Reasoning: currently 10.7 F5C are extremely limited in early stages due to less CM and 9E are basically boomsticks and only get worse in uptiers. 2x9J/P would impact more to the air battle without worrying balance too much
As an air player I think decompression is critically needed in the higher ranks. The earlier top tiers jets (F-15A, F-14B and the F-16’s) are currently either facing fox 3’s every game or gen 3 aircraft like the phantom. The addition of the F-18A made this problem way more visible. So yeah decompression is needed.
Vehicle: Tornado GR.4
BR: 12.3 to 12.0 ARB, 11.7 for ASB
Other changes: BOL pods for sidewinders
See previous posts about JH-7A and Harrier GR.7, again, most of the aircraft at 12.3 except EJK now competing against F/A-18A are either CAS oriented or dedicated strike aircrafts(JH-7A, Kurnass 2000, GR.4, GR.7, and previously a literal frogfoot), especially for the case on tornado. It simply has no chance against a hornet that knows how to flare off AIM-9Ms. CAS capabilities in ARB is also a huge question mark with it not able to throw consistent brimstones and is practically a base bomber.
Vehicle: VT5
BR: 11.0(per changes on chart)
Other changes: 5.0s to 4.0s reload
Not really a BR change but just a realistic reload rate. It is a great tank without that but it is essentially a VT5 flavored tank.
Vehicle: Mirage 2000 C-S4 (France)
Gamemode: Air Arcade
BR Change: 12.3 —> 12.0(Revoke this unreasonable change)
Reason:Compared to the C-S5 with the same BR, it carries a much smaller amount of chaff/flares, making it significantly less survivable.
Vehicle: F-104G(CN)
BR: 10.7 to 10.3 ARB
Other changes: none
Lack of flare should put it at the same BR with the F-104J which also has two extra missiles. Alternatively the plane should receive flares as half the F-104Gs arrived on Taiwan as ex-West German which were depicted to have flares and should represent so.
Su-30SM, Su-34, Rafale, Eurofighter to 13.0 is good. They should go to 13.7 as it currently stands, though, in Ground RB. F-15E to 13.3 or 13.0.
Pantsir to 13 or 13.3
Vehicle: ZSL92
BR: 6.3 to 6.0
Other changes: none
Being the most modern vehicle at this BR of APC pretending to be AA doesnt really help. The not slow but clumsy mobility issues made it rather unfavorable.
The luchs is one of the worst tanks at 7.3 and is much worse than the Type 87 RCV (P). It has a really bad acceleration and the stabilizer is useful even for auto-cannons. It helps a lot in offroad. It is giant aswell. It has no advantage except a bigger magazin and better reverse speed
Vehicle: HMS Glorious
BR: 6.0 reverting the changes
Other changes: none
As much as it struggles against 7.0 I dont think a battlecruiser with 15in would be fun to fight against in heavy cruisers or even light. Its also pretty good.