Or at least suggestions / br discussions. That would make it much easier for themselves
It is literally PROVEN by the performance of both premium flankers mate

These are both functionally identical aircraft
Yet the Chinese one performs better
We can even see this with Leopard 2A4s

Or the 13.3 F-16s

And again, your stats are hilariously inflated by your sessions in the Su-30MK2
In fact, you are performing twice as well (if not more) as you normally would in the Su-30MK2 than any other aircraft you have.
Stop pushing stupid agendas because you are completely misinformed as to how top tier works
Look at how popular posts are that request the premium flankers to go up:
There is a very good reason why people are requesting them to move up in br
You should have said so before. I can agree the MiG-23 to up to 12.0, if the F-4J/S also goes up in BR
Can you please, for once, make a comment about a vehicle that isn’t british.
I’m not even disagreeing with you, bucc s.1 would be fine at 8.0 tbh. Its just i’ve genuinely never seen you talk about a vehicle that isn’t british, and I’ve never heard you say that you DIDN’t think a british vehicle was overtiered.
Vehicle: F-104A
Gamemode: Air Realistic Battles
BR Change: 9.3 → 9.7
Reason: Unkillable in downtiers if played passively, sidegrade to the F-104C having fewer AIM-9Bs (not the primary killing power anyway) but better performance
Look at flag on his pfp
Vehicle: AV-8C, AV-8A and Harrier GR.3 (Counts as 1 suggestion since they are equivalent)
Gamemode: Air Realistic Battles
BR Change: 9.7 → 10.0
Reason: AIM-9Gs are way too strong to be facing subsonics with no countermeasures.
Vehicle: F-80C-10
Gamemode: Air Realistic Battles
BR Change: 8.0 → 7.7
Reason: Wen’t up in BR due to improved performance due to unlimited WEP bug which is now patched.
Clearly the issue with the Albatros is that its too shit to be a plane but too good at killing ground due to 1 singular feature that a lot of planes in that battlerating bracket does not have.
for balance reasons it could be 6.0-6.7 without its ballistics computer to keep it more balanced.
right now its just
a ZUNI sniper
they dont even bring the bombs!!
Vehicle: F-106A
Gamemode: Air Realistic Battles
BR Change: 9.3 → 9.7
Reason: Unkillable in downtiers if played passively
Vehicle: P-47D-25, P-47D-27 (USSR) and P-47D (Germany)
Gamemode: Air Realistic Battles
BR Change: 4.3 → 4.0/3.7
Reason: Flight performance effectively identical to P-47D-22.
Vehicle: F4U-1C
Gamemode: Air Realistic Battles
BR Change: 4.7 → 4.0
Reason: Is a whole 2.0 BR steps above the F4U-1A due to improved armament, despite having inferior flight performance.
If you think its main danger is 8 Zuni launches, then you don’t understand anything about it and destroying of tanks from aircraft in general. I can get up to 12 kills per flight (for me this is a normal result for many mid-rank aircraft) how do you think I achieve this result?
Vehicle: P-39N-0
Gamemode: Air Realistic Battles
BR Change: 2.7 → 3.0/3.3
Reason: Incredible all around flight performance. As fast as a lot of vehicles above 4.0, dogfights very well, climbs very well. Due to it being a low tier US prop and also having difficult guns, BR has stayed low due to poor playerbase wide statistics. The fairly similar Pokryshkin’s P-39N-0 which is a rare and old premium has outstanding playerbase wide statistics.
Vehicle: F4F-4
Gamemode: Air Realistic Battles
BR Change: 3.0 → 2.7/2.3
Reason: Worse flight performance than the F4F-3 at 2.3, which is lacklustre itself, with only a small increase in firepower.
Vehicle: F4U-1A
Gamemode: Air Realistic Battles
BR Change: 2.7 → 3.0
Reason: Very similar flight performance to the F4U-1A (USMC) and F4U-1D at 3.0, which are themselves already too fast for this BR. Poor playerbase wide statistics since it needs to be played carefully. The identical F4U-1A Japanese premium has strong playerbase wide statistics and is already at 3.0.
i dont care how you play
i only care about the unfair factor about the plane that makes it so unfair to fight.
like i play my heavy tank and al Albatros takes me and my squadmate out with 2 trigger pulls.
There’s no skill in taking out an opponent.
it has a feature that is only countered by radar spaag but all america has is a m163.
a zuni only needs to land close inorder to kill it.
Vehicle: F8F-1
Gamemode: Air Realistic Battles
BR Change: 4.7 → 5.3
Reason: As fast at sea level as the P-51H-5, climbs very well, and can manoeuvre fairly well. Poor playerbase wide statistics due to poor ergonomics, poor teams and weak firepower. The up-gunned F8F-1B at 6.3 has the same flight performance and performs reasonably on playerbase wide statistics.
Vehicle: F6F-5N
Gamemode: Air Realistic Battles
BR Change: 4.3 → 4.0/3.7 and placement in tech tree moved into folder with F6F-5.
Reason: An entire BR step above the F6F-5 due to a firepower increase, whilst having worse flight performance. Struggles to outperform vehicles a full BR lower than it. Tech tree placement is nonsensical - why is it after the F8F-1?
Vehicle: F8F-1B
Gamemode: Air Realistic Battles
BR Change: 6.3 → 6.0
Reason: Is a whole 1.7 BR steps above the F8F-1 (which, I will admit, is undertiered itself) due to having improved armament, whilst having identical flight performance. Lacks the performance to be as high as it is, certainly is not equal in performance to the P-51H-5 or Yak-15P.


