Panavia Tornado (UK versions) - Technical data and discussion

The Devs will address the Simulator BR discrepancy between the ADV and F.3, the suggestion was to lower the F.3 to be at the same level as the ADV but they didn’t confirm which way they were going. @Morvran

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nice, anything for those search limits?

To be fixed in a future update, stay tuned to the news.

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For Aircraft:
• Missing pilot night vision - Fixed
• Incorrect Top Speeds - Fixed
• BOL pods and stock AIM-9L cannot be equipped together. - Fixed
• Display in front cockpit should have option to display radar - Fixed
• Wing rip G is too low - Fixed
• Engines are far too hot - Fixed
• Wrong type of Skyflash - Fixed
• Incorrect Turn Performance - Improved, To be Fixed With Flap/Slat.
• Incorrect Flap/Slat Deployment - Awaiting Code Improvements.
• Radar Search/Scan Limits - Fixed
• Stage 2 Radar - Implemented
• Radar Performance - Fixed
• Missing HUD icons for tracked targets.

For Skyflash:
• Track rate - Fixed
• Lock Range - Fixed
• Target Lead / Gimbal limits - Fixed
• Skyflash Spool Up Issue/Require Lock - Fixed
• Skyflash seeker performance too poor against side aspect targets (notch sector too big) - Under Investigation.
• Skyflash lacking ability to discriminate between close flying targets - Under Investigation
• Skyflash Inability to hit targets flying at an altitude of 100 ft (30 m) - Under Investigation.
• Skyflash fuze radius too small - Fixed

For AIM-9L:
• Flare Resistance - Under Investigation
• Incorrect G Pull - Under Investigation

anything im missing btw? atleast i can bookmark it so its easier to keep track of on my end now.

correctly working BOL pods with the right Chaff /Flare amounts comes to my mind, not sure if that counts as bug or feature to be added

errrr, the BOL pods are correct afaik?

That’s been reported: Community Bug Reporting System

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my bad, meaned the BOZ pods of the striker tornados

perfect, cheers

just realised 9L should be 32G so i’ll add that too

search limits being moved to pending, Community Bug Reporting System

I’ve asked for an update on the 600 chaff missing from the BOZ pods.

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thanks but propably wouldnt have been necesary i think smin would have said sth in this thread otherwise Tornados Ids bugs. Nerfs. useless 11.0 - #110 by Panther2995

But producer & dev might think unlike you

I guess Tornado F3 CSP might be standalone new fighter aircraft from Tornado F3 in tech tree

Yeah they will most likely make an F.3 (late) which has AMRAAMs and ASRAAMs.

More interested in seeing how the GR.4 comes out. Let’s see if they actually give it some of its capabilities. Su39 gets IRCCM but they still can’t give us the Sky Shadow radar jamming pods.

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I have to make the choice now which tornado to get (both researched but i only have 1.5M) and im just asking if any good changes are coming to either one because im torn between them

Thank you, knowing our luck, Im suspecting the ADV will go up.

Bombing can be a reasonably good way of making SLs. So maybe the Gr1 for farming more SLs to eventually get both. Though if its air combat you are more interested in, then F3 would be the way to go

A few questions about the radar, is the stage 2G radar supposed to have all aspect capabilities in PD mode? Currently it still feels a bit underwhelming in rear aspects being unable to lock onto anything if the closure rate is higher than +45m/s from my testing.

Also, could the memory track function in TWS mode be used in TRK/TRK PD modes when guiding Skyflashes? So instead of dropping the lock instantly after being notched it could still track for a few seconds based on the inertia.