Panzerkampfwagen V Panther Updated X-Ray

here is one such example
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There is also one in a museum
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8 Likes

This reminds me I need to add Zimmerit

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I fixed some textures and cleaned up some unused stuff and assigned some shaders for the IR spotlights.


Oh and I made it so that the nightvision parts are only affected by the camo color not the pattern and added Zimmerit texture for the hull, turret and gun mantlet

I am also working on organizing Modifications and working on some camouflage nets/leaves and branches

7 Likes

Just make your own WT 😋

2 Likes

Are you planning on doing more, like Pz IV after you are done?

3 Likes

I havent planned for it but I am always open for suggestions
And I’d definetly be down to to moredo more projects like this.

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I got around to fixing the crew layout I changed my mind with the loader he is stnading instead of sitting now because its easier to actually load the gun while standing.

Also I did a little extra. THe Machinegunner is now linked to the Machine gun so he will move his arm when aiming.
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6 Likes

Just have people pay you. I‘m sure players are crazy enough about their WT vehicle that they would pay to have their favorite vehicle get an overhaul 😄

3 Likes

Crazy work, good on you for your models, all of this looks crisp.

2 Likes

realy beutiful model although, the turret basket concerns me.
Looking back what backlash the introduction of these on the Abrams aand leopards has caused.
But i love the ideas of a camo net and night vision systems

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So the to make it clear the turret basket is shown on the Xray but it isn’t part of the actual Damage model only the essential bits like turret ring and horizontal drive are actually parts that interact with shells so hitting like the gunner seat won’t take you out of the fight

5 Likes

wow even snail don’t focus on these small details !
idk how but this panther model getting better !
i wonder what is your next tank / plane project?
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i hope so because gajijn clearly doesn’t care about detail, unlike you

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keep the work up

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Next thing might be something less detailed and just something fun I have the TD-220 Bastion and I also still have to work on some East German Tanks and armored cars

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New Update:

For the exterior I added tow cables

For the interior I am mostly done tho I need to add some steel inside the turret its not gonna do much protection wise but it is there,I also raised the turret floor because that was misaligned on the exterior model.

I have also added turret hydraulics to the damage model and finalized the collision for the turret drive component.

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The Red part being the Collsion of the Horizontal drive and green being the visual component of the basket.

4 Likes

Today I focused on more code related issues.

I added description for the engine.
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New Modifications


I will probably make it so that add-on armor and Camouflage nets are mutually exclusive I am not entirely sure yet either that or I remove the modification and it becomes so that Camouflage nets when enabled will hide the add-on armor and when turned off you will have it will hide the camo and enable the Armor again.

I also added the info for the statcard and added Localizations
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5 Likes

Its just 600 PS at 2500 RPM, 700 would be at 3000.

4 Likes

I hope Gaijin and you can mutually benefit with a contract, if it’s something you would like!

Or are you doing this exceptionally/for the love of the art, if I may ask?

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Is that so? Because that’s what the default tank has set 700 Horsepower and when it’s set to 3000 the max speed will be increased to 55 like on the early models

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Well, yes, but the engine was governed to 2500 RPM in the Panther. From mid A or so.