you dont even have ANY tank with >1 kd sit this one out yeah?
Edit: Holy shit you got 0.4 kd with something as OP as 2s38 wtf dude?
you dont even have ANY tank with >1 kd sit this one out yeah?
Edit: Holy shit you got 0.4 kd with something as OP as 2s38 wtf dude?
the 24 has been sad for a while, at that stage in jets at 8.0 which you only ever see even right now noone turns with a prop and you are just left to hope you can move quick enough to 3rd party someone
overall it’s good but the T-34 change is uncalled for, it removes it from good lineups which sucks
I don’t see why T-34 should be the same BR as KV-1S
Yeah… tbh I prefer the sherman over it anyways, dont see why it needed the raise. Some people just cant shoot turret cheeks, I guess.
What fortuitous circumstance be this! I literally just finished getting VS 10 unlocked and spaded in order to start using Eugen! :D
Well, at least I was already playing it at 4.0. :P
I dunno if you noticed, but I’m more on the fence over the fact that you put the the 77mm OQF at the same tier as the 17pdr. It’s significantly worse in every way compared to it with the only benefit being that it’s on an ok platform like the Comet and Concept 3. Even these platform however, are not a big deal to literally any gun on their respective BR range, unlike how the Panther was before the great BR raise which only happened recently and we still have one being the Pz. IV/70 (v).
It has worse base reload and velocity which led to worse penetration. I found it funny too that you compared the 76mm M1 to the 17pdr as closer to 1:1 when the 77mm OQF is far closer to that in terms of in-game shell performance. Even then, the only trade-off it has over the 76mm M1 is the fact it has APDS, while the 76mm M1 are superior in everything apart from having an APDS.
I dunno what rock you’ve been living in but, ultimately, all BR changes, whether it results in compression or decompression, are ultimately decisions that the Devs make at the end. That and the fact that they’re mostly using player based performance on the vehicles to make changes unless it’s a massive compression/decompression like they’re doing now with the Korean War Jets. It’s why things like the Long 75mm Pz. IVs could even go so low to be at BR 3.x range which is now even more absurd with the raise of the 1941s T-34s.
calling cap on that one, it handily tails f84b (fastest jet around 7.0-8) without any issues
Just why?
So many of these changes weren’t asked for and weren’t needed. The vehicles the community wanted to go down didn’t go down, and and undertiered vehicles didn’t move up.
You are going to kill 7.0-8.0 by moving the Korean War jets down, they were fine where they were.
Some years ago we had on average way better pilots pilots in Air RB - and i had the pleasure to face masses of Meteors and F-80s (with were actually 300 kmph faster on the deck) in the very common full uptiers to 7.0 whilst flying the pre-nerf Re 2005. So what?
There is not a single aircraft in the BRs up to 6.0 faster than an Wyvern with 650 kmph up to 1.500 meters. Just look at the data sheet - and thanks to its air spawn it can easily outclimb all standard fighters up to 4.500 meters.
Even whilst diving on them - you have to very precise with your approach as a Wyvern with altitude reserves can use your energy losses whilst diving on them to neutralize your energy advantage.
That is exactly the way it should not be used in a fighter role and also valid for a lot of real fighters - good pilots use BnR and remain untouchable.
The high energy loss is just a result of using mouse aim. Energy losses are strongly minimized when flown with a joystick - ask experts like@MOBB if you don’t trust me.
I mean i got your point as the Wyvern is your most flown aircraft, but the sheer performance advantage plus 1.200 rounds 20 mm is simply way too much to counter for newer players. And BR adjustments shall improve balanced game play.
The French Roland is massively limited in its vertical drive ~40° vs the ~85° of the US and German ones, I’m not sure if it has the Roland 3 missile either. All 3 kinda died due to the SACLOS changes
You mean the German motor torpedo boat? I would also like to know.
I agree. At that BR with a destroyer spawn the Hoquiam is pretty much unplayable.
The M-17 going up doesn’t make any sense to me. It will just face destroyers that it can’t deal with. The mines are just an exposed giant ammo-rack that blows up the entire ship when it’s hit. Unless you remove that feature like you did for torpedoes, there is no reason to take mines to battle.
The leo40/70 has the edge in mobility and armour over the DCA40, hence the difference
I completely agree with this, a 1.0 uptier was fine when it meant you would be fighting moderately more advanced tanks/aircraft, but right now that the difference between A-10s with Aim-9Ls, hundreds of countermeaures and guided weaponry, and a G91 with no countermeaures, no IR AAMs and only MCLOS weaponry
Because the AMX gets GBUs… Dude do you even think before you comment you have the best CAS platform for the BR, It’s a strike plane so It gets balanced for its CAS capability. Hell even at 10.7 It’s still the best CAS plane at the BR (Compare it to A-7E, Su-22UM3K, Su-22M3, [Few comparisons off my head]). It definitely deserves that battle rating.
Haha looking forward to the Spitfire vs MiG-15
I spaded it few months ago, it was aids. If you only faced 262s it would be fine but post war jets are too much
These jet air changes are insane, the worst changes i’ve ever seen in one of these and i’m sorry to say but considering how many questionable ones there have been over the years that is a tall hurdle, you have the Mig-15 at the same tier as the Vampire, in a downtier it can see the Spitfire Mk24, it will see the first generation jets with regularity.
This isn’t a fight, this is just a pheasant shoot, most of my me-262 games were during the days it fought the Mig and the Sabre and every single kill I got in those days was because someone else made a mistake.
None of the higher ones make any sense either, as it stands early/mid jets are misery for the middle part usually, this change doesn’t fix that, it makes everyone miserable, revert these, don’t try and patch them, revert all of them and take a good look at the balance overall here, you can not fix it by lowering the planes you intend to, the whole area needs an overhaul but even status quo would be better than this.
I love War Thunder, I’ve played this game for over a decade, these changes have no business existing.
11.0, it has target tracking, kornet, atgm fire on the move, proxy fuze atgm, apdsfs.
yes, but i’d much rather see the UD and AV turms go up to 10.7.
i personally love it for it’s 8km radar allowing to nuke helis from the sky. 9.3 with only HE because i want to keep it’s AA capabilities (especially those pesky alouettes and alike that you can’t lock on to with manpads).
it’s fine where it is, it’s a top tier hellcat. Maybe m774, but for increased post pen, that is lacking.
DCA40 has an armoured turret that prevents it from being destroyed by machine guns compared to the Leo40/70… Therein lies the difference.
DCA40 deserves to be increased, if Leo40/70 goes up, its French counterpart must go up.
I think the Swedish A32 and J32 should be down tiered by .3. My reasoning for this is the F100D (i argue the american/french equivalent) is faster have 4 aim 9es (as opposed to the J32s 4 aim9b). Some may say the j32 has 30mm cannons as opposed to the f100 20 mm however there are only 360 rounds and the f100 has 800 rounds. Meaning you have to be smarter with your shots. The only other thing is a mildly better turn time but considering the j32 doesnt have combat flaps i see that as negligible.