Planned Battle Rating changes for August 2025 (updated 16:00, 15.08)

I guess so, make the suggestion comment if u want the dev to consider it

Just play F-14A Early LMAO

Poor t-80b’s getting lol penned

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F-15E: 14.0 → 14.3 or remove AIM-120C (Air RB).

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Thank you SO MUCH for finally moving A-4N Ayit up in air rb! It should definitely go to 10.0 instead, but regardless this is a great step forward.

2 Likes

Mode: Air Realistic Battles
Vehicle: Re.2005 serie 0
BR Change: 6.0 → 5.7

The Re.2005 is an incredibly manoeuvrable plane, with excellent firepower. This gives it an extremely low skill floor, and in combination with the strong minor-nation winrates at this tier, it has received BR increase after BR increase. Many people have pointed out that the performance of this plane in terms of speed and climb rate is inferior to that of the Spitfire F Mk IX at 4.3, and while there are other factors that contribute to a vehicle’s effectiveness, the Re.2005 should absolutely not be so much higher than the 4.3 spit.

6 Likes

F-18C Late: Remove AIM-120C but keep it at 14.0, its abysmal flight model is not meant for advanced weaponry.

Mode: Ground Realistic Battles
Vehicle: VT-5
BR Change: 11.3 → 11.0

Reason: no lineup and you just refuse to fix it’s turret armor protection

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Air Sim Brackets are a good start but poorly exectured with the elimination of a 11.7-12.7 bracket. Rotation 1 should be changed to be:

10.7 —> 11.7 > 12.0 —> 12.7 > 13.0 —> 13.7 > 14.0 —> 14.3

This would also add a 13.7 bracket to the rotation as well.

Vehicle: Jaguar (All)
Gamemode: All
Change: Improve stock loadout by adding either Aim-9Gs or bombs to the stock loadout, at a bare minimum the Mk.M2 540lb bomb for the Jaguar Gr1/Gr1A and the 250 kg SAMP Type 25 bomb for Jaguar A/E.

Additionally, lower the modification rank of the Magic 1s from Tier 4 to Tier 2 to match the Jaguar Gr1/Gr1A’s Aim-9G modification location at Tier 2.
Reason: It is unreasonable to expect a ground attack aircraft to operate within the Air or Ground theatre at this BR with only guns. They are designed for bombing targets and should get a minimum loadout within their primary role.

3 Likes

Vehicle: Super Etendard
Gamemode: All
Change: Improve stock loadout by adding at least one bomb type, either full amount of small calibre bombs such as the 250 kg SAMP Type 25 or a reduced number of larger calibre bombs. Alternatively it could receive Magic 1 to the stock loadout.
Reason: It is unreasonable to expect a ground attack aircraft to operate within the Air or Ground theatre at this BR with only guns. They are designed for bombing targets and should get a minimum loadout within their primary role. It is also unfair the Super Etendard gets no flares stock either.

9 Likes

Mirage 3E: 10.7 → 10.3, it has some advantages and disadvantages when compared to Mirage 3C, the advantages are not enough to amount to 0.7 BR higher. Move it down to 10.3.

8 Likes

Vehicle: Etendard IVM

Gamemode: All

Change: Improve stock loadout by adding the 250 kg SAMP Type 25 bombs to the default loadout

Reason: It is unreasonable to expect a ground attack aircraft to operate within the Air or Ground theatre at this BR with only guns. They are designed for bombing targets and should get a minimum loadout within their primary role.

8 Likes

it cant go past mach 1 on the deck lol

Vehicle: Harrier (GR3 & AV-8C)
Gamemode: All
Change: Improve stock loadout by adding small calibre bombs to the stock loadout.
Reason: It is unreasonable to expect a ground attack aircraft to operate within the Air or Ground theatre at this BR with only guns. They are designed for bombing targets and should get a minimum loadout within their primary role.

2 Likes

what if the mig 29 got the actual engine preformance.

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Mode: Ground RB

Vehicles: Pzh2000, PLZ05 (7.7 —> 8.3) / K9 Vidar (8.0 —> 8.7)

Reason: There should be no situation where 6.7 vehicles should be facing laser range finder oneshot nuke canons. Disregarding the fact that they can work in any BR up to 12.0, 6.7 vehicles should not face them as they don’t have the capability of countering them, and even less countering laser range finders AND thermals in the case of the VIDAR, albeit at 7.0. They’ll fend for themselves very well at 8.3 and 8.7 respectively, without preying on 6.7 tanks. Please consider.

8 Likes

Why does Gaijin like to ruin lineups??

Vehicle: F4F ICE
Gamemode: Air Simulator
Change: 13.0 —> 13.3
Reason: With the introduction of a 13.3 bracket, the F4F ICE should return to its correct BR of 13.3 as it massively outperforms all other ARH slingers and would be most comprable to aircraft such as the Tornado F3 Late or Mig-29SMT already at 13.3

1 Like

Mode: Air Realistic Battles
Vehicle: Spitfire F Mk 22
BR Change: 6.7 → 6.3

The Spitfire F Mk 22 is another vehicle with strong manoeuvrability and firepower, but with an inflated battle rating. The performance of this vehicle is inferior to that of the Spitfire F Mk XIVe, a vehicle which is balaned at 5.7, in most categories. It is also a flat downgrade, and a sizeable one, from the Spitfire F Mk 24, due to the Mk 22s lack of 150 octane fuel. The Spitfire F Mk 24 was moved down in BR a while ago, and has for a while now been at the same BR as its little brother. Its time the Mk 22 was moved down too.

7 Likes