So, lately there has been a packet loss issue i assume, because i do get more and more packet loss each game and crash because of it.
Before anyone asks: it is NOT my PC, as it only happens in War Thunder,other games like GTA-E on max settings work fine, Cyberpunk ,starfield etc. runs just fine
It has been the worst I’ve ever experienced recently, bad to the point where I have to select SA server because anywhere else is either red ping and fluctuating packet loss that cause my vehicle to continue moving forward, some pushing me to death and out of bounds to suicide lol. Never had issues with NA or US servers when they are working for a long time, it has been an on and off problem. Even funnier it’s like a “room” problem, some I entered has 300 ping which is in the red, never recovering throughout the match, some are stable 170 ping which is alright for me, and they stay 170 no fluctuating until the end of the match, so whose issue?
Considering CyberPunk and Starfield are more singleplayer than anything, they won’t have any weight for packetloss.
And the above comment would relate to routes more than anything. If they’re using the US servers, then they have east and west coast, which can vary a lot.
‘The internet is a series of tubes’ is my favorite YTP song.
try with leatrix latency fix, it was my go-to option when playing L2 which hosted hundreds if not thousands of players at the same time and it actually worked maybe it works too with war thunder
support will fight tooth and nails to avoid acknowledging this
They just repeat the same thing over and over without any reaction to the information i give them.
(of course I should have learned it over the years that support is non existent, e.g. with graphical issues)
I actually showed them that it happens because bad ping and packet loss games are played with servers that are not from the region I selected (EU for me)
every bad network match had a japan or usa server location IP for me
you can check it with the resource monitor in windows, and look network connections for aces.exe, and than look up the ip address it shows, or make a screenshot and ask an AI to check it
Reported bugs get the same treatment, you know that, right?
Anyways, initially I did not know that the server location is messed up.
I only reported that games frequently have bad packet loss and pad ping. And that my connection is totally fine in every other aspect, and that if a game start with good ping and good packet loss, it basically never goes bad (which is already telling). Than, since the support was helping nothing, I consulted with grok, which told me to check the ip-s in the network resource monitor for aces.exe. It immediately turned out that the bad network games somehow use far away servers, while good ones use EU locations. I reported this into the support thread I got literally zero reaction to it. ZERO.
I am already doing the job of the game developers and support by spending considerable time finding the root cause of their mistake. I want to play the game that I have supported with hundreds of euros, and not waste my free time on doing tests to find out whats wrong.
The support literally could not be worse.
The game is constantly having all kinds of problems, yet there is nothing implemented to make the support process smoother. For example, all they should have asked is the match IDs (Session ID) where I had the problem and they should be able to see themselves what was wrong, since they are running the server and the game…
At any point after I presented the server IPs, the support could have acknowledged the evidence, and tell me to file a bug report, or, do their job properly, and report it themselves.
Diagnosis is a thing that happens, and it’s good that you noticed it.
What exactly is support supposed to do about it? They’re more for actual account issues and situations where errors have been made.
Each time you bump your support thread, it puts it at the back of the queue just so you know.
I’m noticing a lot more of this attitude towards being asked to do the simplest of diagnosis and such attempts to clear folders and such. Almost as if those who are making comments in threads, don’t want things to be fixed.
There’ll be a reason, but really figuring out connection issues and the majority of those connection issues are on the players end.
That’s assuming that the match ID was able to show them anything in the first place as you assume?
If they haven’t actually responded to your tickets, then do what I said, and highlight that with evidence.
Like, re-test it, video it, check that when you get to a certain time waiting that it doesn’t just shift you to all to get you a match.
The more evidence, and the clearer your explanations of it, the more likely you’ll be able to escalate your report in that manner.
Sure, support does not actually have a technical issues category, it must be my eyes playing tricks on me.
Anyways, i should decompile the game and present a 200 page long bug report with 30+ test scenarios written and run because thats absolutely how support for a game should work.
Your want to blame the game, is abhorently incorrect.
Where’s the packetloss shown on thier video? Or is that ‘a’ bug, just a random ‘whataboutism’… Just stop.
Do you think this isn’t absurd, because the want to make this comment makes it clear I shouldn’t bother to help you, and you should just stop posting because you are spamming the forums with so many bitter posts right now that it should just be embarrassing, but because you’re that worked up, you don’t see it.