Otomatic outdated for 11.3 needs 10.3-10.7 BR

And you think Gaijin would allow the addition of such a shell??? Don’t misunderstand me, I’d like it added too… But we are talking about Gaijin… If it’s not something Russian, they won’t do anything… or they’ll give it the bare minimum, like they did with OTOMATIC, which they added in the game with the wrong number of engine horsepower… We had to wait 2 years for it to be corrected… Do you realise 2 years to correct the motor horsepower number, we are not talking about creating a 3D model of a vehicle from 0, but simply typing the number of motor horsepower it actually had on the keyboard… That’s as far as they go for the smaller countries…

As you may have guessed, I deeply despise Gaijin for the way they treat minor nations.

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Since this was the most recent OTOMATIC-specific thread I could find, I want to let you all know I wrote a bug report to raise the APFSDS limit on the OTOMATIC to 38 from 12: Community Bug Reporting System

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“God saw all that you had made, and it was very good.” (Cit.)

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but OTO only have 12 round of APFSDS

totally useless if BR remain 11.3…

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Just played it again for the first time after ages: That thing still rocks and is fun to use!

It’s not as powerful as most SAM’s, but still a great plane killer…

Maybe the issues lies with a lot of player trying to use it as tank killer instead of air defense? Those arrows only are for self defense, and while 12 certainly is not a lot, it’s enough in most matches if you stick to your main role.

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OTOMATIC offers unique gameplay for sure, it can’t compete with SAMs in terms of anti-air capabilities, but it’s nice as a multirole vehicle. For me 12 APFSDS sometimes isn’t enough, I would better have, as irl, 3 ready to fire + 9 in the first-order ammo rack + additional shells in the hull ammorack near the driver)
I also find radar lock on attack drones more consistent now, compared to what it was before.

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The excuse of raising the BR of a vehicle because otherwise there is nothing at top tier that can hold up is invalid, as no one prohibits using a low BR vehicle at high levels.

IMHO the entire Italian AA line from the SIDAM onwards is overrated. The SIDAM should be lowered to the level of the M113 Vulcan or at most to 8.0, the OF-40 with the Gepard turret should be placed at 8.3, the SIDAM Mistral should be lowered to 9.3, and the OTOMATIC should be at 10.3 as it is (with the 12 apfsds). Then, nothing. Sad but true. Draco ifrc was just a mock up.

At top tier, something Hungarian or Romanian could be added, there were some proposals.

The comparison of Italian vehicles with those of other trees does not hold up. The BR assigned to itlaian AA is ridiculous in comparison with the capabilities of others country vehicles.

The OTOMATIC certainly has its extremely fun and effective playstyle, but there are vehicles in the game with superior capabilities at lower levels.

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Tbh, there is some missiles SPAAG. Slow but have missiles.

What would fit into the Italian (and Hungarian) tree with not-IR-guided SAM’s? I personally don’t know… = (

which one?

I don’t remember rn but I’m gonna re-find some on Discord.

ok. let me know.
I do remeber some suggesiton in the past of reworking of the italian AA line. but nothing over the draco.

The Italian army during the Cold War was designed as a defensive force and therefore did not require to advanced AAspecial support vehicles, other than for close defense, such as the SIDAM (or otomatic that was an alternative proposal). After the Cold War ended, and with the demands of peacekeeping missions, there was never a need for mobile anti-aircraft (AA) systems. Instead, fixed defenses or systems with radars separate from the launchers were primarily used, which is typical of NATO systems. Nato try to separate the components of an anti-aircraft system to increase the survival of individual units, whereas the Russians combine everything into a single vehicle.
Obviously, the game does not include these options. After all, even the USA is lacking in terms of AA (anti-aircraft) capabilities. When you have the USAF (United States Air Force) establishing air dominance before ground operations begin, it makes sense. People often tend to decontextualize everything, whereas the game instead enforces certain concepts.

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I don’t remember the name of this but this can be. Slow a.f. but missiles.

is this something new?

Idk and I’m not sure, but from what I remember it is around 10-20 years old.

Italian SAM systems require 2 or more vehicles to work, so they need something like “pet vehicle” mechanic to implement them to the game (examples: MEI “Mirador-Eldorado-Indigo”, Spada, Samp/T).
Italian TT can get Romanian SA-8B (OSA-AKM), as Romania is also part of the Italian TT.
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Hm, yes, SA-8 could work…

The problem is that was designed both for air defense and for fighting light to medium-armored vehicles, it does not have the AA performance for 11.3, and for some reason Gaijin has decided to keep it at 11.3 despite the ahistorical 12 APFSDS limit. If they gave it DART (a guided munition with 8km max range), then maybe 11.0-11.3 would make sense, but as of now it has neither the antitank nor the antiair performance of 11.3.

It’s the EDAMS iirc, called Grifo with the Italians I think. It uses CAMM-ER missiles.

It’s a new system, they made the trial in may

as long as I understand there is also a radar platform in the system.