Am I crazy or is the IOG on the AGM-88c straight up not working?
I get in to the firing range of a Pantsir fire 2 HARMS and then go defensive and fly away. The pantsir doesn’t go for the HARMS some times and is just turning off it’s radar, and the HARM just overshoots instead of going for the last known location of the Pantsir…
becasue IOG drift is a thing
IOG is not perfectly accurate, for that you would need GPS
I mean sure but surely the drift wouldn’t be so big that after the radar is turned off for 5 seconds that the missile would just go haywire and just overshoot by ~10km.
As far as I could test it, the problem seems to be that it never enters the dive to the target ground location and just flies over it if the signal is lost before it entered its dive. As if it only flies to the X and Y coordinates without the data of the Z (height).
It would’ve been cool if there had been a small celebration event for the Nuclear Thunder Return. Like some decal and profile pictures
Itd be nice if samp t did something, only time I have seen it in killfeed is when one got intercepted.
But I guess only BUK is allowed to do anything.
It would’ve been cool if we could’ve brought the tornado with it’s 9 ALARM’s.
you are misisng a space before the
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I have seen the same thing with kh31pd, it is probably shadow nerfed on all modern ARMs to not be too broken.
Same resukts in the russian side, but 9n the NATO side i was always 1 v 5 at altitude and stil lgot k8lled half the times by BUKs just spamming on me , even 40 km from the frintline the buk never stop firing so very time you go offensive you risk a buk to the face
I’m optimistic with my biggest critiques being:
- The Buk is simply far too oppressive
- Comparitively, the Kh-31 makes the SAMP/Ts trivial, pretty sure they don’t do anything once the TADS is destroyed, unlike the Buks which don’t care and keep firing
- Rewards and Respawn cost scaling is way off
- Spawning under the Carrier is very cool
- Joining near finished games
This is not only a balance issue, but a technical one as well.
Currently BUK radar can track through terrains, not just multipath, but an entire mountain. Or the BUK missiles are bugged being a FOX-3.
Another problem is, this mode is intended to be a SEAD map, however the AA turns off radar immediately after you fired, and their missile still can track and kill you. And don’t even mention the fact that they could easily shoot down your bombs & missiles because there are hordes of AA nearby.
I had instances of firing multiple HARMS to an 2S6 in sequence, during the time it turns off radar for each coming missile, but it still tracks my plane and killed me with its own missile.
Now back to the balance, if Gaijin really cares, they just need to pull up the AA kill data from their backend, just observe the RU side AA kill rate vs NATO AA per match.
Ive found that if they turn their radar off, instead of going to their last known location it just starts gliding in whatever direction it was going last. Its funny on the alarm due to how silly its range is, had an alarm in air rb last the entire match after i fired it 2 minutes in at the enemy af.
I had a 2S6 that I destroyed, still shoot me down with a missile it launched. They just aren’t using their systems; they are effectively aimbots spawning projectiles that track you no matter what. I’m sure it’s some long-winded technical reason, but that’s their cross to bear.
OMG you’re right… The Russian kit in Nuclear Escalation is exactly like the pre-nerf Ka50s in Heli PvP… Spamming missiles from 25% further than anyone else can, that fly 2-3 times as fast as anyone else (except the Starstreaks) and being so oppressive it killed the mode.
That being said, I used to love the catharsis of hinting Ka50s with my Lynx and AH Mk1, but the version of Nuclear Escalation doesn’t even give me that.
Don’t worry, they’re useless; AI SPAA and SAMs engage them despite the fact that they are coming in vertically (outside their radar pattern) and are often supersonic (so shouldn’t be heard so that’s not an excuse).
I’ve fired 9 ALARMs at an ARB airfield and had every single one be intercepted, despite firing from high altitude and speed.
Why do this to yourself? Gaijin knows what we think anyway
Russian ARM are virtually unusable at less than 10Km, it would be cool that the ryssian would have an edge in long range ARM and NATO in saturating the front line with shirter range ARM emgagements, too bad shirt range saclos AA does not use search radar lmao, i guess they just feel where the jets and theyr munitions are at all time
nah they work great at long range and often dont get intercepted, buks on the other hand will swat everything comming at them

