No, because the 4030 was a late 70s Prototype.
L23/L23A1 didn’t enter service until the LATE 1980s. So there was no overlap.
Even in the Original Shir 2 Documentation, there is no mention of it ever being Intended to use a APFSDS round, Only L15A5.
No, because the 4030 was a late 70s Prototype.
L23/L23A1 didn’t enter service until the LATE 1980s. So there was no overlap.
Even in the Original Shir 2 Documentation, there is no mention of it ever being Intended to use a APFSDS round, Only L15A5.
ARB, Fw 189 2.3 → 1.3/1.0
This aircraft has just 2x7,92mm with 1000 rounds at 2.3. That is crazy and it can only be explained by it being played only by at most experienced players. Its real performance is that of a 1.0 aircraft or even worse.
It is a recon plane. In War Thunder it’s designated as a bomber but it can only carry 4x50kg bombs.
You are forced to play this “bomber” as a fighter. So why don’t you just make it a fighter to remove the airspawn and put it at 1,0. This way it has at least a acceptable armament. While it is maneuverable for a twin engine, it paid the price for that by minimal armament and ammo. Reserve plane fighters will still be superior. Its flight performance and speed is average for 1.0.
Air RB, Ju 388 J. 4.3 > 3.0
This is an event vehicle and was never popular, so after one BR change from 4.7 to 4.3, this aircraft was forgotten. This aircraft needs a drastic reduction in its BR because the BR at which it was introduced was extremely overrated. In short, it is a slightly better Ju 88 C-6, which is at 2.3.
It’s a slow and heavy aircraft with average weapons for its size and low ammo capacity, even compared to light aircraft. The Ju 88 C-6 (2.3) is very similar and suffers from the same issues. Both have downward-angled guns and their rudder is bad for vertical aiming. Just a little maneuvering by the enemy makes it impossible for you to hit them. Compared to the Ju 88 C-6, the Ju 388 J has more engine power and more powerful guns. But the drawbacks are too substantial and are cumulating in a very negative way:
All that comes on top of the low speed, climbrate, turnrate and rollrate.
All the peculiar limitations of these aircraft and their role in the game as bomber-hunters that can’t hunt bombers due to a way too low airspawn and horrible climb rate still apply. Even with an airspawn, fighters that take off from the airfield will reach bomber height twice as fast! So you are forced to fight the fighters, which can always easily avoid you. Overall, the improvements of the Ju 388 J over the Ju 88 C-6 are small and don’t affect the aircraft’s performance by much.
PS: Don’t get fooled by the stat card of the Ju 388 J:
Please don’t ignore this post and don’t forget about the existence of these aircraft.
A protection analysis test shows me that you gotta pixel hunt the machine gun port with any 3.0 tank against an angled 1B/E. That’s paired with the gamble that volumetric doesn’t eat your shot which happens pretty often. I say that from experience using it too lol
Ground RB, Ozelot. 9.7 > 9.3. Two issues would be fixed:
P.S.
If you think the Ozelot is too good for 9.3 then ALL missile-AA vehicles should be raised at least to 9.7.
Even the Type 93 has a significant advantage over the Ozelot with its contrast mode which makes it possible to attack helicopters before they have killed your whole team. Non-contrast-mode AA can only lock helicopters at about 2,4km while the helicopters around that BR have 3,75-4km range. Even AA guns have a longer effective range (IF YOU WOULD HAVE GUNS).
No? There are plenty of tanks that can pen both, I’ve gone over this before,
Go check out the whole list
Would it be a worse offender than the 12.3 MiG 21 Bison with its R-73, R-21R and R-21T1 loadout?
i get that compression is a huge issue, but keep in mind that the flight model is still nerfed heavily, and at 12.7 it meets some real monsters in uptiers that just hopelessly outperform it.
I would prefer an FM un-nerf, historical loadout, and 12.7, but that’s more of a suggestion than a br change request.
I’m fairly sure I already did in that thread, just move the ARL-44 up too if you think it’s so good.
There is just zero justification for the Kv-1E/B to be 4.0. They have incredibly good armour, acceptable mobility/gun handling, and weak gun, with incredibly good one shot potential. Ffs a sherman can’t even pen the sides of them in some parts unless its flat on, and Sherman’s are excellent tanks. That’s also ignoring the fact that angling makes you nearly invulnerable to anything but a TD with a powerful gun.
Look at my stats in the E, and you’ll see that it has a 90% winrate, and 4:1+ KD. Nothing else I own even comes close, and anything that does is another notorious seal clubbing vehicle.
Yeah, confirmation here, the first 4030/3, AKA the Shir 2, that was built was in 1977, the program was canned in 1979, 6 years before L23 entered service in 1985.
MiG-29 flight model is almost perfectly accurate to the manual.
Yes. It has much better flight performance and a better loadout. It is objectively better than the Bison with the config you suggested, and it’s BR should reflect that.
A R-72R1+R-73 MiG-29A should be fine at 12.7, and tbf, id felt the 9.13 and DDR 9.12A should be the same
What is an R72?
My IS-2, IS3, 6, and 4, T-10A all cannot pen a maus except point blank side on.
This is not the same case with the KV-1E or B many tanks can kill both. If one of these is “better” it’s the B as it doesn’t have to face German guns.
So we can’t move up the ARL too then? Terrible argument lmao
And it wouldn’t be a problem to give it the solid shot other KV-1s have.
That’s an issue with the Vk 3002 being undertiered.
You listed an overteired 6.7, and 3 other tanks that outperform the maus in several ways, such as with a better armour layout or mobility. The Is-2 and 3 are also at a lower BR.
The same vehicle shouldn’t get a lower BR just because it in a different tree.
I mean R27
Sherman II from 3.7 to 3.3.
Remove ahistorical late-war American APCR round.
The amount of people who seem to think this is crazy… Sherman II for example.