Panhard AML TTB 120, a small predator

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caid’s suggestion #189

I would like to suggest a nice IFV for the French tree, the AML TTB 120

the AML TTB 120 was an export venture of the Panhard AML. it was built, tested, and proposed for export in the late 70s. if it didn’t see any success in the export, it remains a very interesting vehicle for the game.
the main (if not only) difference with the other AML like the AML-90 currently in the game, is the turret. the TG 120, renamed in 1983 TTB 120 was an interesting turret. the two-men turret was desided to provide support against lightly armored targets and air targets that may have passed the long-range AA cover. As such it has an excellent elevation angle making it very capable of aiming for aircraft and also has a powered transverse making it an extremely fast transverse.

different version came for this turret. the most noticeable are the TTB 120 (standard) and TTB 120 RT (sophisticated) the major difference is the standard version is without the high-tech device and the RT version is with a Rapace battlefield surveillance Radar. the idea is to make both vehicles in one as an up-gradable modification, giving the AML TTB 120 passing from a simple AFV to a radar AFV.

as in the game, the AML TTB 120 could provide support to the early MBT as an AFV with AA capacity. to be considered it is more like a light tank (AFV of type armored car) than an SPAA. the TTB 120 RT turret is having a radar that is not meant to track down the air target but the ground target. the gun having access to APDS rounds also allow it a better anti-tank capacity than usual SPAA of his kind. the vehicles will be a very supportive AFV for the team giving it a Scouting ability and team repair capacity.

Firepower
the main armament of the TTB 120 turret is the 20mm M693 dual feed auto-cannon. the dual feed allows you to immediately switch from one type of round to another without reloading delay (you could switch from AP to HE rounds instantly). with an elevation of -8°/+50°, the turret allows you to hunt down aircraft. the elevation is powered and offers a good 30° second in vertical aiming. the turret transverse is also powered and offers 45°/sec. the swiftness of the turret allows the vehicles to be capable of fallow and fight aircraft. the high velocity of his 20mm rounds also allows it to be accurately and easily hitting moving targets.
the 20mm also has a coaxial LMG which can be either 7.5mm or 7.62mm, the LMG is at the left of the 20mm and also gives the same elevation making it a last resolve answer against enemy targets (like aircraft)
on the downside, the 20mm only has 240 rounds inside the turret and it seems the chassis does not have any additional storage. this ammunition is quickly depleted.
as the vehicle is an AFV, it would be fair to give it specialized anti-ground-target rounds such as the APHE and APDS. That will also allow the vehicles to get a higher BR and avoid an R3 T20 FA-HS situation. The AML TTB 120 is another vehicle from the late 70s and should be at least matching with the late WW2/early coldwar vehicles.


Mobility

the mobility of the AML TTB 120 shall not be much different than the AML 90 one. the weight only 150 kg lighter will not give a much noticeable acceleration over the other AML that is currently in-game (and others that could be added)
the Panhard modèle 4 HD 4-cylinder engine offering 90 hp, it allows the 4.7 tons vehicles to reach a good speed of 90 km/h.


Protection
the hull protection remains very light, to a point the LMG can even penetrate it. it is as far we can tell, identical to the chassis of the AML-90 currently in-game

the turret however is much better. protected by a decent 20mm with an angle of 30° on the front, it would even do a decent job of spotting HMG bullets. the side with a 12mm will not be so hard to penetrate but will still stop almost any LMG fire. the top and read-protected by 8mm will be the most vulnerable part of the vehicles.

note that the TTB 120 S is open top while the TTB 120 RT is close with a Rapace DR-VT-3 radar on the top

Different upgrade


The TTB 120 is a standard version without high-tech devices such as the radar.

the TTB 120 RT version has a Rapace DR-VT-3 pulse-doppler radar which could detect enemy vehicles up to 5 kilometers and infantry movements up to 2 kilometers. the radar scans a zone at the angle of 120° (60° left and right) and allows the turret to automatically lock on a target.

having the TTB 120 RT version (as modification as i would propose) would give the player the capacity to spot the enemy at up to 5 km away as long they are at line-of-sight. with the scouting ability, this would be a great asset for the team

Source

Janes Artillery and Armour 1979-80





(for chassis and gun separately)

2 Likes

A +1 for me! More French Armored Cars are always appreciated

1 Like

The idea of adding ground radar to scout vehicles would be really cool. It could give them an even longer detection range, as well as the ability to lock on to a target and broadcast their exact location to the rest of the team, not just the vague location you usually get with scouting. +1

1 Like

Absolutely adore the AML-90, and this would also be a fun little addition for the French TT, since it could be used as either an SPAA or search/destroy IFV/AFV.

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Ain’t there a production AML-20? Why would we want a prototype instead of the essentially similar mass produced model?

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We can have both tbf. This one just has a few extra lil additions that makes it unique :)

2 Likes

France didn,t had any AML-20 that entered mass production.

the Irish AML-20 was upgrade made by south-Africa

The French AML TL-20 SO was an export venture that never was ordered. also, it’s open top.

The French AML-60-20 has the 20mm as secondary armament.