well shir 2 is the basis for challenger but most of its literal parts are chieftain, and its armour protection is not much better than stillbrew in practice, and your hull is weaker.
the only thing going for it is mobility on par with everyone else’s vehicles at that BR. if its too much to be even with everyone else then idk what to tell ye
This I agree, however I think it should only get air spawn at its br or when it gets uptiered, if it gets an airspawn when the A-10C gets downtiered it’d be wayy to op
This is such a dumb take. You can use a 4.0 tank in a 6.0 lineup the same way you can use a 5.3 in a 6.0 lineup. Putting it a higher BR means it will be more expensive and give you less reward when killing a higher tier opponent.
That would be a massive nerf for the BR range. A 4.0 is cheap to spawn and rewards you more killing enemies a whole BR higher.
Still saying that “it is a chieftai hull” quite is disengenous when most part or modules of the hull that actually matters gameplaywise are changed from the chieftain and a far more closer to the challenger, in game it keeps having the same engine, hull armor and geometry, transmission, the same model for the radiator same fuel tanks placement and protection, as the challenger.
as much as the french has reload speed, it is not my fault that the enemy, a certain BIG 3 , always seems to be obliviouse and ignorent of their friendly dying right next to them…
as well as i will add these :
every good french line up has been destroyed (not OP or anything, just simply performing normaly, tier 3 and 4 are pure examples)
french tanks that have autoloader, usualy dont have armore to even get protection from a low penetrating shell… and the enemy always hit the volumetric parts, or down right shoot at the worst possible places to NOT KILL
france have autoloaders, yes, but the trade off compared to other nations, is that it does not have HE filler, takes a long time to replenish spent ammo ( up to 30+ sec per shell) , the enemy always are bad at playing the game because it faces mostly RU/USA/GER wich cant even play the game or angle their tanks correctly while having WAY SUPERIOR TANKS.
spalling nearly does not exist
you need to precisly aim exactly what you want to kill inside the tank to kill the tank, while other nation, simple point and click france - and to end, unfaire balance, unfair hate, unfair maps, all against france
remember this tank ?
i guarenty you that if germany did not recieved one, it woudev ben placed higher BR tha nthe puma from germany because france is litraly hated and handicaped the moment it was introduced in the game France Germany
500% it woudev been 3.7 or 4.0 if germany did not recieve it
I have played both T-55AM-1 and AMD-1 versions and I’m confident that they’ll do just fine at 9.0. Use the ATGM ammo for the best pen and post-pen damage and use the APFSDS for long-range shots where you need the edge in velocity.
Mode: Ground Realistic Battles Vehicle: ELC Bis BR Suggestion: 6.0 → 6.7 or even 7.0
Additional changes:
Vehicle role changing from tank destroyer to light vehicle
Adding scouting ability
This vehicle is amazing and very easily uptierable to 6.7 or even to 7.0, fulfilling the role of a light vehicle perfectly in every way. But the lack of scouting at the moment is really holding it back from unleashing its full potential.
Please don’t forget the other F-15s that are outside of the US tree. I get that things with good radar and speed can be strong CAP in GRB, but these planes, and the F-16 ADF, should have lower GRB ratings to provide for anti-air for lines-ups.
The Mk III is near identical to the Mk I, but somehow that justfies a BR difference of 0.7, instead of them being same BR. It is not even because they have any difference in armaments.
There is no reason to play this thing over the Stirling B Mk I. You get an aircraft that is 0,7 BR higher for no increase in flight performance, defensive or suspended armaments.
It is a jet where all its main way of fighting is turnfighting. The thing is, at this BR, most people knows that turnfighting is not advantageous, so it happens in a blue moon.
It can be powerful, but it plays about the enemies making mistakes, therefore it is not an reliable aircraft to play. Unlike its little brother the Vampire, it does have some engine thrust, but when i have to fight things like MiG-17, A-4B, GR.91 or CL-13, it just isn’t enough engine power.
Very good flight performance in regards to climb, and maneuverability. Combined with it having CCIP, it easily is able to get multiple ground kills with its bombs, and at the same time, being near untouchable. It is also able to equip 30mm ADEN gun pod that works as a very effective armament against both air and ground.
It is a BMP-1 more that a whole BR lower. Its cannon, is a fast firing cannon that shoots HEAT that have no major problem dealing with enemy vehicles at around 8.0, but somehow this are 1.3 BR lower that its counterpart, just because it doesn’t have an ATGM. At the same time it also have very good mobility, so it is not the mobility that is the reson for it being so low BR.
Again, comparing it to the BMP-1, the only difference is that it doesn’t have an ATGM launcher, it just doesn’t make sense why this is so low of a BR.
It is part of the CVR(T) family, where the R quite litterally stands for Reconnaissance. It is a scouting vehicle, that doesn’t have the ability to scout. At the same time, it is like an alternative to the Swingfire vehicle, since it trades the ability of being able to be hull down for a lot more mobility.
there’s no reason that the 1B and 1E should stay at 4.0, when the worse KV-1S and KV-7 are going to a higher BR. and that’s before you consider that other tech trees have equivalent heavy tanks at 4.7+ and above already.