Planned Battle Rating changes for August 2025 (updated 16:00, 15.08)

Vehicle : ELC Bis
Change (from → to) : Tank Destroyer → Light tank
Reason : The ELC Bis has all the traits of a light tank (plus it was developped to be dropped from planes). Small height, good mobility, very light armor, etc… it would allow it to scout targets and make it a more wanted and enjoyable vehicle.

9 Likes

Please tell us why the T29 reload time is getting increased?
How was that decision made?
What was it based on?

F-16A Bl10 don’t have 120s and aren’t getting 120s, the MLU & ADF are getting them–& they are being pushed up to 13.3.
Bl10 with only 9Ls should be lowered.

As a matter of fact its absolutely silly to have a ~600kph attacker to sit at a bracket just for 4 missiles that still don’t guarantee a kill every match. Matches are happen fast pace and end in min’s, your fate is decided before you even make it to the BF.

You can’t do ANYTHING with the A-10s. It was terrible with the A-10A & its worse for the A-10C as its sits at a higher bracket with higher/stronger competition.

So you should be aware how bad the Phantoms are fighting regularly against Gripens, Hornets, Vipers, Eagles.
I’ve adjusted the Kurnass in my earlier post to be 12.0

Which it should, quality of missiles is not good enough and quantity of them is not enough and quality of airframe is not good enough to be at current BR, 12.7 is the min.

Su-22M3 only have 12 CM, Su-17/22s all of them have piss-poor air frames & can’t compete in brackets with IRCCM missiles, faster enemy jets, better performance enemy jets and missiles.

R-60Ms are not good enough to warrant their current bracket. There more than enough jets at my suggested bracket that are equal in performance & missiles & they have CM.

If Striker & Bombers don’t get an airspawn, (500m above at the start of the AF). Then yea, Su-17/22, Tornadoes, F-111, Su-24 need to be lowered in ARB. Period, I suggest you go and play several battles to find out yourself what the experience is.

3 people made a reply who have the same idiotic opinion as you and you think the entire forum is with you? LoL naff off. IDC about the stupid opinions of 3 people. I could say the same, “look in the mirror bud you also don’t know what you’re talking about.”

LoL what? nope, I’ve played plenty of battles and accumulated enough experience, 9Ms aren’t guarantee kill weapons.

Small quantity of missiles vs utter terrible jet performance, sorry but jet performance is far outweighs 2x 9M in a Tornadoes case. It a Striker, its not a fighter, the missiles are for defense not offense. Good luck catching someone before they see you coming.

Not?

And?

Assuming your lucky and the enemy isn’t aware, and you get close enough where flares don’t matter.
There’s no such things as free kills, get that idea out of your head. You always have to work for your kill.

So its undertiered, should be at 11.0

So, I guess you need to be explained like some 5 year old. What happens if little Timmy who has the capability of a college level mind is in the same 1st or 2nd grande class as you?

No such thing as free kills. F-4E can standoff fire and has CM to stay safe and superior performance. A good Pilot will nvr let you get close. You’re dependent on luck nothing more, Magic 2 need to be fired at 1.5km to be a guarantee kills.

You like to focus and throw the rest of comment out the window I see, I said they could “remain at 12.7 or”

Your opinion again, I doubt its more educated ;p
other then belittling you haven’t really explained much of anything.

“free kills” theres no such thing as a free kill, “guarantee kill” theres no such as a guarantees in battle (unless your fighting a biplane with a modern jet, that level of dichotomy is what you call guarantee).

This is why most of the community suggestions are getting ignored.

1 Like

The puma chassis is fast and has no armor best armor “protection”. The gun also isn’t special as in that it only feature HEAT.

This no armor BEST armor works in hight BR but in low you get wrecked by .50 cals and anything really that touches you…
The HEAT is what makes so broken… 400mm nothing has remotely close to that armor value at 6.0 It should fight Cold war vehicles like T-54 and similar crap!

