Overlay clipping with 3x4k monitors using 11520x2160 resolution with Nvidia surround

Interface clipping on the right when using 3x4k monitors with Nvidia surround. Attached files will show allied player markers clipping on the right of the screen in ground and air modes. Tank sight elements are shifted left when zoomed in. Interface clipping not present at 5760x1080 resolution, but tank sight elements still shifted left at this resolution.




https://youtu.be/Li6ZbeT1r8Y

Ditto using AMD Eyefinity 11520x2160 (3 - 4k monitors at native resolution).

Tried Direct 3D 11 and 12. UI scale does nothing.

Some improvements with Tusk Force update.

  • 11520 x 2160 no more interface clipping including player markers, but ui components, text is stretched.
  • 5760 x 1080 still ok, but can tell it’s not native resolution.
    Seems patches are still rolling out, so will check back later.
1 Like

I believe this is the issue I reported on the WT Bug site (link below).

If possible, please click the β€œI have same issue” button.

https://community.gaijin.net/issues/p/warthunder/i/5Q609uDM9S5K

What is your setup bro