?
Type 93?
SANTAL?
VEHICLE: SHOLEF SPG
Buff: Increase ammo ready rack
Reason: Currently after using the 3 ammo of ready rack with 7.5 reload, with empty ready rack, the reload will become 24 to 25 seconds with manual reload/ readyrack replenish. Not really in par with other Artillery Vehicles around the same BR.
Yeah, I guess I must be hallucinating then, you seem to know about my experience in GRB better than myself
Your ability to write BR suggestions should be rewoked, you have literally no idea what are you talking about.
I agree with the F-16V/PoBIT going down in BR, also the R2Y2s. J-11A should probably stay where it is as it has the same non digital RWR as the standard Su-27 and J-11, this is a big downside of the plane. On the other hand the Su-30MK2 AMW and Su-30MKK desperately need to go up to 13.7. Not sure if the devs look at the top 1-0.1% of players stats, but comparing the premium Su-30s to other 13.3s should tell a story; just the average doesn’t paint the whole picture. Although it would be very interesting to have access to that sort of information
the F5A is goated bro what do you mean?
The only reason it gets it is due to it being 12.7
marketing lie
forgot about that one, but thats also the worst pulling of all the manpads, even worse than the igla on the shilka which gets 12g
Igla-S
Alright then.

You moved the Iranian F-14 up to 13.7 while leaving the clearly overperforming Su-30MKK and Su-30MK2 untouched.

Fixed. Thanks
Are these stats in the room with us?
Is there a chance we could actually see these stats instead of being told stat shark isnt an accurate representaion?
Because sometimes when you say this it just doesnt seem right when we’ve flown said aircraft or tank and it just gets stomped by things at its own br? While other times, the mig 21 bis sau for example, you move down a vehicle that was already powerful at its original br?
Vehicle: YAH-64
Gamemode: Ground Realistic Battles
BR Change: 11.3 → 11.0
Reason: It is absolutely inferior in almost every way than the AH-64A which would sit at the same BR as the YAH-64 after these changes. No Flares/Chaff, No MAW, No IRCM, No AAMs and No AGM-114Ks (only Bs)
Vehicle: YAH-64
Gamemode: Ground Simulator Battles
Bracket Change: 11.2 → 10.2
Reason: The YAH-64 has no place in that bracket. Its inferior to every other Helicopter in that Bracket and it has to fight against Top Tier SAM Vehicles which have advanced IRCCM missiles which the vehicle cant do anything about since it has absolutely ZERO countermeasures
Better off playing M36 and M36B2 than the M4/T26.
You are aware that the Type 93 is the only (Stinger) which has YET the IR and Photocontrast Seeker and can defeat the LDIRCM of helis?
Also, SANTAL also has Proxy
Ground realistic battles:
C2A1 = 9.3 → 9.0
All the other Leo 1A5s are also moving to 9.0, I don’t think the little bit of mostly CE add on armor is worth the 0.3 BR increase.
I know it not being on the list might be a oversight that will be fixed, but I wanted to make a suggestion just in case.
Vehicle: M26
Gamemode: Ground Realistic
BR Change: 6.7—> 6.3
Reason: IS-2s are lowered to 6.3, as tiger P, and m26 has no advantages over them that would allow it to remain at 6.7.
Good luck locking helis in the type 93 tho, youll be sat there 2.5km out and still not able to lock due them being <1000m off the ground.
If every vehicle that was bad IRL was bad in game the game would be dogshit
the tiger would beunplayable
a4e would be in the saem BR bracket as the F16(they entered service BOTH in the 70s)
“It was bad IRL”
it wasnt its a trianer not meant for a fighter role
If it moves it needs its historical flares
Plus sense you want absolute accuracy give it the R73 too sense it carried it IRL