I guess so.
I still think that the survivability is better in situations where you have no hull ammo, and can side-scrape as a result of it.
The empty space in the rear often doesn’t create that much spalling to get to the crew in the turret, as well.
In some ways sure, since the Merkava has much less usable armour, so you can hit anything and (more likely than not) will destroy that module and maybe some more.
I just don’t think that upper hull shot on the Merkava is as devastating as the turret ring shot on the M1A2.
I think there’s a smaller chance that you 1-shot through that spot on the Merkava than on the spot of the Abrams’, but they’re probably quite similar.
You may or may not destroy the engine with that shot, similar with the Abrams’, but you are less likely to destroy the turret ring / vertical drive, and almost impossible to destroy the breech compared to the Abrams’ turret ring shot.
Yup.
Can’t say the same about the M1A2 or the Merkava, unfortunately.
Yeah, I can’t say that either of them are actual weakspots, but they sometimes can be depending on the range (which goes for the entire plate they’re both a part of) and your luck on whether or not you hit those bumps around each of them.
Well, I’ve expressed my opinion that the 2A4 has slightly better armour (if not the same), and better survivability, at the cost of slightly worse mobility and a gun that’s usefulness depends on the target and situation - like the Abrams’.
They’re both good, don’t get me wrong, but I would like to see a nerf to the 2A4, or a slight buff to the Abrams if the 2A4 is fine at where it’s at and what it has.
If a buff to the round, that the Abrams gets access to, is completely not an option (though I doubt that), then I think at least buffing its turret ring such that it’s around ~200mm thick is also fine, since ~62mm is abysmal, and just lets autocannons delete the Abrams, and lets rounds spall their max amount (especially in Top Tier), and / or maybe nerfing the 2A4, such that it only gets access to DM13.