North American F-107A: Ultra Sabre

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The North American F-107A, informally referred to as the “Super Super Sabre” or the “Ultra Sabre”, was a fighter-bomber developed by North American Aviation for the USAF in the 1950s. Developed from the F-100 Super Sabre, it’s most striking feature was the unusual dorsal-mounted variable geometry intake. Despite some advanced features, it ultimately lost out to the F-105, and only three prototypes were built.

History

In 1953, around the time the F-100 had made its first flight, NAA began investigating the growth potential of the Super Sabre. These plans initially led to the F-100B and F-100B(I) designs. The former was to be a fighter-bomber while the latter was to be a all-weather interceptor. Eventually, as USAF requirements shifted, the two designs were merged into a single fighter-bomber focused aircraft. In 1954, the design had evolved to become so dissimilar to the original F-100A that a new designation was given: F-107A.

The most obvious change from the Super Sabre was the intake. The variable-area inlet duct (VAID) was an innovation unique to the F-107A at the time but similar to the variable geometry intake ramp that become popular much later. The intake was originally planned to be in the chin position, but the USAF required the capability to carry a underbelly semi-conformal nuclear weapon, and wind tunnel tests found that the chin intake would cause severe airflow interference during weapons release, so it was relocated to the dorsal position. The engine was also changed to the much more powerful J75 turbojet, at that time still under development. While the F-107A retained the Super Sabre’s wing planform and all-movable stabilator, it introduced a all-movable vertical tail and replaced conventional ailerons with spoilers to enhance high-speed controllability. Armament included four M39 20mm cannons and up to 10,000 lbs of suspended ordinance on five hardpoints.

The F-107A had some spectacular flight performance for its time, including the ability to climb near vertically at Mach 1. However, it could not carry as much ordinance as the F-105 and hence was outcompeted in the fighter-bomber role. The three prototypes were then relegated to flight testing duty. Prototype #3 was damaged in an aborted takeoff and scrapped, while prototypes #1 and #2 eventually ended up at the Pima Air & Space Museum and National Museum of the United States Air Force, respectively.

Design and specifications

General characteristics:

  • Crew: 1
  • Length: 61 ft 10 in (18.85 m)
  • Wingspan: 36 ft 7 in (11.15 m)
  • Height: 19 ft 8 in (5.89 m)
  • Wing area: 376 sq ft (35 m2)
  • Empty weight: 22,696 lb (10,295 kg)
  • Gross weight: 39,755 lb (18,033 kg)
  • Max takeoff weight: 41,537 lb (18,841 kg)
  • Engine: 1x YJ-75-P-11 with 23,500 lbf (104 kN) thrust

Performance:

  • Maximum speed: 1,295 mph (2,084 km/h, 1,125 kn)
  • Maximum mach: Mach 2
  • Rate of climb: 39,900 ft/min (203 m/s)
  • Wing loading: 106 lb/sq ft (516 kg/m2)
  • Thrust/weight: 0.62

Armament:

  • 4x 20 mm M39 cannon, 200 rounds per gun
  • Up to 9,980 lb (4,536 kg) of external stores, consisting of 1000 lb GP bombs, rocket pods, napalm bombs, and drop tanks
  • AN/ALE-2 chaff dispenser pods

Avionics:

  • AN/APS-54 RWR
  • XMA-12 FCS (planned)
Sources
15 Likes

Really surprised a suggestion for this hadn’t already been made. +1 from me, an iconic prototype that definitely has a place ingame

2 Likes

Cool 1950s plane looks like something from a sci-fi

+1: The century series should be completed.

+1What A2A could it carry?

That and the F-102 should be added aswell.

yes i absolutely want the thingomabobby to be added

If gaijin cared about anything the F-106 would have been TT and this would have been the event vehicle we got

rockets? bombs? missiles?

1 Like

Couldn’t much info on loadouts I’m afraid, most sources just vaguely refer to “bombs”, conventional and nuclear. The only concrete info is that it had five hardpoints (two under each wing and one centreline) and that it was meant to carry a nuclear weapon semi-recessed on the centreline. All available photos only show it carrying drop tanks.

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nuke thunder early cold war is going to be fun with this puppy. USA was very much if she fly’s she can drop a atomic bomb.

We need the Super² sabre added for sure, it’s cool as heck

lowkey reminds me of a He 162. That just me? +1
image-removebg-preview (2)

1 Like

Please add a tech tree option to this so it doesnt end up like T58 or F14D

2 Likes

From Discord, thanks to @Disco_Shrimp for supplying the information from his FHB-10-1 F-107A Flight Handbook (8 March 1957)

It’s still a little vague, but it gives us a better idea nonetheless. It should be able to use the common bombs and rocket pods carried by the F-100D.

Flight Handbook - Armament

The F-107A had provisions for an AN/ALE-2 chaff dispenser.

Flight Handbook - AN/ALE-2

It even had a nose-to-tail RWR.

Flight Handbook - AN/APS-54

Although the XMA-12 was never directly installed on the F-107A, the XMA-12 FCS was definitely built and delivered for testing on one of the F-86 testbeds. It’s also mentioned in the Flight Handbook.

Flight Handbook - XMA-12

By Gaijin’s standards, the F-107A is considered an incomplete or partially built aircraft, so it could potentially receive the planned XMA-12 FCS. Here’s an image from Air Force Legends 203 showing what the production instrument panel would have looked like.

Air Force Legends 203 - F-107A Production Instrument Panel

According to Air Force Legends 203, the engine was the YJ75-P-11, rated at 15,500 lbf dry thrust at military power and 23,500 lbf with afterburner.

Considering that the F-107A program was terminated on 22 March 1957, well before Sidewinder integration on earlier aircraft began in 1962, I’m afraid it could not have used air-to-air missiles, including the basic AIM-9B Sidewinder. Had it entered production, however, it likely would have received a later upgrade to carry the Sidewinder.

3 Likes

Thanks! Post updated.

Have you gotten that seal of disapproval yet?

1 Like

This plane could be a nice 9.3BR addition in-game. More jets like this should be added and a rebalance in the 9.3 - 10.7 BR area should be done.

I’m reluctant to make one, as it could come off rude and/or seem like I don’t give an f, which isn’t true. I’m tied on if I even should due to that

1 Like

Understandable, but you could keep it for any devblogs where the vehicle is a premium but everyone wanted it as techtree

1 Like