The Sonic Boom visual effects needs a overhaul for 3rd person; it makes you totaly blind. I’ve lost oportunities to score a kill because I couldn’t exatly see the enemy’s direction.
My idea is: In 3rd person, when looking to the front, the sonic boom will be visible, but transparent so we can see the frontline; if you’re looking behind, at your tail, the sonic boom will stay as how it is currently.
Why? because this visual effect, in real life, doesn’t happen on the airplane’s nose but behind on the wings, so the pilot can cleary see its front when this effect happens.
Or if you guys prefer, you can add a bar to increase or decrease the effect in 3rd person when looking foward.