Planned Battle Rating changes for April 2025

XM800T is very good. its a nuke machine, but its not friendly for noobs i agree with that one.
gaijin didnt decide it was going to be 8.3. it was 7.7 at first, remember? it goes up, because it performs well.

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I was lied to then lmao xd, still think it needs to be buffed or something tho

How is the AMX-40 going to 10.0 good? France has literally no other 10.0 ground vehicles.

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Yes, A-5C could be dropped.

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Mode: Air Realistic Battles

Aircraft: Kfir Canard (Israel)

Change: 11.0 → 10.7

Reasoning: Has 9.7 missiles (similar to 9P that T-2 and same as 9Gs AV-8C gets) at 11.0. Useless “radar”, DEFA worse than 20mm miniguns, low CMs and forced 2-drop

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Why is Ef going to 13.0 when he doesn’t have any fire and forget weapons?

Theoretically yes.

But it is weaker.

A Shell that won’t penetrate the Challenger Mk2, will go through the 4030 Like butter.

M735 can’t penetrate the Challenger Mk2 anywhere frontally, but it can go through the hull front of the 4030 like butter, and even through the thinner composite on the turret front around the gun no problem, when it can’t on the Challenger Mk2.

The Challenger Mk2 can also pretty easily tank 3BM-42, the 4030 can’t.

Mode: Ground Realistic Battles

Vehicle: AMX-30 S DCA

Change: 8.7->8.3 (Removal of APDS if applicable)

Reasoning: The AMX 30 S DCA was moved up mostly due to its anti-armour capability, however as an SPAA it is lack luster compared to most radar SPAA such as Geopard (8.3) and ZA-35 (8.3), it is un-stablized, radar is terrible and inaccurate, and lacks IRST, it could not match the performance of any other radar SPAA in both up-tier or down-tier environments. If the APDS (thus its anti-armour) capability is what drives it up, i suggest to remove it and put it back down to where it was and belonged and could perform SPAA duty in the original 8.3 line up, which currently lacks a SPAA.

Currently, according to statshark, it has less cumulative air kills compared to ground kills, which speaks some truth on this matter.

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can we PLEASE get flares on the F104G in the Chinese tech tree and the F104J in the Japanese tree, they suffer to the point of being completely unflyable thanks to the all aspect missiles they constantly have to face.

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detailed internals , large sizes and medicore mobility meant flanking in a Puma to utlize it’s 30mm is also highly impactical, compared tanks such as 2s38 (front potential), bmp2m (speed potential)

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Mode: Air Simulator Battles

Aircraft: MIG-23 MLD

Change: 11.3 → 11.7

Unlike other modifications, it has a SPO-15 instead of a SPO-10, which allows you to accurately determine where the enemy is even without radar. In addition, it has the most advanced flight characteristics among all MIG-23s.

Because big slow twin engine plane is equal to Yak-9K UFO, right???

Is far from useless.
Magach 5 is better than most of the 8.3 tanks like M60A1 or T95E1.
Need move to 8.3 ASAP!!!

M36 is faster, turreted and have acces to very good 12,70 machinegun capable of anti air use. Nashorn lack all of this.

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Bias : for my gameplay, if it has guns, I will go fight with it (no base bombing)

About me : I have spaded 759 planes to this day, the huge majority while playing air RB. top 300 world ranking in air kills in RB

(All my suggested BR changes are regarding air RB only)

• F8F-1 : 4.7 → 5.3 (having a 6.3 capable airframe air 4.7 is just criminal)

• Spitfire LF Mk IX (all variants) : 5.7 → 6.0 (too good climb rate and turning performances)

• Yak-3U : 5.7 → 6.0 (too good climb rate and top speed)

• Yak-3 (VK-107) : 5.7 → 6.0 (too good climb rate and top speed)

• Spitfire F Mk 22 and 24 : 6.7 → 6.3 (no other super prop is at 6.7)

• BI : 6.7 → 7.3 (oppressing manoeuvrability and acceleration and top speed)

• Mig-15bis ISh : 8.0 → 8.3 (Mig-15bis performances without any drawbacks)

• R2Y1 : 8.0 → 7.7 (very poor top speed)

• Tu-4 (both variants) : 8.0 → 7.7 (being the IR/radar missiles target practice is not fun, or higher air spawn maybe ?)

• F-84F (all variants) : 8.3 → 7.7 (no energy retention, bad top speed, bad dogfight performances overall)

• Mystere IV A (both variants) : 8.7 - > 8.3 (very bad energy retention)

• Hunter F.1, F.6 (Belgian), J.34 : 9.3, 9.0 → 8.7 (all the same airframe, some have 2 aim9b, no one has countermeasures)

• Sagittario : 9.3 → 9.0 (no countermeasures, no missile)

• T-2 : 9.7 → 10.0 (oppressing flight performances and missiles, similar to a 10.0 Nesher)

• F-105D : 10.0 → 9.7 (no flairs, aim9b, speed is its only strength, like the mig23bm)

• A-7E : 10.7 → 10.3 (bad acceleration and agility)

