I suggest that nukes should award credit for all vehicles destroyed by the blast. In my view we should assume tank kills scale with range and armor.
- This would support earning Heavy Metal Hero. Right now you can miss it by choosing to nuke.
- It would feel satisfying to see multiple nuke symbols in the kill feed.
- It would add strategy. You could place the nuke near heavy tanks for guaranteed kills.
- It would allow new achievements like multi-kill nukes.
My opinion on RP: split the RP based on your pre-nuke Air, Ground, and Helicopter ratio. Example: 200 Air RP and 2000 Ground RP before the nuke, then the nuke earns 1000 RP. You get 91 Air RP and 909 Ground RP.
Team kills do not count.