Nuke Spawn Cost Rework

I suggest that nukes should award credit for all vehicles destroyed by the blast. In my view we should assume tank kills scale with range and armor.

  1. This would support earning Heavy Metal Hero. Right now you can miss it by choosing to nuke.
  2. It would feel satisfying to see multiple nuke symbols in the kill feed.
  3. It would add strategy. You could place the nuke near heavy tanks for guaranteed kills.
  4. It would allow new achievements like multi-kill nukes.

My opinion on RP: split the RP based on your pre-nuke Air, Ground, and Helicopter ratio. Example: 200 Air RP and 2000 Ground RP before the nuke, then the nuke earns 1000 RP. You get 91 Air RP and 909 Ground RP.

Team kills do not count.