Panzer III turret rotation speed

Well you wish but it was more like a 30° turn where the electric and manual traverse where around equal 😄

According to British testing the Panzer IV’s hand traverse was faster than the electric powered traverse up to 12.5°(4 seconds for 12.5° ) & only marginally slower up to to 30 ° .

Yeah ok i sayed i forgot, but i was correct with the general idea.

I just checked. It’s highly unlikely both attempting to traverse at the same time would speed up the traverse rate. The second wheel is to add more torque. So basically if the tank is on a slope or poorly maintained then the loader can assist, but the rate doesn’t change.

Human strength doesn’t work like electric or hydraulic motors. More torque available would allow the crank to be turned faster and longer, increasing the rate of traverse.

The loaders traverse is connected directly to the gunners. There’s no sort of clutch/engagement system for the gunner. So if the loader is going ham on that traverse wheel the gunner will be trying to keep up, not adding to the traverse rate.

So there might be an initial increase in the time it takes to build inertia, but outside of that the loaders wheel is simply there to:

  • Assist traversing when there’s difficulties: IE on an incline, poorly maintained, or jammed.
  • Traverse when the gunner is occupied.
  • Less physically taxing.

There’s a reason no-one else copied this system. If it suddenly doubled your manual traverse rate everyone would have done it.

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As many have pointed out in previous threads on this topic, but the double-wheel thing keeps coming up anyway.

Daimler and Pz IIIB still ludicrously broken in AB btw:

Tetrarch: 30.12 deg/s (AB) 16 deg/s (RB)
Daimler 84.71 deg/s (AB) 16 deg/s (RB)

Pz III B 105.88 deg/s (AB) 20 deg/s (RB)
Pz III E-J 22.59 deg/s (AB) 12 deg/s (RB)
Pz III J1-M 26.35 deg/s (AB) 14 deg/s (RB)

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I don’t see any other comments here disproving the fact that the double manual traverse didn’t increase the rate. Which I just did.

Win rate? What are you talking about? Those are the current rotation rates.

You can go back to the old forum five years back and find people arguing that because the loader also had a wheel the Pz III should be magically capable of 24 deg/s in RB. It was silly then and it is silly now, for all the reasons you pointed out above. Hopefully we can let it die now. In any case, if people want to play with their stopwatches:

Pz III traverse video

Daimler traverse video

Lol. Yes, my mistake. For some reason my mind saw that as 30.12% (AB), 84.71% (AB).

I don’t care if Gaijin adjust the traverse rate in AB. I only care about realistic traverse rates in RB and SB.

So about 20 seconds for 90 degrees, or about 40 2.25 degrees hand turns. Sounds about right.

That’s not how that works. Because its directly connected to the gear, you can feel the load and can “keep up”. You are doubling the power input.

Because it was overly complicated (ie; German) and most everyone else with with 2 speed gears or powered drive instead.

It will ease the amount of power each person has to output through, not increase rate. So it’ll be less physically taxing.

Nope. 2 people can lift (or in this case spin) something heavier/faster than 1.

Hand-cranking a small gear, against the mass and gear size of the turret ring, a second operator is only adding torque, you’re basically stuck by the ergonomics and gearing in terms of your rate of turn.

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Sigh… It does not have a limited rpm. The torque is defined by the power reduction in the gears. A single person cranking against the mass of the turret will only be able to rotate it a certain speed. A second person adding their power will increase the rate at which they can turn the gears and thus traverse rate.
I promise you they did not add a complicated extra hand crank just “So it’ll be less physically taxing”.

image
Drawing shows loaders crank going though a universal into a prop shaft, into another universal, into a transfer box (that has gears) into another universal into a prop shaft into another universal into another transfer/gearbox.

If there is an increase of traverse, it’s certainly not going to be double.

Manual traverse is quite a tiring activity. Especially when it can take 40 wheel turns to just get to 90 degrees. So, reducing the strain per person or letting the loader take over makes some sense.

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Also you’re traversing onto a target. Only the gunner can see the target. We’re expecting a loader could stop traversing exactly when the gunner mentally decided they should stop. Even a one-second delay on the “stop” of the loader continuing would over-traverse the target right out of optical field of view and have to be corrected back.

I can’t believe we’re having this argument yet again to be honest.

There is a dog clutch to disengage the loaders mechanism, but that’s yet another step for the gunner to take distracting him from a life-or-death situation.

Tell that to Exocetta.

No kidding. You should try having to manually crank a 20 ton M1 turret around sometime.

But that’s the other thing right? Because the gears are interlocked, to achieve 24 degrees per second traverse, the gunner’s wheel would also have to do 6 rotations a second.

Anyone can take a look at that diagram above, imagine that gunner’s wheel spinning in their hand at 6 rps while still applying equivalent force and see that’s not going to fly.

Just try it out, make a fist, lock your elbow and try to move your fist in a circular fashion as if you were trying to move a gear. Try it and you realize at that rate of rotation it would be all you could do just to hold on, let alone apply any force yourself. I’ve tried it with an improvised flywheel and I can maybe get to 4 rps on a similar circumference, without applying any real force at all.

Where are you getting these ratios? But whatever it doesn’t matter because what you aren’t considering is the torque required to achieve any arbitrary rpm. You aren’t going to achieve some speed without sufficient power, no matter what gearing it has. That is why they chose to add the aux. crank wheel.