Nuclear Escalation - Summer Development update from BVV_d

I’m honestly more annoyed at the ADF than the F-2. If they really want to copy an F-16 across most of the games nations, why is it the one variant that has no ground attack capability at all instead of the F-16C that is actively capable of delivering nuclear weapons?

For the F-2 it at least serves a purpose of giving a nation specific aircraft, and one that at least fits the role better than the “Air Defense Fighter” F-16, even if it never had the capability.

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Thank god, one less crybaby is always wonderful

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I was thinking the same because from what i heard the and watched vids on the type 03 is very good at long range and its also on of the SAM systems that have the seeker it self lock at max of 50km like the BUK’s 70km lock range since most of the SAMs have 16km and that is also why i think the BUK was busted because the launcher did not need to see you for the missile to guide on you.

green

Keep up the good work !!!

what?

How can these advanced air defense radar and targeting logics be enabled in CDK user missions? Will there be some form of official documentation released at least once these mechanics become more definitive?

They were very easy to deal with in both sides, were you exoectimg the SAMs to just die?

Gbu39 litterally murdered 2s6 pantsirs and buks, agm88 could be used as self.defemxe weapons ince the sams locked you.

Since day one i finished with 40+ sams destroyed, once they removed the BUKs we were in theyr airports 5 minutes into the game.

If you want to shoot at defenceless AA just go play air rb.

Also, does the game happen to currently have a hard limit on the maximum target detection range in Multiplayer Battles of around 100km?
If so, then maybe it could be important to consider investigating the possibility of extending this range further. Since some powerful radars and most of the modern ones have detection ranges that far exceed 100km, and that could actually now be useful in massive 256x256km maps.

Can you introduce infantry to this mode? I’d love to run across the entire map

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I’m so excited for this, this game mode is the most fun Ive had in war thunder in a while. I played so much I got pretty good at consistently killing the long range AA’s.

Since this game mode allowed multiple vehicles to be put in a line-up, will we be able to take in lower BR vehicles? for both a lower bracket (say a 10.3 vehicle when you are playing in the 13.0-14.7 late era battles) or even lower than 10.3. For example I was particularly disappointed I couldn’t use the tornado GR4 in the last event, since its BR was too low. I also think it would be very interesting to be able to use bombers for conventional bombing like the nighthawk, b-52, TU-95 and potential future strategic bombers for other nations like the V force bombers, coupled with the spotting system as you mentioned, it could introduce some level of team play.

Since you mentioned helicopters were being planned to be added, I think some lower BR helicopters would still have a place in the higher BR bracket, I would be sad to not be able to use the 10.7 LYNX when I’m playing “Late Era” 13.0-14.7.

I cant wait for when this releases, is there a timeline for when the next test will be out? I’m not sure if I have missed it being mentioned.

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Yeah, good luck doing that IRL or in game, MMWR seekers have shit range and require lock on after launch to even be remotely useful and thanks to mbda being incapable (even as of now) of producing pesa/aesa seekers, they will have atrocious seeker angles and scan speed.

Basically a weapon only useful against tanks staying still in the open, or some other very niche scenario wich another weapon would deal with more efficently.

Once the lock on after launch is in the game, brimstones would be the last problem.

Spike and LMURS would rain in the GRB map endlessly and without any LOS required, and be actually effective because they have actual useful and modern seekers, not mmwr with 3-4km range and no 2 way datalink.

Kh59/agm130/spice would destroy every ground target in grb/sim without ever needing to go near the battlefield.

Good luck with your hellfire without man in the loop and requiring laser illumination to hit moving targets from more than a football field of distance.

Have you ever wondered why most mmwr seekers got IR or saclos guidance added?

TLDR mmwr seekers are not in game not becouse they are OP but becouse they require lock on after launch mechanics to be in game, wich people will cry to be added to every weapon it has IRL, amd thus breaking any sort of baLance there is between CAS and ground targets.

Oh good luck with HARM , ASM amd ARH missles fired pitbull…

Also IR and TV weapons can be fired at long range without LOAL thanks to the seeker beimg caoable of locking on the terrain feature, this concept has no sense with MMWR so without LOAL we are talking about a f&f weapon only being capable of being fired from 3-5 km.

Tl.dr : LOAL will be cancer and mmwr are only kind auseful with LOAL, without LOAL we are talking about 3-5km seeker range

Sweet, then lets add them right now if they are that bad

Getting fed up of SAL only Brimstones .

9km and they do have IOG and SAL as well.

But you know, just keep ignoring that fact

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When will the nuclear escalation mode go live? I cant wait i love that mode so much

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It was never an operating mode? That would practically require the plane to crash into the target.

The operat8ng mode are 3

Only SAL

SAL + ARH

IOG + ARH (fire and forget ripple fire)

No every weapon RN requires LOBL, brimstone LOBL range would be extemely limited.

So you mean like we already have to with the SAL only Brimstone 1s?

You even provided the soruce yourself. Mode 2.

Fire at an area on IOG, pop up, arm the laser briefly. go cold.

Beats out the SAL only we have at the moment,

Though mode 3 with a restricted area would be fine too.

Doesnt even have GNSS. Its IOG.

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Fire at 30-40km on IOG. Point your laser at the target, it goes active at 9km. Turn away

Basically the same as any MITL weapon we have right now

I dont know why you are overcomplicating this.

Beats out the current.

Fire at 20km on IOG, point your laser at the target, and keep it held until impact.

That’s litterally LOAL, lock on after launch, just becouse you are using laser intead of IOG doesn’t mean it’s not LOAL lmao.

They would be kinda usable like this, they would not break the game , in this you are right.

But if LOAL gets to other wepons, or god forbid ground launched SPIKES, then say goodbye to ground RB

Then they need to remove MITL then, Because you can literally fire at a target on IOG/GNSS, and then pick a target when it gets close.

and quite frankly. Im fed up of aircraft being nerfed because of tanks. Just stop nerfing CAS for once. Especially with a gamemode like NE