To ensure that I am clearly understood, I’ll reduce this to a list;
I don’t care who you’re friends with.
I have worked as an operator on British Army, and mechanic, inspector, and QA on US Army tracked and wheeled vehicles (but argument from authority is a logical fallacy, so this doesn’t matter).
Wikipedia is not a source, but can lead to viable sources.
That was War Thunder Wiki, not Wikipedia.
A vehicle can be used as required, but that doesn’t change its original design (eg. M18 is a Tank Destroyer, but is also useful for lots of other things).
Vehicle classification in game is not claimed to be or stated as the “historical” designation of that vehicle in real life. As a whole this subject in real life is open to interpretation, as what one nation calls a “heavy” tank is a “medium” to others, and much the same with several other classes.
In War Thunder Its simply an in-game classification defining how that vehicle is played or more importantly, its spawn point cost for gameplay purposes. Any player new or old to the game, inexperienced or not can simply understand a glance the general type of gameplay to expect from this vehicle. Its not a representation of real life vehicle classification and is not intended to be. As such, it is entirely correct that such matters are not accepted as bug reports.
You say that but I can name two opposite ends of this spectrum
The T1E1 (90mm). You are given a heavy tank and so expect lots of armour, low mobility, and great firepower. In practice the T1E1 has less armour than a Sherman in some places and is very nicely mobile.
Churchill VII. Again Heavy tank. Good armour, low mobility, great firepower. You get the first two but not the last mark.
Alternatively you have the German 6.0 duo.
Tiger I: Pretty reasonable armour for a heavy tank. Really Reasonably mobility. Really high firepower.
Panther F: Reasonably Armour comparable to a heavy. Good mobility. High Firepower.
And what about the Panther D and prototype? Panther D is played moreso as a heavy tank destroyer than a medium because of the turret traverse and the Prototype is just less armoured but more mobile.
How do you go about requesting a vehicles designation changed?
FRS1 is the one that I want to see changes to a naval fighter and it would actually be a meaningful and important change given it’s our only fighter at that BR.
If you want to spawn into the FRS1e/FRS1 before or after Spawning in something like the Jaguar GR1A or Buc S2B, the cost more than doubles due to all 3 being considered Strike Aircraft. Despite the fact that the FRS1 primary role IRL was air interception and its most famous role was CAP
Due to the doctrinal approaches of certain countries and arbitrary classification, vehicles people know far and wide to be a tank destroyer - and they may have even specifically picked that nation to play that tank destroyer - cannot be used to complete battlepass tasks and challenges requiring tank destroyers.
Due to this arbitrary classifcation, rank 3 Britain has no means to do battlepass tasks requiring TDs (at least until recently with the M44 being added). This is despite the fact that the avenger is known to be a Gun motor carriage AND is the direct follower of the Achilles in the tank destroyer line and plays exactly the same as the achilles.
If the Achilles can be a tank destroyer, why can’t the avenger? They’re effectively the same gameplay style and are each other’s direct heirs. Both are vulnerable to strafing and overpressure too due to open tops.
I’m not sure exactly what point the OP is making but flooding the WW2 levels with post war artillery killed 5-6BR for me so I retreated back to 3-4 only to have Gaijin spam that with the M44 and kill that off.I haven’t played the game since.
War Thunder has no immersion anymore and a game without immersion is a dead game.I’m just bored of random faceless and pointless teams facing off against each other.
The game feels more like FIFA than a War game of any kind.Just a point scoring exercise.
You can proudly lament that WT does not follow era’s but for those who joined and stuck with the game for years due to a passion for WW2 the game is dead.It feels like a silly child’s game now …hey maybe it always was but it was well disguised.
Anyway I’m just bored of it.Been playing Red Dead 2 where the immersion is immense and the game all the better for it.Easy to forget about Warthunder the moment something even slightly better comes into view.
Im sure a new game would easily kill this old chestnut off once and for all.
The recreation of the vehicles historically means nothing ,the authentic decals mean nothing or the detailed skins.All pointless.
This wasnt a discussion about the SPG spam we are seeing in the game. I agree that its ruined low-mid tier but this wasn’t about them. Only incorrect classifications similar to how the ADATS was called a tank destroyer for years
the 3.7 is a Heavy Anti Aircraft gun. if you wanted a 3.7in gun vehicle as a tank destroyer it would have to be the 28pdr or 32pdr so were limited to tortoise, TOG and the 32pdr centurion
Not just for gameplay purposes but also for real life. Any role such as IFV, APC, etc is just the role intended for tracked vehicles. However, they are still tanks by definition. We just don’t call em that cause=People+word tank=frontline combat.