They ignore anything that doesnt support their opinion in 99% of cases anyways. I just wanted to comment because I was bored. I dont expect anything to come from it as usual.

Good question. They don’t really say on there (statshark), from what I can see. The four tanks with the most games played are these:

So idk, Tiger H1 has been in since the beginning of ground forces, so 134mil battles since 2014?

PS: Who the hell is playing Leo1 that much. Must have been from when it was 7.3.

1 Like

I’m surprised that the F-4EJ Kai Phantom II isnt going down in br.
The vehicle only has 4 AIM-7F missles and 4 Aim-9L’s but is at a br of 12.3 in air.
With the Rich 13.3 area of the game, the plane faces mostly Fox-3 slingers. Something this plane can’t compete against due to it not having appropriate compatabilities.
I would recommend the plane going down to 12.0 just like the American F-4S Phantom II.

1 Like

? the comment was about harrier

It’s a bit of a womp womp moment for them because its a better alternative than them being too low of a BR and being detrimental to the game’s overall enjoyment by being super out of place.

doesnt mean it should get to abuse flareless jets in downtiers

you could have looked at my stat card

I showed your comment to people in a few discords. :)

At that BR they basically are

Ok. Bad take tho

You know what I’m saying

I’ve used the magic 2 at 12.0 plenty, it’s 2 free kills assuming you are capable of thought.

I don’t disagree

Grow up.

What in the schizo are you even talking about

Sounds like you don’t know how to use magic 2s.

Sounds like you don’t know how to use magic 2s.

Giving the option at all to be 12.3 implies you think it could be fine.

Look in a mirror.

It’s better than the F-4S by small margins and the F-4S is the best 12.0 currently. The game is compressed. Seek decompression.

??

No armor best armor is relevant to all tiers.

You can take APHE shells but survive, giving you few seconds before the machine guns start roaring.

Other tanks don’t have this prviliage.

It’s hard to listen to singular opinions when you have thousands upon thousands of battles worth of data to listen to. It’s basically thousands of opinions summed up in one number.

1 Like

Leo was just amazing before, so seeing this much battles isn’t surprising. Even now, it’s a really solid vehicle for it’s BR.

1 Like

Lmao these two arent equal whatsoever

I’ve said it before, the Merkava 2D needs to remodel its modular armor (like the Magach 7C and Gal Batash, the Merkava 3D and all Merkava 4 and family), and they also have to add the M428, which is a bullet with similar performance to the American M900. After that they can raise it to 10.7.
The opinion of many players is interesting, but I prefer, instead of lowering the Br of tanks because they are poorly modeled, to model them properly and then give them the Br they deserve.

sluggish mobility + horrific gun elevation speed

issue: NF-5A

The NF-5A’s flare system should be consistent with that of other F-5A models in the game. This could be resolved either by giving the NF-5A the same (though unhistorical for all F5A’s) 60+30 countermeasure setup currently applied to other F-5As, or by adjusting all F-5As to use the correct 60-flare configuration.

Additionally, both the NF-5A and other F-5 variants equipped with the ALE-40 system should be able to customize their countermeasure loadout with the following options:

  • 60 small flares
  • 30 small + 15 large flares (current setup for the NF-5A)
  • 30 large flares

This is because the ALE-40 dispenser could be configured to carry either 30 small or 15 large flares per module. Personally, I would much prefer using a 60-flare setup instead of the current 45-flare option.

Finally, it feels inconsistent to only fix the NF-5A’s flare loadout while leaving the other F-5As with their current unhistorical and broken setup.

2 Likes

They should fix the damage-free bullet bug, and then give the HEATs consistent damage. Then they should give the tanks the bullets they’ve historically used. Then they can put the M51 at Br 7.0, since it would be a balanced tank in terms of having no armor, low mobility, and a slow-firing bullet, but it would kill everything in its path with the first shot.

image
wat do?

perhaps… if nobody agrees with you… you could be wrong?

my m2k disagrees

1 Like