Planned Battle Rating Changes (April 2026)

Vehicles: J-15T
Gamemode: Air Realistic
BR Change: 14.7 -----> 14.3
Reason:
Based on the above assessments, the J-15T shows weaker overall performance compared to higher-tier aircraft, particularly in avionics, missile capability, and survivability due to limited countermeasures. It is not competitive with top-tier platforms such as AESA-equipped fighters or advanced Su-30 variants.
When compared to aircraft like the Su-30SM/MKM and F-15C, the J-15T has some airframe advantages but is generally offset by inferior missiles and countermeasures, resulting in a slight overall disadvantage.
For balance and fairness, it is recommended that the J-15T be placed at a similar battle rating to these counterparts (around BR 14.3), where its performance would be more appropriately matched.

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keep it at 7.0 in ground but 6.7 in air should be ok

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Ground RB - SA.342M Gazelle : 9.7 > 9.3
While it’s a good improvement over the SA.341F Gazelle, with more missiles, it does on the counterpart lose it’s gun, and i don’t think it’s 9.7 worthy. It is still a very light helicopter that die very easily.

3 Likes

Anyone know whats good to use for 4.7 GB CAS?

The next line up for GB ground is 6.3. Im noob at ground but im not seeing any potential line up after wyvern is RIP, spitfire with 1 250 bomb maybe :(

Abandon the tree? Solid shot was already pretty grim but now I dont see any reason to play. Are the 2 5.3 tanks good?

Naval RB - La Combattante (Coastal Fleet, not the Bluewater Fleet one) : 3.7 > 3.3
This ship isnt armoured at all and fight a lot of frigates it can’t do much against, the guns aren’t good enough to damage them, and the missile is too slow and doesn’t do enough damage. Would be a good idea to either drop it’s BR to 3.3, or give it the SS.12 missile it can use.

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Sure they can still be used (if the cas players are dumb enough to come in close), but cas planes at that high of would completely dominate as long as they can use 2 braincells. They can just sit outside the max lock range of the stinger (and often the max render distance) slinging missiles that they cant do anything to defeat except pop smoke (actually most stinger carriers dont even have that option). They sit just fine where they are.

J35XS 10.3->10.7

needs to go up in br again as it has been non stop curb stomping 9.3 lobbys with jets like F100 and mig 19 unable to defend themselves 6 AIM-9Js and flares mach 2 fighter VS flareless mach 1 fighter

Naval RB - L9059 : 2.7 > 2.3
This ship is big, slow (speed does not exceed 25 km/h), and it’s armor is like paper. Turret rotation is also pretty slow and can be tricky to use because of their positioning. Reload is also slow. It would benefit to see his BR decrease to 2.3 to be more playable.

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Typhoon Ib/L is insane for CAS

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My point was that there are SACLOS missiles with irccm to stop electronic ircms from jamming it’s guidence I don’t think cas should get free kills though

Ironically would also probably make it more effective, as you won’t have people dumping their entire load at once with no regard for DL.

Bruh. Even with less missile they still participate in iron dome meta is crazy ngl

Gamemode: Ground RB

Vehicle: BMPT

BR: 11.3 > 12.7

Reasoning: the tank that ruined the 9.3 - 11.3 br bracket on release when sitting at 10.3 then got moved up and ruined the 9.7 - 11.7 br bracket and now sitting at 11.3 ruining the 10.3 - 12.3 br brackets, yes this tank along with the BMPT 72 is moving up to 11.7 though i personally think and i think a lot of people would agree this isnt near enough for the vehicle the tech tree BMPT going up to 11.7 will only ruin the 10.7 - 12.7 br bracket making the tank again dominate everything with little change in performance putting the tech tree BMPT at 12.7 will make it fight purely top tier tanks unless in a full downtier making the vehicle atleast not be able to pen everything it faces with ease and be invincible in a downtier considering it will not fight M829A2 and DM53 l/55 every game which are 2 rounds that STILL struggle to 1 shot the vehicle as its pure volumetric hell. this vehicle is also unkillable when hull down making it even more of a pain to deal with i believe 12.7 sits fine for the BMPT as stuff like the HSTVL has practically nothing it can do against it in the front as its lower front plate armour recently got a buff leading the HSTVL/RDFLT to not be able to frontally penetrate the vehicle

further more i think the BMPT 72 needs to go up

BR 11.3 > 12.0

reasoning: same as the bmpt except this can actually be one shot in the side due to no relikt bag things also the fact this is a premium vehicle therefore cant be considered “top tier”

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am talking specifically on the abrams…no other tanks…in rhine an t90 or t80 have a massive advantange over an abrams where most games are gonna end up in your spawn overrun ii 2 mins

Naval RB - Bretagne : 6.7 > 6.3
It is not much different from the Lorraine, the main different is that the ship have one more turret, but it does not warrant a BR increase. It is one of the worst 6.7 battleship and would benefit to drop to 6.3 to be more competitive.

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Wyvern s4 should do great I think

A-1H

Ground Realistic

6.3 → 7.0

Skyraders to begin with are very good CAS platforms, However at 6.3 having 40x Zunis is absurd when combined with 20mms and bombs in the same loadout,

It should not remain at 6.3, where it is FAR too powerful a CAS aircraft

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Air RB - S.O.4050 Vautour IIB : 9.0 > 8.0
This jet have no gun and get buillied by missiles and faster plane. It was good in the past, but now with all new planes and new missile, it is now obsolete at 9.0, especially since it lost it’s airspawn, it’s only advantage it had. Now it’s speed doesn’t matter much, since you will never arrive in time to a base. You have nothing to defend yourself (no missiles, no guns) and you can’t fly fast enough to escape. It need a drastical BR drop, or must consider giving it’s airspawn back.

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Actually, I do that pretty often. Sneaking to enemy spawn in M22 or XM800T and farming SPAAs is actually pretty viable.

The issue is, however, SPAA is basically free so by the time you spawn a plane, there will be more SPAA spawned in, even if you cleared them all out.

  1. You can intercept his Mavericks.

  2. You can spawn a plane (A-10A is pretty helpless against a fighter)

  3. You can not stand out in the open.

  4. If the A-10A Late really is that much of an issue, then just move it up along with the A-4E Early.

You know wyvern only went up in ARB, but not GRB?

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