Nuclear Thunder!

No, I don’t think you get the picture; I’m complaining about the lack of any decent tutorials or guides to learn HOW to play the event. Not that I do ‘not’ play with planes. That was obvious. I want to get the planes. I want to learn how to fly the planes. But not everyone is a loser gooner with days and days on end to waste learning this moronic game; believe it or not, some of us have ‘jobs’. The tutorials in game literally just tell you ‘press this button to shoot this missile!!’ - no tactics, no tips, nothing. They are all equally worthless.

And like it not, I have just as much a right to play this idiotic game mode as you do; I pay just as much as anyone else, and I put my money in just as much to get the ‘next new garbage aircraft’ as any other moron that browses these forums. So yeah, the mode should at least have some pointers. ‘No point, ah’?

No, wait a minute. If it takes you several days to learn, there’s a problem. If you haven’t grasped the commands and functions in 10-15 minutes, sorry, I can’t help you. The brain is a muscle; you have to exercise it.

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It comes with experience.
But I get it, you want everything right away.
How do you think people learned? They played.

And you figure out the tactics yourself, omg. You try this, it doesn’t work, so try something else.

There’s no such thing as a universal tactic, lol.

At first, I was flying high, but it wasn’t working. Corrective action → flying low.

Wow, that’s tough.

Stay low to avoid SAMs and radar missiles and focus on air kills. If you want to drop a mininuke, fly around the flank and, if you know how to do it, bomb tossing improves your chances of survival.

Edit: and unless you are actively engaging them keep distance to enemy SAMs. They are nightmare fuel.

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Learn by playing, so what’s the problem?
Aren’t you able to analyze information and draw conclusions to improve?
There’s no mysterious system here, you know. If you already know the controls, that’s 90% of the work. After that, it’s all about developing situational awareness.

This isn’t a combat simulation; the game is ultra-arcade.

Lol, this comment has been written at least 100 times on this topic. In 2 minutes you have it

And what he said is as basic as “If you want to get wet, go underwater.”

What he said is simply logic, nothing more, nothing less.

Hey, I also have a 300 word guide

Sorry, I got caught up talking to our friend; many thanks.

Your welcome, have fun, and I wish you the best in your nuclear endevaors

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Thankyou, bro.
Since my F-4J is stock, fighting with just the AIM-9D is going to be a nightmare. I’m going to join at a low rank to see if I can manage with rental weapons.
Ah… I really wish they’d do something about the higher ranks, too…

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I got a job I put 15k hours into this game as well, if I can learn it as the updates come out so can you. getting upset cause you gotta learn is only gonna stress you out. is it worth all the stress over a game to be this mad?

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Roland is the borderline of being OP, it only 2 round before reload so it won’t intercept all your guided munitions at once like the Osa

I just wanted to say that in my 10 years playing war thunder, this is possibly the most fun I have ever had, it’s refreshing to play an objective based game mode where people are working together as a team to win instead of just maximizing the grind, regardless you all cooked fucking hard with this one. only notes I have on it is a lack of naval targets and carriers, I think that is a huge missed opportunity since a lot of top tier planes have ASMs that are more of a novelty right now. i would also say that the AA net needs to be thinned out a bit, with Hawk and BUK batteries being moved back so they are not able to target planes in the mid line, and making the Roland and OSA more susceptible to being defeated with countermeasures, while they should be a threat, they are a little oppressive right now. But overall this is a great event that allows a lot of aircraft in normal Air RB, mostly strike planes like the F-111F and SU-24 and could lead to new types of aircraft like Spotters like the OV-10 Bronco and OV-1 Mohawk and EW planes like the Raven and SU-24 and Yak-28 variants. Point is for the first time I think the player base has a game mode where teamwork is actually encouraged, and that can allow for a myriad of new aircraft rolls that wouldn’t be possible in the old gameplay loop.

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Nope, the people still stupid and selfish to maximizing the grind. Just played a match where everyone just nuking the AI and no one try bombing the base or defend our base…

Ah… the rental weapons are far weaker than I expected, and at low ranks you basically can’t play properly without the F-4J(S).
There aren’t any rental options that can use SARH in head-ons, and aside from the F-4J, the tech tree is just a pile of junk.
You can’t really earn SP through ground attacks either—it just builds frustration.

I don’t think they should have separated the BR.

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Completely wrong, I’ve gotten enough SP for nukes multiple times by hitting ground targets

You are probably talking about dropping mini nukes on bases and npc columns, and not actual cas gameplay.

My small take, replace the A-7E with an F-111F that can carry 4x 9Ls and the 30kt nuke. At the bare minimum give the 30kt F-4E loadout some drop tanks. Getting to those back bases and returning home on a single tank is a stretch for the Phantom.

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if it is here to stay that would indeed be nice to see

I also wonder if you could take control of Sams and in the future, maybe missile ships, who knows

Although that may be a bit too hard on the servers