When will we get those game modes back? I would really wish to play my strategic bomber in it. ARB is painful to grind them right now.
B-52 are not easy to play. The rear gun angles are somehow so limited that you can’t use it in most cases and Mig-21, Starfighters, Mig19, Lightings etc are close in 2-3 minutes after game start. You get killed so fast, unbelievable. B-52 also very fragile, it doesn’t even survive short bursts. Acceleration also weak.
Then there are no good targets to use it agains. Four small bases …
Its a bad addition, mostly incompatible to Air RB.
In ASB it was a pure joy to use. In AAB can be used in last phase of the battle to bomb the enemy AF. In ARB … it sucks. Not even tried to play in TRB with it.
Dear Gajin,
when the next nuclear thunder comes back, can it be like a small event with small prizes? Maybe some decals and decouration and a profile icon? Like a tu95 and B52 nuclear pilot helmet? Would be cool!

Yep, in ARB are no targets for strategic bombers. Bombing airfields was patched out. Never understood why. These tiny bases at high tier can be bombed by any fighter or strike aicraft. While slow bombers have nothing to go for, except you wait for the bases to respawn. Its meh.
The K/D farmers got upset that games ended early / Died because he ran out of fuel / oil /ammo
(once every a blue moon btw)
Indeed, successful airfield bombing was super rare in ARB.
Yeah, it usually happened only if one or more bombers managed to get back to base and rearm for second run.
There were cases over the years which caused the cries to remove the AF destruction, first one that comes to mind was the release of Me264, you had to beeline to them with P-63C/P-61 to prevent AF destruction, something that was beyond average player. Similar thing happened with release of Tu-4 and F222/NC223.
Personally, they should have kept the AF destruction, just instead of autowin it should have had a large ticket impact and perhaps a penalty to enemy repair and reload.
Yeah, I agree that AF destruction should have stayed. Also, they could do something similar to the Nuclear Thunder system of having multiple airbases. Doesn’t need to be 5 or 6 like in the event, but could make it 2 or 3. So that they can still spawn, but would be forced to spawn at a side AF or an AF way in back. And that far back AF could have some extreme air defenses so that it wouldn’t be impossible to destroy, but you would have to take out the big AA systems first or risk being obliterated even at high altitude.
My genuine complaint about nuclear thunder and how to have made it better got hidden due to being deemed “Offensive, Abusive, or Hateful” There is ZERO of that in the message, I read the community guidelines and NOTHING states that one cannot use swear words.
Which I didn’t use any of those words toward a specific person or a group of people, only as a DESCRIPTOR and to show my genuine personal opinion on things NOT RELATED TO A PERSON OR PEOPLE.
Jesus christ, this definitely ranks up there on the dumbest form of moderation I’ve experienced… (I apologize if that offends the moderation team but, come on, seriously?)
except the message was flagged by the community
if a forum mod had an issue with it, then it would have been deleted
Maybe actual flak that actually uses projecticles and has a travel time.
If you want to bomb that AF, you need to manouvers to avoid /minimize fragmentation from destroying your aircraft before it makes the drop.
Then I guess someone got triggered that I called them out for not playing the gamemode how it was intended and genuinely want to see it get better.
So uhhhh…
What happened to these guys?
- The AGM-88A HARM is an American anti-radiation missile with a maximum launch range of up to 150 km.
- The Kh-58U is a Soviet anti-radiation missile with a maximum launch range of up to 120 km.
- The Kh-25MPU is a Soviet anti-radiation missile with a maximum launch range of up to 40 km.
When will be see them added? They are not OP or trash
It was just the AA in the event doin, event AA stuff…
The major coming up maybe
They said it was just a test run, expect them to be trash when they release tho since gaijin thinks low hit probability (due to radar operators switching off their radars) means low accuracy
they are practically perfect in the current state
they are slow and easy to intercept (since i’ve seen they fly like pretty high up at longer ranges), can be used as simply distractions that can’t be ignored by SPAA
Imagine you fire 3 TV missile among 1 ARMs, SPAA doesn’t know which is which and can’t turn off the radar or it risks that possibly one of the TV missiles is after it, and even if none of the missiles are after it, the SPAA basically leaves it’s team defenseless.
the missiles actually need plans to be useful and are not like a “press spacebar 2 times for a kill”
I need the new reworked ARB so bad its unreal.
Skill issue
I hope the next iteration introduces supersonic heavy bombers, so top tier can get in on the action.
