more likely Type 122 (PLSS)
Streal-10 should eithere go down to 10.0 or get its 9S16/Flat Box-B pasive radar as right now its completely outmatched by better systems like 2S6 which is only .3 BR higer and OSA-AKM but less so
You have to do one vehicle per post otherwise they won’t look at it.
Air Realistic
Phantom FG.1/FGR.2
12.0–> 11.7
The british phantoms have upgraded engines at the cost of drag and weight. They also have a PD radar and are fitted with the AIM-9Gs and Skyflash (british AIM-7E-2s) They lack a HMS, Agile Eagle slats and the capability to carry napalm, and in a dogfight are noticeably worse than US phantoms, and have a worse RWR to top it off. The FGR.2 could carry the AIM-9L before the skyflash, so maybe the FGR.2 recieve the 9L and stay at 12.0 while the FG.1 moves to 11.7
Air Realstic
Jaguar GR.1A
10.7–> 10.3/10.0
Upgraded version of the GR.1 that is outfitted with better engines and 60 countermeasures, with the ability to also carry a chaff pod (216 Large caliber). The GR.1A has no reason to be at 10.7 with 2 AIM-9Gs and lackluster flight performance, it bleeds speed incredibly quickly and takes a while to regain it. Carrying bombs, the plane is barely supersonic and struggles to get to bases first. The plane also has a very low rip speed.
Air Realistic battles
Hunter F.6
9.7–> 9.3
Upgraded version of the Hunter F.1 with the ability to carry up to 4 SRAAM missiles.
The SRAAM missiles, although funny to use, have very limited useability and range. These missiles also sit on a platform that is subsonic and lacks countermeasures at 9.7. This leads to a not very fun experience and I think 9.3 is a much more suitable BR.
Same/Lower BR than C1 Ariete?
yes an moderate missile at now is only suit for 11.3,can’t imagine Type81C with = IR missile now move to 11.7 and suffering endless Kh29s and AGM65s
F-111C (britain)
11.7–> 11.3
Pretty much the same as the F-111F (11.7) but has noticeably weaker engines and the plane bleeds speed a lot in a turn, so I am unable to find a reason why it sits at the same BR as the 111F
Shouldve bought the battlepass comrade, youll have the m46
-Gaijin
Netz
Air RB: 12.7->12.3
Air Sim: 13.0 → 12.3
The Python 3 is not better then the AIM9L, it has more G’s but lower Flare ressistance, so the plane should be on the same BR then F-16A
Spacialy in Air Sim, it must face Fox3’s with only IR missles.
i have to disagree, when i got it at a 75% discount i swore not to use the airspawn as a matter of honor; i found that it was still quite good without it, perfectly balanced even; the only reason it wasnt going higher in BR is because american players at this tier tend to be…ameriCANT…if you catch my drift. I say removing the air spawn and keeping it 4.0 is the best balance for it
F-104C(USA)
9.3–>9.7
The 104C is a 104A with 2 extra AIM-9Bs. the 104A is annoying at its current BR of 9.3, but it is a plane that can be killed relatively easily. the F-104C has 2 extra missiles and sits at the same BR, which simply doesn’t make sense to me.
M1 Abrams
Mode: Ground RB / Ground AB
BR change: None.
Give the original Abrams the M833 round, the M774 pen and damage its pretty subpar to its peers at 10.7. Yes, the tank did use it. Besides there isn’t much difference in game between M774 and M833.
Air Realistic battles
F-84F(GER)
8.3–> 8.0
A decently fast plane that is more than capable of taking out bases. However it has very bad flight performance and suffers because of that, forcing players to take a boom and zoom playstyle.
All standard Leopard 2A4 and Strv121/B add DM33 rounds and lift them to 11.0
Reason: 120mm DM23 is pretty weak against common uptier vehicles like M1A1 series, T-80U series and ZTZ-99s. And currently they often face uptier or full uptier battles.
M1 Abrams and M1 KVT change M774 to M833 and keep current BR
2S38 lift the BR from 10.3 to 10.7
Reason: Why is it fair for a light tank capable of anti-air, anti-ifv roles and damaging enemy MBTs in front of them sit at such a low BR?
T-72AV(Turms-T) lower it to 10.0
Reason: A TVD and a 3BM42 will result in a 1.0 BR lift. Currently it is way worse than ZTZ-96A, and it can hardly fight against 10.3 and 10.7 opponents.
If the Ground RB Battle Rating gets extended
Leopard 2A7V/A7HU, Strv 122B+ lift to 12.3BR
Air Realistic battles
F104S ASA(Italy)
12.0–>11.3
Its a starfighter at 12.0. There is absolutely no reason it should be at that BR, with up to 4 AIM-9Ls with the option to carry 2 Aspide A-1s by sacrificing the internal gun. the 104S ASA is capable of taking out a base, but it’s speed is average at best in a 12.0 lobby and its flight performance is, well its a starfighter.
Air realistic
Ayit (Israel)
9.3–>9.7
Extremely strong missile kit and countermeasures at 9.3. the Ayit nullifies the problems of other A-4s due to it’s much improved engine and its missile loadout of 2 AIM-9Ds and 2 Shafir 2 missiles is extremely broken when most of the other planes lack countermeasures of any sort.
Ground Realistic
Vehicle: Current Nuke Carrier (Su-7/Jaguar)
Pls, gave us proper ones because spoiler, you wont get far with an Jaguar when you are forced to try to dodge an Su-30 which only wants your cheek, (same with Su-7 which gets hunted down due to EF/Rafale and so on)
So, pls, gave us proper Nuke carrier WITH Flares/Chaff
They should move object 292 to br.12