This missile need a explosive mass buff afther pen have a weak damage… i fired 3 missile on buk 2 hited and one have crit same with pantsir direct hit on turret but not destroyed only crit no overpreasure …
Gaijin really needs to fix low TNT equiv ATGMs. PARS, Spike even Mavericks to a certain degree all dont properly attack top down and instead get stuck on barrels, cheecks and roof mounted MGs doing no damage
If the explosove mass is wrong, make a bug report with some documents.
Its more of a problem with how damage is calculated. They need to rework it to have it be more detailed.
kinda, the HEAT warheads on the agms are poorly modeled and they dont go for the vulnerable roof like irl
Yeah, they are pretty basic.
They have drift.
When they first had self guided muntions, they had near perfect which meant they would mostly hit the barrel since it was near center mass.
The auto pilot is still kind of weird at times but not bad overall.
The issue is probably more where the missiles hit rather than the damage of each missile. They impact in bad places, meaning they often do little damage. LMURs got proper top down attack code which should be implemented on everyone else
All NATO FnF missiles need a buff, because this is ridiculous (minimum of 2 launched on each, and i crit a flarakrad just before the clip too lol)
same with pars3 missile all time fire 2-3 missile on pantsir because some time spass defeat the missiles all hited only crit same hit in u replay all aa missile damaged but no exploded…