Hmm maybe it’s because we were playing sim air earlier, even though I had the tech tree set to rb. I could’ve sworn it said 8.7
Unless you know some magical non-sense I don’t, please enlighten me. I play on controller, and use the Bi, but 90 rounds is pitiful. The cannons fire slow shells, and they have crappy belts.
So please, what am I missing?
Secondary question: do you even own it?
Counter argument:
The P-59A is 5.7, with a 37mm, 2x .50cal, and has QUADRUPLE the turn rate, literally being able to turn 180 in 4-5 secs. With good energy retention.
I was out turning 4 aircraft in a battle, and killed all of them. Two of which were spitfires, a jap plane, and some US aircraft. But I don’t see that anywhere, but hey, pick in the Russian aircraft.
Sigh… 80% of comments are nerf X Russian vehicle, instead of people looking at actually OP vehicles.
You may not need IRAAM most of the time, but it must be there when you might need it.
it is there tho, you still have 9H and 9L respectively
Bcuz thos cas aircrafts go agaunst them
And? They are not supposed to stand on equal ground against dedicated fighters by definition.
bi is so op even a shit player like you can score 2kd 60% winrate with it.
p59 is op too and deserves to go up, but is much less op than the bi.
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mode: ARB
plane: J7D
BR: 10.7 → 11.0
j7d is far too strong at 10.7, it carries 4x magic 1 missiles and has airframe of an upgraded mig 21 MF
for comparison, mirage IIIE is 10.7 with worse top speed and only 2x magic 1
Funnily enough Magic 1 isn’t even its best weapon. PL-5B is even better. J-7D should never be lower than 11.0 even considering that it doesn’t have all-aspect missiles.
You can get a nuke in any vehicle. You can get kills wit any vehicle. Does that mean they are good or balanced? Like that is the most disconnected answer i have ever gotten
Ok so undertierd them so they could stock grind the mods for grb
Or increase the reward for bombing cuz it isnt enough
Undetriering them will just give another unbalanced aircraft that will dominate the bracket. Reward for bombing is decent enough. Besides Magic 2 at close range is almost guaranteed kill, especially with Mirage 2K airframe.
It should be guaranteed kills cuz after the 2 magics they are usless
Same with a10s
If gaijin will increase the base rewards then sure but until then it should be undertierd
M2k airframe is kinda weird. Its impossible to merge with it but otherwise its great. Its fast and has great nose authority but the compression is just so horrid
Yeap, ingame we don’t have this feature and i hope wont get it. Gaijing just can’t know all tanks loses and the half of tanks will lose A LOT horsepower.
It’s not the best airframe at top tier, but it fits ARB decently well.
It’s by no means the best dogfighter at the BR it’s at but again, its adequate.
The missile set carries it quite hard, with the C-S4 and S5 having decent SARH missiles and 2 of the best IRCCM missiles found at that BR.
the 2000-5F has the MICA which is still the best ARH missile in game, and that’s the reason its going to 14.0.
the compression kinda sucks but its fast, decently agile and very well suited to ARB
We ended up sorting out the profile stuff thanks though
Vehicle: Yak-3 (e) Event plane
Game Mode: Air RB / Air Realistic
BR change: 4.0 to 4.3
Reasoning:
The plane in itself provides the same flight characteristics like the TT Yak-3 and the French premium Yak-3. The sole difference is one less HMG.
So whilst the burstmass is reduced, the actual impact is is minimal as long as the 2 HMGs of the Yak-3s cannot be activated separately (they always fire simultaneously) the trigger time is the same. So for a highly agile aircraft able to outmaneuver almost every opponent the decisive factor is always the ability to bring guns on target - and not how many of them.
In addition the Yak-3 early has twice the KpD (Kills per death) ratio than the 109 F-4 or the Spit VB at the same BR. Even the A6M3 at 4.0 is with 1,43 far away from the 2,09 of the Yak-3 (e) - this should be evidence enough that the 4.0 BR is too low.
And, ofc, the Yak-3 (e) has by far the highest KpD ratio of all Yak-3 variants…
Russia and Germany are the most handheld nations in the game - Germany in first place, due to the immense skill issue of German mains dragging vehicle stats down and getting them downtiered where they don’t belong. Russia simply gets all the new toys, new features, benefit of the doubt, beneficial mechanics/code… etc. Britain is just average.