kb not kd
kills per battle not kills per death
yes its very bad since more than 3 is easily achievable
You can’t call someone good because you put the bar on the floor and they stepped over it
Isnt this the reason its been up to 9.3 for the 3rd time after making hell on 8.7
Mate you sounds very similar to pangolin_fan
He said same thing but with F-104A/C.
:/
my point stands, su-7b simply has more advantages to simply just drop it to 9.0. Thing can outrun the entire opposition and hang for days and when your only choice to catch a competent su-7b is to dodge rolands and kill him on takeoff, that’s not very balanced.
all aircraft are killable
unless its an ariete
we all hate arietes
some more than others.
The average is around 0.5 or 0.6 though, that is a result of how the game works.
Still killable.
as expected from design differences
Frankly if the “counter to X plane” is “wait for him to screw up” that’s where you lost the plot
a result of not bothering to learn how to play
It’s actually a result of every bomber and their mom flying straight to bases, dropping bombs, and then dying because they are mouth breathers
No, the result of there being no respawns in ARB and respawns being limited in GRB
many tools exist to kill an su7 within the 8.0-9.0 range
being bad is fixable and not the games fault
The “unkillable su7” when the AA20 approaches at Mach 2
8.0 planes don’t have AA.20s
didn’t know 8.0 meteors and venoms have nords
It’s almost like the su7 doesn’t see 8.0 how crazy is that