• A-7K : 11.0 → 10.7 (bad acceleration and agility)

• J-7D : 10.7 → 11.0 (better mig21bis with better missiles)

• AMX : 10.7 → 10.3 (su-25 equivalent in most aspects)

• F-111A : 10.7 - > 10.0 (aim9b, close to no energy retention)

• Mig-27 (both) and Su-24 and Su-17M4 family : 11.3,11.0 → 10.7 (closer in capabilities to a mig-21smt than a mig-23)

• Su-25 SM3 : 11.7 → 11.0 (only 2 air-air missiles, no vikhr, kh38mt are not as good for air-air as vikhr)

• Phantom FG.1, FGR.2 : 12.0 → 11.7 (no PD radar)

• F-16A : 12.3 → 12.7 (best F-16 performances, outperforms any 11.3 in any aspects)

• F/A-18A early : 12.3 → 12.7 (acceleration, agility, IR and ARH missiles outperforming any 11.3)

• JAS39A : 13.0 → 12.7 (very poor SARH missiles, no ARH)

• Mirage 2000D (both variants) : 12.7, 12.3 → 12.0 (no radar missiles)

• F-16A (Belgian) : 13.0 → 12.7 (no radar missiles)

• F/A-18C (Finland) : 14.0 → 13.7 (no HMS)

• J-11B : 13.7 → 14.0 (superior to the Su-30SM in top speed, acceleration, high speed agility)

• J-10A : 13.7 → 14.0 (with its new PL-8B)

• Rafale C F3 : 14.0 → 14.3 (superior acceleration, agility and close-range ARH than any other 13.0)

• Typhoon (all variants) : 14.0 → 14.3 (superior acceleration, agility and long range ARH capabilities than any other 13.0)

• F-15E (both vraiants) : 14.0 → 14.3 (superior acceleration, top speed and long-range ARH capabilities than any other 13.0)

• Su-30SM : 14.0 → 14.3 (12 ARH + 2 R73 and a fantastic radar)

Balance changes :

• A-36 : remove the air-spawn or move it : 2.7 → 3.3

• Su-27S and J-11 : stock loadout change : 2 R27R + 2 R73 → 2 R27ER + 2 R73

• (ideas from MatAWG)

  • F/A-18C early : change Aim-9L to Aim-9M and move it : 12.7 → 13.0

  • Give the A-10A and Su-25 an air spawn and move them : 10.3 → 10.7

3 Likes

8.0 would be better, or 8.3 with an airspawn.

No, they are the best subsonic gunfighter in the entire game, and the Ariete especially can’t go down because of it’s huge power boost over the Saggitario 2.

It has 9Ms, so it should be 13.0.

That might be too low in BR, because of how compressed that BR range is.

9Ms are great.

You can’t put an f-16 with only 9Ls at the same Br as the Gripen or F-16 with 9Ms.

Move the Su-30 up too, it’s on par with all of those planes.

I don’t have any other comments on your other proposals.

3 Likes

Mode :AB
Vehicle:AMX-13(FL11)
Change:4.0>3.3or3.7
Reasoning:Armor protection and firepower are the same as M24

Mode:Air RB
Vehicle:T-2
Change:9.7>10.0
Reasoning:BR 9.7 have 2 AIM-9P ,Mirage 3C have 2 Magic 1 BR 10.0 and Mirage 5F ,Shahak,F-105D etc.

Mode:Air RB
Vehicle:F-1
Change:10.0>10.3
Reasoning:have 4 AIM-9P

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Mode: Ground Realistic Battles

Vehicle: AMX 13

Change: 6.7 (No Change)

Reasoning: AMX-13, despite having an autoloader, lacks the capability of 7.0 light tanks. 5 second reload compared to T92 expert crew + full reload skill (which most players would have had at 7.0 already) is a marginally tiny advantage, not to mention lack of any HEATFS/APDS for fighting armored targets, mediocre mobility due to lower Power-to-weight ratio and transmission, less crew, bigger profile, no commander overide.

When compared to sheridan 76 it also lacks a stabilizer and APDS, making its reload advantage no applicable in most combat encounters, up, same or down br.

10 Likes

Why the Kv-7 4.3?
it should stay 4.0!
Me 262 C1 to 7.0
me 262c2b 7.7
He 177 both 5.7 at air and ground.

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All of these to tier changes mean nothing al long as the small maps are not removed or new big maps introduced to top tier gamemode , the game is unplayable these days with these BR 3 maps plus the airfield is so near the battlefield you are within range of Enemy spaa when you spawn in an aircraft , plus the restricted zones made it much worse for tanks some sniper tanks are unplayable these days , whenever i play top tier it’s either the enemy stomps us or the other way around and the match is over within a few minutes or you have to play kamikaze playstyle press W and hope to get lucky , I’ve been playing this game since the beginning but now it’s becoming unplayable

Dude would unironically put T-64A at 9.7. this is comedy.

Why Kurnass 2000 is 11.7 GRB ? Israel doesn’t have 11.7 tanks, only 11.3 and 12.0 don’t do that to K 2000