why aren’t J-7D and NF-5A going up
Please give us separate F-16’s with AMRAAMS instead of just expanding the weaponry of the MLU and ADF.
As long as armament dependant BR’s don’t exists I would hate to lose the F-16A MLU at 12.7 for instance. It’s the only F-16 at 12.7 with TWS.
Please folder the MLU and ADF’s with a duplicate that carries the AMRAAMS at 13.3. Just like you did with the JA37D.
The minimum Air RB BR should be 15.0 but we’ll glance over that for now.
Yak-28B going down to 8.7? just why???
AGS, Namer 30, Merkava 2D, Amx-32, VBC (PT2), VFM5, ZA-35 and Ratel 90 have no reason to be moved around.
- The Namer is already under-performing and now will be the same br as the Tsrikhon.
- 2D being moved when other things at that BR are better than it.
- VBC being moved for no reason? and VBC(I) isn’t being touched despite being the same vehicle in the grand scheme
- ZA-35 being moved up seems pretty dumb. It doesn’t have access to APDS but has better mobility. It’s fine as is at 8.3
Only thing I would add here that comes to the top of my head is moving the Char25t back to 7.7
An event vehicle that only a small pool of players have access to. Even they don’t pose a threat as F-14Asnever have to face them if they choose matches with France on blue side.
Kugelblitz
Ground realistic
7.0 —> 6.7
Reason:
It’s the only tank at 7.0, it have no lineup at 7.0, fighting jets most of the time, it’s belts were nerfed and it’s APCR don’t deal the same damage, best to move it to 6.7 when it can have a full lineup and have a chance to perform.
Unfortunately most likely because they’re premiums. J7d definitely deserves it because pl5 has extreme speed and range compared to other heat seekers same tier planes. According to statshark it’s even third most played aircraft in the game, and I don’t think that’s cause people want to grind China…
F-16A ADF and MLU should also gets AIM-9Ms since they will have same BR with F-16D, which has Dirby and AIM-9Ms.
Is there any reason why the PT-16/14 is getting moved to 11.0? Like you can’t tell me with a straight face that it should face Strv122s and Leopard 2A7s with DM23.
those changes is not ground decompression
Why the hell are the MBT2K’s and VT5 going to be at the same BR as an autoloaded 4s reload Type 90? And why is the Begleitpanzer going up but not the BMD-4?
Literally like the only good change in these BR changes is the decompression at top tier ARB, I really hope we get a revision.
So, when will the Sidam Mistral’s BR change from 9.7 to 9.3? It’s really not fair when the Santal, which has speed, Mistral missiles, and radar, is still 9.3, but the Sidam Mistral, which is slower, is at 9.7. I know the Sidam Mistral has a gun, but it’s sometimes useless—especially when stock, since it only has HE ammo.
All modes- T30
Reload time reduced. If the KV-2 can have its reload reduced by 10 seconds, I believe this vehicle deserves a reduction in reload speed also. As it stands, it is currently one of the longest reloads in the game.
Stay away from Chinese F-16A MLU. Add 2nd version or implement Dynamic BR based on enabled weapons/modifications instead.
(Air RB) Kfir c10 13.0 > 13.3 — plane has 4 R-Darter missles, AESA radar, good flight performance.
Capabilities of 10.0 easily, but better than nothing
Damn i wonder why the BMD 4M isnt going to 9.7 , surely there is no bias and money incentive in this , surely right ? Also its maybe time to explain how is the Gepard staying at 8.3 .
lol in the last change i thought moving xm800 (baby bradley) to same br as real bradley was crazy but now it’s HIGHER than it
Kurnass 2000 air realistic battles 12.3 → 11.7 reasoning: its a phantom without radar missiles nor irccm at the same br as f16.
Ki-84 hei
Air realistic
6.3 → 6.0/5.7
The Ki-84 hei is the same vehicle as the Ki-84 ko (same engine, same performance), which sits at 5.3. The only difference is the armament. Instead of 2 x 20mm and 2 x 12.7mm it has 2 x 30 mm and 2 x 20mm cannons. This difference in armament does not warrant such a BR difference.
Therefore the BR of the Ki-84 hei should be lowered.
The only reason I can think of is the reload time