Nuclear Thunder!

can someone tell me how to change the radar from that angle parabola into the square or if someone have a video or smth like tht

One suggestion i havent seen being made is to have it so that once an airfield is destroyed (make it harder to destroy AFs) the frontline moves closer, ie. the fight moves closer. Once an AF is destroyed it will become captured AI and players will spawn in the now “captured” airfield and therefore bring the fight closer, the AF can be recaptured again etc…

IDK why no one thought of it but this is what a dynamic battlefield would look like that will not be stale and wont have ppl fly for 10min without doing anything. Simple solutions guys dont over-complicate it. The team behind this project needs some inspiration…

The idea is great the execution is poor.

2 Likes

its in the settings, i think options, aircraft settings, use rectangular radar

ok thx

yeah i know but my the fact the Mig23 has working radar and 2 other missiles which are literally 1 shot 1 kill if used in 2KM range
“its just 2 missiles” yeah you meant probably “Its just 2 kills” and since you can simply use the R60 to force dogfight and making gun runs on them its fair to say the Mig23 its FAAAAAR easier than the F4E

1 Like

man, imagine being with usa, loosing the central forward base, and see a storm of SU24 going to nukebombing the side base in 2 minutes

1 Like

yeah, here it is

1 Like

thx, but it change only the aspect or the use of it?

the aspect, it will also (at least for me) make it easier to read

okok, thx

the thing that the radar indicators lack (at least for modern radars) is an altitude indicator like with the F/A-18 radar if you look at it in the cockpit it will also show the altitude of the aircraft so you know where it is compared to yours when you hover the curser over it, i mean yes it gives you the green box but thats only really says how much up or down they are

1 Like

alright, im not an espert in radar

You’re doing nothing wrong, the AA is just insane. At least 90% of my deaths are to SPAA, mainly OSA. It’s just a 10km death bubble.

2 Likes

There’s a few videos I would recommend watching to help counter them. If you don’t like SEAD, do CCRP Zuni launches at 3km

Idk all of you but me for toss bombing, while flying low and going fast, i toss at like 10km from the enemy, should I try to toss from more far or not?

2 Likes

10 is fine, it’s outside of the OSA death bubble. If it works for you, keep doing it

it works, but I almost always get locked by OSA and thing like tht and cant evade them mmissle, some tips?

Can’t really be dodged. Just try and stay outside of 10km whenever possible. Or hide behind a mountain.

1 Like

That’s how I expected World War mode to work but that was a disaster too.

US constantly losing. Does not bold good for the Russian Bias discussions I’ve been seeing.