Planned Battle Rating changes for April 2025

Vehicle: Tornado GR.4
BR: 12.3 to 12.0 ARB, 11.7 for ASB
Other changes: BOL pods for sidewinders
See previous posts about JH-7A and Harrier GR.7, again, most of the aircraft at 12.3 except EJK now competing against F/A-18A are either CAS oriented or dedicated strike aircrafts(JH-7A, Kurnass 2000, GR.4, GR.7, and previously a literal frogfoot), especially for the case on tornado. It simply has no chance against a hornet that knows how to flare off AIM-9Ms. CAS capabilities in ARB is also a huge question mark with it not able to throw consistent brimstones and is practically a base bomber.

2 Likes

Vehicle: Kurnass 2000
BR: 12.3 to 12.0 ARB/ASB
Other changes: none
Refer to posts on JH-7A, Harrier GR.7 and Tornado GR.4.

3 Likes

Vehicle: VT5
BR: 11.0(per changes on chart)
Other changes: 5.0s to 4.0s reload
Not really a BR change but just a realistic reload rate. It is a great tank without that but it is essentially a VT5 flavored tank.

5 Likes

Vehicle: Mirage 2000 C-S4 (France)
Gamemode: Air Arcade
BR Change: 12.3 —> 12.0(Revoke this unreasonable change)
Reason:Compared to the C-S5 with the same BR, it carries a much smaller amount of chaff/flares, making it significantly less survivable.

1 Like

Vehicle: F-104G(CN)
BR: 10.7 to 10.3 ARB
Other changes: none
Lack of flare should put it at the same BR with the F-104J which also has two extra missiles. Alternatively the plane should receive flares as half the F-104Gs arrived on Taiwan as ex-West German which were depicted to have flares and should represent so.

8 Likes

Su-30SM, Su-34, Rafale, Eurofighter to 13.0 is good. They should go to 13.7 as it currently stands, though, in Ground RB. F-15E to 13.3 or 13.0.
Pantsir to 13 or 13.3

Insane CAS needs to be moved up.

Or remove KH-38MT and keep them at 13.0

2 Likes

Vehicle: ZSL92
BR: 6.3 to 6.0
Other changes: none
Being the most modern vehicle at this BR of APC pretending to be AA doesnt really help. The not slow but clumsy mobility issues made it rather unfavorable.

3 Likes

Vehicle: M113A1 TOW(CN/IT/IL)
BR: 8.3 to 8.0
Other changes: none
Outclassed by the UDES which has access to base TOW-2.

1 Like

The luchs is one of the worst tanks at 7.3 and is much worse than the Type 87 RCV (P). It has a really bad acceleration and the stabilizer is useful even for auto-cannons. It helps a lot in offroad. It is giant aswell. It has no advantage except a bigger magazin and better reverse speed

3 Likes

Vehicle: HMS Glorious
BR: 6.0 reverting the changes
Other changes: none
As much as it struggles against 7.0 I dont think a battlecruiser with 15in would be fun to fight against in heavy cruisers or even light. Its also pretty good.

1 Like

that one is depatabale, it is missing a laser and 50cal, but its still too strong for 9.3.

The game depicts the base T-64A and not T-64A Obr. 83, which should be a seperate tank due to the amount of upgrades

2 Likes

Not really, it doesn’t have smokes and have even worse UFP than T-72A.

Mode : Ground Realistic
Vehicle : AMX-13 (FL11)
BR Change : 4.3 > 3.7
This machine is a competitor to the Chaffee (M24), but unlike it, it does not have a stabilizer and an anti-aircraft Browning.

7 Likes

This reminds me:

Both AB and RB
Luchs A2: Remove apds (or thermals) and move it from 7.3 to 5.3.

Reason: Germany lacks a rank 3 light tank and has a giant gap between the puma at 3.7 and M41 at 6.7. Removing the apds round and moving it down to 5.3 would help germany out and at 7.3 there is already the wiesel mk4 aswell so it doesnt leave a hole there. It would be a similar br to the sub 1-2, R3 and amx10p. As an alternative it could be changed to the A1 version without thermals. Then it could keep the apds (the amx10p and sub1-2 have it aswell)

1 Like

Mode : Ground Realistic
Vehicle : PzH 2000 / PzH 2000HU
BR Change : 7.7 > 8.0
Fast reload, laser rangefinder and good survivability, easily destroys both 6.7 and 8.7 tanks in silhouette across the entire map

8 Likes

Turm 3 8.3 → 9.0

An autoloaded tank with a 30mm shouldn’t be as low

7 Likes

The Type 81 can barely detect aircraft even at 11.3, and now it’s being moved up to 11.7 where there’s a higher chance of encountering top-tier jets. It’ll get taken out before enemy aircraft even enter its effective engagement range. It shouldn’t be up-tiered without improvements to its missile range or detection capabilities. If it’s going to be moved up, it should at least get better aircraft detection or increased missile range.

2 Likes

I mentioned in my feedback SUB-I-II that is too low, lack of stabilizer is not a problem for these.
That thing is faster on cap than hellcat and in the same time as puma.
(which helps in early cap so can get plane, I used it with combination of premium A7M1 to unlock all R2Y2 before they will be removed)
Maybe Luchs is not as good as Type 87 RCV but I also listed BTR because in my opinion all these vehicles should go up and if Japanese variant is so good, it should go to 8.0.
Paradox of these vehicles is that they actually work better on higher tier because there is more light tanks around.
The only problem for me with luchs is that it should get CLEAN APDS belt like XM800T.
(also it have thermals so camp and spot for team as much as you can)

m735 pens chal 2 just like it pens the fv when the chal doesnt have its dozer blade attached.
the dozerblade on the challenger 2 works additional armor and helps against weak rounds like 735, but also its more weight. 735 still pens anywhere in the above the dozer and under the turret area and it also goes tru the dozer to the lfp rather easily, but the dozer does help against upper frontplate shots which are shot tru it.
its strange you did not mention the dozerblade at all, if you think it makes so huge of a difference.

dozer makes 0 difference with 3bm42 and it goes tru boths hulls like butter. the turret will tank the shell for both vehicles at medium & long range.

the armor profiles of the tanks itself are identical.