forget. Those SPAA are too good to keep 12.0, since its not the toptier for planes in GRB, dont keep them at the same toptier as tanks.