Planned Battle Rating changes for April 2025

F-16A Block 15 OCU (Thai): 13.7 → 13.3 (if it keeps AMRAAM)

I agree with his opinion. That said, even if we assume its current loadout stays the same, the 16A OCU absolutely does NOT belong at 13.7.

Like the Belgian (French tree) F-16AM, this aircraft lacks HMD mode for its radar. However, unlike the F-16AM, it only has 45 countermeasures—making it one of the weakest jets at 13.7 overall. As the JA37DI has already shown, simply having a decent radar and AMRAAMs isn’t enough for being 13.7.

Now consider the F-16D: it doesn’t carry AMRAAMs, but it DOES have radar HMD mode and 180 countermeasures—and it sits comfortably at 13.3 (honestly, the 16D is far more capable even at 13.7). So if that thing is at 13.3, then the 16A OCU should be as well.

3 Likes

@Smin1080p_WT @Stona_WT

If entirely possible. Can everyone be given unlimited likes for the duration of BR Change posts. I’ve nearly run out and I cant help feel that some vehicles may simply fall through the cracks because they arent considered a high priority by the community who are nursing what likes/upvotes they have.

8 Likes

NGL I dunno why gaijin didn’t just add an older J-MSIP variant in the first place, there are ones they could’ve done that would just get the AAM-4, or even gave us different pre-MSIP ones for one with an AMRAAM one without, which would’ve been better so they wouldn’t have had to gimp the AAM-4 like they did. But instead they went straight from an AMRAAM capable pre-MSIP one to the most modern one, literally about the worst decision possible.

They separated them in the list for some bizzare reason. but good.

God knows, but likely they just wanted an F-15 variant equal to the F-15A and then later one equal to the F-15C.

Yeah, what I said with 2 different Pre-MSIP variants would’ve done that though.

Not really, the 8.7 AMX30s are still worse than the t-55A. gaijin somehow gave them literally the floppiest guns in the game.

Three, Buccanner 1 (the one from the event) has to go to 7.0 or 7.3 because the plane is trash, easy to be shot down
Maus reduce BR the thing is slow in everything, even a Jewish M51 destroys it (along with E100 please)
And planes ww2 (mainly jets) should be at most 6.0

1 Like

I get where you are coming from. It just doesn’t make much sense to me having a harrier 2 just above the FRS1 when it beats it in every way (other than having no tracers) they need breathing space to truly shine

having a direct counterpart to the NA isn’t a concern for me honestly.

it performs a little worse than a GR7 so this can be our replacement for GR5 at 12.0 with a missile it actually used, aim 9L was obsolete by the time the harrier 2 had even first flown as the M was already in full service.
;

T10 has the chaff pod so I think moving it up higher would actually make it actually useful instead of a waste of time like it currently is

we still can get a gr9a with ASRAAM one day.

Suggestion: Move Puma VJTF, Namer 30, and KF41 to 10.7

All three vehicles rely on a 30mm autocannon, which can’t penetrate the side armor of most 12.0 MBTs due to ERA/NERA (e.g. Leopard 2 PSO, T-80BVM, T-90M, M1A2 SEP, Leclerc AZUR, etc.).

This forces players to rely on fire-and-forget missiles, which aren’t always reliable.

Many 12.0 MBTs also have spall liners and extra side armor, making the job even harder.

The Puma VJTF is also the only 11.0 in the German tree, making proper lineups impossible without jumping into 12.0, where it’s underpowered.

Putting them at 10.7 would make them more effective without being unbalanced.

3 Likes

You can make an excellent game, but you don’t do it because you don’t want to! Let realistic mode be realistic!

In ARB maybe, but in ASB its a world of difference.

At 12.3 it faces Mig-29s and F4F ICEs, making it rather hard to actually use it as a mud mover and a chore without the radar.

At 11.3 it faces Mig-21s and Mig-23s. and is an actually fun BR.

Its more a matter of gameplay differences rather than raw performance differences to the Sea Harrier.

Also the Gr7 should just get Phimat pod as well.

1 Like

or it could maybe get DM23/33 Dart, but that’d make it 9.3 worthy, honestly would still perform amazingly there

images (1) (9)

Furthermore, put Brazil in the game tree and another thing, if you want someone to do the voice, you can call me and I will do it with pleasure and for free!

