Planned Battle Rating changes for April 2025

Except just as i’ve explained you will rarely actually fire from 5km. Closest helipad is usually around 3-4.something km away from battlefield. If you account for you moving to get a better view on the battlefield you get well into the range of AAs like Gepard or ZSU-23-4 which it already faces in most matches.

With 9.0 AAs there is no point in even trying to spawn it

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All 5.7 can kill AMX-M4, AMX-13… but not all 7.7-8.0 the AMX-13 can kill…

This one:

Form this article:

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most helipads are further than 4 km from the enemy spawn…

there is a single 9.0 spaag in the game and it’s in your side

I can say with confidence that after 7000 hours and having the one thing I still enjoyed shattered like glass that I might actually uninstall. This is so fucking dumb.

Mode: Ground Arcade Battles

Vehicle: KV-7 (U-13)

Change: 4.3 → 4.0

Reasoning: The KV-7 is pretty much a worse KV-1E and suffers greatly in any kind of uptier above it’s current rank due to it’s very sub par weaponry, lack of mobility and inconsistent armour layout. Especially in Arcade battle even players who do not know it’s armour layout may use the penetration indicator to readily locate it’s many frontal weak points. Even uptiers to 4.7 are already quite catastrophic to it’s performance due to being unable to properly engage common threats due to a lack of penetration, while being unable to angle it’s armour as a KV-1E would.
Increasing it’s battle rating would completely kill it’s viability as a TD and turn it into what is functionally a worse StuG III G and at the same battle rating as the KV-1E/B while being worse in nearly every way.
While it may have a quite high winrate at it’s current BR, a significant factor in that is very likely to be the vehicles relative rarity, being an unbuyable event vehicle, leading to only the most dedicated and likely experienced players having access to it, thereby inflating the it’s statistics.
Killing a vehicle as unique as the KV-7 (U-13) would be a a great shame. Thereby decreasing the diversity of the game.

In conclusion, increasing the BR of the KV-7 (U-13) would put it at the same battle rating as vehicles superior in every way (KV-1E, StuG- III G) while putting it within a range of battle ratings during which the potency of weaponry increases very quickly. Disregarding the fact that uptiers to 5.3 would make the KV-7 (U-13) unplayable, any higher BR environment very quickly degrades it’s only redeeming qualities, making it dead weight for a lineup.

The KV series of tanks and heavy tanks in general are some of my favourite type of vehicle to play and I exclusively play arcade battles, enjoying even the Maus, and I believe that it would be a very bad idea to increase the BR of especially undergunned, inconsistently armoured heavily armoured vehicles, especially in arcade without considering the environment it would put them in, so please reconsider.
I can’t comment on realistic battles but I imagine the lack of an aiming assist in combination with bushes, would make the vehicle far more oppressive, hence I am only suggesting the change be reconsidered for arcade.
I would be very sad and I buy premium always and if all enjoyable things gets removed I would feel as though my premium time is wasted because I am not having fun.

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I wouldn’t say the KV-7 is worse than the Kv-1E they’re both fine at 4.0 tbh

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You wanna bet how many people will mention the merkava will smash(insert probably the worst 9.0 tank in game)? In all fairness it should get M426 once it gets to 10.0 then we can talk
Still id prefer the TTD over it for obvious reasons

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Isn’t the Pgz going to 9.0 this update as well?

And anyway, on what basis does this vehicle even go up? I don’t believe it is outperforming other 7.7 CAS by any margin. Sure it is owned nearly exclusively by experienced players, but it’s not a very efficient CAS due to having only 1 missile.

The KV-B/E is a menace lol. That’s coming from someone that owns both of them too

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KV-7 is not even close to E/B

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it is going to 8.7 you already face it.

Its the only tracked double 35mm KDA I ever played and probably will ever enjoy, alphas and F-84s are getting swatted like fly, with that being said, you can make a case for other dual KDAs namely the gepard

agreed. Nerf radar spaas that also can just ruin everything else

disagreed. its a dart spamcanon, just laser and hold down left click

Vehicle: M60A3TTS(China)
BR: 9.0 to 8.7, RB/AB/SB
Other changes: none
Inferior to the American original in firepower and the lack of ERA. One notch lower should be fine.

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I think same! Own it and uptier is catastrophic! Cannon very weak and only feasable on 4.0 or below…many weakspot in front make tank easy target for experienced tanker enthuisiasts and beginner players with aim assist. Please no change from 4.0. Also agree on premium.

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this may be the most liked comment in this forums history damn son

I don’t complain about PGZ going up… this is more than obvious, i just mentioned it, since it affects other vehicle i was talking about, the H-34

I dont think the US 7.7 gets much attention once the XM800T is out again anyways lol

QN-506
RB
10.0 → 9.7

Compared to other vehicles with Fire-and-Forget missiles, the QN-506 is sorely lacking in one major feature: mobility. The QN502 missiles are extremely unreliable at killing enemy ground vehicles in most situations on most maps, and are best used as an anti-helicopter weapon, while the QN201 missiles are utterly useless despite their stated penetration. Vehicles like the Freccia and KF41, while not exactly great, can compensate for this with good mobility to complement their autocannon, but the QN506 simply cannot.

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