I have seen the FGR.2 pass 1.24 in game when clean.
While the FGR.2 has more thrust, the turbofans (and their larger intakes) would cause much more drag - else the harrier would also have similar behaviour. I see no reason for the tornado (with it’s much smaller intakes) to struggle here?
Yup. thrust appears to peak at M1.14 @ LL before inexplicably dropping (Tornado F.3). This is long before the intake ramps drop (which should be causing a thrust increase due to compression…?)
You can report the thrust drop off if you’d like but you cannot use WTRTI as the devs do not accept that. You’d have to use the browser map to show the stats.
Interesting. Is there any reported reason as to why thrust inexplicably drops at a point? I do not know of any reason why this would happen other than incredibly high mach numbers. That and the complete lack of a change from the intake ramps?
I’m pretty certain other airframes have a similar behaviour, but it is still causing unusual performance and is incorrect. Again - I see no reason for the thrust to be inexplicably decreasing like this causing an aircraft that was reportedly incredibly fast to be much slower than it’s contemporaries.
stationary, peak, and inexplicable thrust loss with map open in the background to show thrust.
There is a slight altitude variation in these images (~100ft) and I can retake the 1.18 image at 100ft if anyone doesn’t believe me.
I also just realised that it’s compressed the… like 4500x2160 image to 1920x1080 for some reason making the map unreadable
Would it not be easier to just… model the drag increase correctly than have an inexplicable (and unfounded) thrust decrease which prevents aircraft with intake ramps or moving shock cones (where the thrust should increase at these speeds) from achieving their correct top speed?
Probably a left over from prop days or something. It would be interesting to see what aircraft this does and doesn’t effect. Perticularly stuff like Mig23, Mig29 and F16, F14, etc