Mode: Air Realistic Battles

Aircraft: M.D. 452 Mystere IIC

Change: 8.3→ 8.0

Reasoning: Its a fatter Mystere IIA with an engine that barely excuses the weight gain with two less-than-desirable cannons. While the 30mm cannons pack more punch and the IIC comes with slightly more rpg, this does not make up for the slow muzzle velocity of 600 m/s compared to the ~800 m/s of the Mk V Hispanos that the IIA came equipped with. It is not worthy of a BR bump when it acts more like a sidegrade at best and a downgrade at worst.

7 Likes

AMX-30 ACRA (France - Ground RB) 8.3 → 8.0

This vehicle is similar to the US M60A2, but is physically weaker and much less versatile, which I believe would justify a small BR decrease to 8.0. The ACRA missile is superior to the MGM-51B used by M60A2, however this is essentially the only advantage the AMX has.

Apart from the cupola weakspot, the M60A2 is actually quite well protected for BR 8.3, especially in downtiers, and as it has a stabiliser it can fire on the move and throw off the enemy’s aim while not losing much accuracy itself. The AMX-30 ACRA is much more fragile, while at the same time the lack of a stabiliser means that it cannot simply push out and fire like the M60A2, it must take time to get into a position and let the gun settle. The base AMX-30 is fairly stable despite not having a stabiliser, but this is sadly not the case for the ACRA version, which suffers from severe gun bounce anytime it moves. It takes a long time before the vehicle is able to fire after repositioning, and even small movements can cost several seconds before it can engage a target. The result is a vehicle that is much more vulnerable than the M60A2 when it tries to get into position, and at the same time it is also much easier to penetrate and destroy.

The AMX’s secondary shell option, the MUC unguided rocket, is also a very poor option. It has a lot of drop and very little penetration for a munition of this size, which makes it useless for 90% of fights. The manual rangefinder does allow some accurate fire at a distance, but the MUC needs to hit small weakspots to penetrate other tanks, so even with the rangefinder this is a struggle. It is not enough to hit the tank, MUC needs to hit very specific points to be effective, which is just not practical.

Contrast this with the M60A2’s M657A2 HE shell and laser rangefinder, which are a much more potent combination. Although this HE shell has only 2mm more penetration, it is stealthier than the MUC rocket and can be very precisely aimed using the M60A2’s LRF. Because of this, the M60A2 can take only HE shells and still be an effective tank, using its LRF to quickly target roofs and other weak points through which it can overpressure an opponent. The AMX-30 ACRA simply cannot do this with MUC as it lacks the speed and precision that the M60A2’s LRF provides. MUC might have been effective with an LRF, but as the AMX doesn’t have one, it simply isn’t a useful ammunition choice.

Given that the M60A2 is stronger and can fire on the move, the AMX-30 ACRA is clearly the weaker and more situational vehicle. Although the ATGM is superior, this is also present at BR 7.3 on the AMX-10M, so it would not be game-breaking for the AMX-30 ACRA to fire that same missile at 8.0. A small BR decrease would do a lot of good for the AMX-30 ACRA and would also allow for it to form a stronger BR 8.0 lineup alongside the AMX-30 (1972).

10 Likes

Yeah, though did it ever have it?
DM23 at 9.3 kinda makes sense.
If it’s DM33, then I think 9.7 / 10.0 makes more sense.
5s reload is pretty rare for those BRs (along with the 30mm autocannon), but it doesn’t get a LRF, so it mostly should be used in CQC.

Vehicle: F-84F (all nations)

Game mode: Air RB

Changes: 8.3 > 8.0

Absolutely useless in Air RB, but higher BR than an F-86A… Bring all back at least for RANK V for every nation, becuse only the US have airspawn is ridiculus. The only option is for using in air RB is base bombing, but without air spawn, you cant do it

8 Likes

AMX 13 to 7.0 is hilarious : )

F-16 ADF (IT) 12.7 → 13.3

Reason: give the Italian f16 it’s proper peace Caesar weapons (4 aim120, 9Li-1, lantirn, air-to-ground, etc). It would be 13.3 instead of the regular 13.7 for f16s because it lacks all 6 amraams and apg 68. Additionally the removal of the aim7m would be required, as that was not carried.

4 Likes