Pantsir-S1

Pantsir cannot kill fighters regardless of range.

Never said that, but it acts as a much better deterrent compared to other SPAA. And because of that, it allows for KA52s and SU25s to get no air opposition

Ka-52s are killed by ALL SPAA platforms at the top end. Anyone bringing up a helicopter for 11.7 lost the argument.

Again, never said that, but it’s the fact that these are one of the best Helis in the game (and is for the longest time) . And when you have the two best CAS machines in the game, it’s hard to counter then when you can easily be overran.

Mavericks have over-pressure.

No, they don’t. Go to the pantsir, fire a mav to the back of the truck, then do the same with the Zunis. You can tell which has over pressure and which has not. And again, you’re missing the point. The mavs are slow and have terrible post pen damage when compared to KH38. I don’t know why you are nitpicking these details to win your argument.

No it doesn’t. Ka-52s are easily fragged by SPAA, same as the best helicopter in the game Rooivalk.
And Su-25/K are easily fragged by all SPAA, and the Su-25SM3 is easily fragged by fighters that themselves only get fragged by other fighters.

Pantsir has 2 separate crew compartments.

No it doesn’t. Ka-52s are easily fragged by SPAA, same as the best helicopter in the game Rooivalk.

I don’t even know what you’re saying bro. Any helicopter can easily be taken out SPAA, What makes a helicopter good is it’s weapon system and defensive capability. The KA52 is by far the most survivable helicopter out there because it has a twin rotor system. In addition it carries the best AGMs in the game. The Vikhr missile is a beam riding missile, fast, has long range a proxy. Where as the Mokopa has none of that. The Molopa is not a beam riding missile, it a laser guided top attack munition. The moment your target is behind trees or around ground clutter, you cannot guide the missile. The Vikhr missile can because it follows the missile.

And Su-25s are easily fragged by fighters which cannot die except by other fighters.

I don’t know what you’re saying regarding the Su25, yes it can die by other aircraft, what a suprise but this is not ARB, this is GRB. The Su25 is not expected to go against other planes, it is a CAS plane. Like I said before, the Su25’s weapon system is what makes it very strong.

Pantsir has 2 separate crew compartments.

I’m not even sure if you are even listening to what I’m saying. The Zuni rocket have the ability to over pressure where as the Mavericks do not. Both are heat warheads yet the Zunis have 5 times less explosive mass. Heat warheads do have the ability to over pressure but gaijin specifically either significantly reduced it’s over pressure damage or completely turned if off.

bro, you are grasping at straws, to win this debate. I didn’t even say the Pantsir is a problem, I just said that since it has Russia has the best CAS machines, acts as a really good deterrent, it allows Russian teams, to dominate the skies.

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Twin rotor system doesn’t matter if you frag the pilot.
Mokopa has 2x the penetration at 10km with a larger warhead, it’s not beam riding so you can have all 16 in the air at once guiding to targets if you wanted. Easily the best non-F&F heli AGM in the game.

Dunno why you haven’t realized this, but all SPAA in War Thunder is useless against all top CAS in War Thunder; So players have been bringing Mig-29s, Su-27s, Mirage 4000s, F-15s, F-16s, EJ Kais, and F-16s to ground RB matches as anti-CAS instead for well over 1 year.

Twin rotor system doesn’t matter if you frag the pilot.‘’

Like I said before, any helicopter can be killed by a spaa, but what it comes down to is the surviveability of the helicopter and the capability of the helicopter. The reason why I mentioned Twin rotors is because Ka50/2s can survive without a tail. This is really important when it comes to using shells because a hit to the tail will kill a traditional heli but not a twin rotor design. Not to mention it has the best IRCM in game where it can deny majority of IR missiles (including the 9m). that’s my point

Mokopa has 2x the penetration at 10km with a larger warhead, it’s not beam riding so you can have all 16 in the air at once guiding to targets if you wanted. Easily the best non-F&F heli AGM in the game.

You need to think as if you’re a helicopter firing a agm. Since you will at a higher altitude, you 're missile will hit the tank center of mass at an angle, Hitting an angled plate perpendicular means that you are hitting a flat plate. Majority if not all tank hulls cannot absorb 800mm tandem warhead. Majority turrets, yes, but the top of the turret, no.

You severely overestimate the accuracy of laser guided agms. They are extremely innacrate at long distance because they are literally gliding for the majority of it’s flight path. Any minor corrects will impact it’s accuracy greatly because it’ll lose energy quick. The reason why Vikhr are good is because they burn a lot longer, and is fast for most of it’s flight path. Not to mention it reactions to corrections well and hits targets accurately.

This is really apparent when you’re in urban environment or heavily dense forrests.

Don’t get me wrong the Mokopa is good and even better than the Hellfire but it just does not compare to the Vikr.

Dunno why you haven’t realized this, but all SPAA in War Thunder is useless against all top CAS in War Thunder;

Like I said before the Pantsir acts as a really good deterrent and even if mavericks are fired, the pantsir can shoot them down with missiles to spare. And again I’m not denying the fact that anti cas is a thing but it’s hard to do so when there’s a pantsir breathing down your back.

You are nitpicking details without even getting the full picture and you move the goal post every time I give a good point

to that i agree.
i do however still find it disingenuous to say that IRL HEAT does not cause overpressure at all “identically to IRL”.

Yeah, should’ve specified in my first post, but didn’t think it was necessary at the time of posting.

works really well when the clouds are below ground level in the desert.

The Pantsir isn’t even competitive compared to where CAS is now. It just looks Overpowered because every other SPAA at top tier is garbage.

i think the only option is to remove pantsir from the game unfortunately 😢😢😢

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No mejor que se quede así, joden mucho la gente a los q van en tanque. Creo que a los que se quejan si no quieren morir a costa de un antiaéreo mejor jueguen batallas de aviones

pantsir is now a minor inconvenience when using the eurofighter or rafale

Who told you that? I easily take those players out.

most pantsir players are braindead lol

Correction: Most people don’t know how to play SPAA.

agreed