Overhaul for the Sonic Boom effect in 3rd person view

[Would you like an overhaul for the Sonic Boom effect in 3rd person?]
  • Yes
  • No

0 voters

The Sonic Boom visual effects needs a overhaul for 3rd person; it makes you totaly blind. I’ve lost oportunities to score a kill because I couldn’t exatly see the enemy’s direction.

My idea is: In 3rd person, when looking to the front, the sonic boom will be visible, but transparent so we can see the frontline; if you’re looking behind, at your tail, the sonic boom will stay as how it is currently.

Why? because this visual effect, in real life, doesn’t happen on the airplane’s nose but behind on the wings, so the pilot can cleary see its front when this effect happens.

Or if you guys prefer, you can add a bar to increase or decrease the effect in 3rd person when looking foward.

3 Likes

+1

2 Likes

It’s like night mode, just pointless and no fun. Request for improvement or removal.

5 Likes

I completely agree with the suggested changes.
Either of those would be better than what we have currently.

4 Likes

Hello foreign community, I am coming out with a similar topic in the CIS community, I offer to mutually smear with likes

Изменить эффект Прандтля-Глоерта (переход на сверхзвук) для реалистичных боёв - Новые предложения - War Thunder — официальный форум

I like the effect, yes it could look more realistic but rather have it in the game than not, its a way of communicating visually what the airplane is doing. Id love to see the condensation effect for AOA

I think we should see it only occur in only certain conditions