Are you serious? This vehicle sat at 11.3 without a lineup for MONTHS before the decompression in ground happened, which you left it there in anticipation for the Type 90’s moving up. Now that it’s finally back in a lineup with the Type 90’s for a few months you want to move it back up again? This is some sick joke. Besides the fact that it can easily be one shot by an MG, has no radar and only carries IR missiles this change is just plain insulting to the player base especially while the Tor-M1 and HQ-17 sit at 11.0 and 11.3 respectively. Putting this at 11.7 without a lineup is basically the same as moving it to 12.0, since almost no one will use it at 11.7. This thing is already fodder to TV/IR guided munitions and you want to move it up to the point it becomes literally unplayable. Get a grip.
Reasoning: Previously the kurnass 2000 had Aim-7f, making it a good fighter as the F-4EJ Kai. But since the Aim-7f is removed, I’m sure the Kurnass 2000 has lost the ability to cope with target in high altitude. The All-aspect IR missiles it carrriy, which are the only effienct AA weapon it has, lack irccm and is vulnerable against flares in its BR. And its flight performance is not good enough for its current competitor. So generally the Kurnass 2000’s BR should be rated in 11.7 but not 12.3.
Reason: Extremely strong 8.0 vehicle, compare it to say the Char 25t, it is faster, stabilised, and has more penetration. It is unreasonably good for 8.0
Air RB, Sagittario 2 (jet) , BR 9.3→9.0, Ariete, the same BR, has better acceleration because it has one more engine for the same acceleration performance. The turning performance, which was an advantage of this BR, is not an advantage with this BR.
You may be right, its just particularly pathetic. Would be nice for people to be interested in a vehicle that would otherwise get so few players due to its squadron status.
One of my favourite Chinese tanks!
With the Laser rangefinder, better traverse rate, it is very powerful. Now that the AMD and AM1 are moved up, it could certainly do with being 8.3
Reasoning: Lacks countermeasures at 10.7, where it can run into extremely powerful IR guided missiles such as the Magic 2 (On the Jaguar IS), R-73 (On the later Su-25 variants) and AIM-9M (On the A-10C). Back in the day when these missiles weren’t as prevalent, this plane was somewhat manageable, but times have changed and this isn’t the case anymore. The F-104 FM nerf then went and made this issue even more severe by nerfing the MER that the F-104 relies on to hold its speed.
The F-104J has an essentially identical FM and carries two extra AIM-9Js (In the form of AIM-9Ps), and is at a lower BR.
Much of the same logic here applies to the F-4F Early, which also lacks flares at 10.7.
Uhhh- a few issues here. First, remember that the Ratel is the size of a King Tiger. There’s a difference between having a small and low-profile armored car and a two-decker bus sized monster truck that has no protection at all. And about the Ratel 20, ATGMs aren’t as good as Tiger II players think. Any HEAT-FS at that br can pen through the Tiger’s armor. ATGM’s can actually be worse since you have to wait a long time for your missile to hit. I have literally never struggled against an ATGM vehicle in the King Tiger before. When compared to the Marder, the difference is depressing. The Marder has a lower profile, has better armor, better agility, is tracked, is better hull down, and has consistent mobility. I genuinely doubt you have played the Ratels a lot---- they are horrible vehicles, and will still be even if Gaijin improves their off-road maneuverability. Maybe try playing the Ratels more and you’ll see what I mean.
5 cm KwK 38 L/42 Aced Max Crew Reload Speed of currently 4.0 Sec lowering to 3.0 or 3.3 Seconds (the fastest). It is a good/mediocre gun, with good Penetration (80mm) at relatively low Velocity (685m/s), but even the fastest reload is 4.0 Seconds.
For comparisson the other guns of similar Performance and size have much faster reloads with, including 1 and 2 men turrets, while the 5 cm KwK 38 L/42 (on Pz III Ausf.F and J as well as Pz.Sp.Wg. P204(f) KwK), it also has a Dedicated loader (and on the Pz III Ausf.J even nerfed by a Ready rack):
37mm M3/M5/M6 guns 2.9 Sec
75mm M2 3.3 Sec
45mm 20-K 2.9 sec (on T-80 even 2.5 sec)
76,2 mm 1902/30 4.3 sec
76,2 mm KT-28 4.0 sec
4 cm QF 2 pdr 2.8 sec
4,7 cm QF 3 pdr 3.0 sec
5,7 cm Type 97 3.3 sec
4,7 cm Type 1 3.3 sec
4 cm MAVAG 41.M 40/51 2.8 sec
4,7 cm 47/32 2.9-3.0 sec
4,7 cm 47/40 3.3 sec
4,7 cm SA 35 L/32 3.0 Sec (with Dedicated loader, without 4.0 sec (1 man turret))
4,7 cm SA 37 3.0 sec
Some BR’s and planes are absolutely unplayable and your solution to this is always lower the BR’s of certain aircraft making the compression even worse.
This game would be so much enjoyable if you would care a little bit more about the MM and the BR’s balance.
BR’s like 13.0 ~ 9.3 ~ 8.3 ~ 8.0 are just awful to play and it’s kinda shame considering the options you have available. Things need to go UP! If you keep moving things down it’s just gonna get worse. It’s something you seem to not understand.
For example: F-16A (13.0) having only AIM-9Ms on a BR where it’s constantly seeing things like the Typhoons or Rafale because matchmaking seems to put you on uptiers all the time there. Do you guys think its fair? And this is just an example.
It’s sad for me to see you have a game with some much potential and you just simply ignore the real issues sometimes to make it even better.
Give the He grenades to Rank I and II, with Overpressure and many unarmored or thinnly armored vehicles, especially if your tank doesnt have a coax (P.204 (f) for example) and most can be effective. Especially the Pz III Ausf.F and J which have the 5 cm KwK 38 L/42, the Sprgr.38 has 200g Fp.02 and Np.10 with an TnT aquivalent of 256g thats more than enove to Overpressure enemys.
reason:
The suggestion of moving to 7.0 appears to be based on static performance, however in the current map environment long range maps that allow for such gameplay are nonexistent, rather prioritising rapid knife fights, situations where the AMX-13-75 with it’s solidshot, poor elevation, and lack of stabiliser struggle. That not getting into the almost complete ineffectiveness of the platform in such scenarios against heavy tanks and super heavy tank destroyers