Keeping this relevant
bugbug
i mean yeah, of course. you expect gaijin to not break the pantsir in some way after a major update?
this always happens lmao
Checking if this was fixed in the last update
The losing target bug was thankfully fixed and basically now works as intended, the issue is that the camera doesn’t switch target when using the scope view (not C+R) but it’s still manageable with the other radar.
At least it’s performing 70% of what it should
I’ve been playing the Pantsir at the time of this comment and its still a issue, if a player fires multiple missiles the track will skip to the missile and not the plane or vice versa
Yes, one issue was solved and another one created, now you can only lock and fire on 1 target at the time, basically making the pantsir something more akin to a Roland or Tunguska.
Switching targets while you’re locked on one doesn’t move the camera and it seems like the missiles aren’t being guided automatically…
this has been an issue for a long time, I thought it was normal
The radar was changed some updates ago, turning the soft TS lock into a TWS hard lock or something, it changed the whole radar behaviour and it’s doing what I said in the post above. It’s still possible to engage multiple targets at once but you need to break the original TWS hard lock and get the radar stuck in the scanning mode, that way you can switch targets.
Very unreliable…