
Marder 2 :3
They couldn’t get information on how the “autoloader works” I assume this is purely because they have to be able to make highly detailed modules for tanks now. So that would hinder this process extremely. If we didn’t have detailed modules I’m sure it would’ve been added by now. Back arises the issue with paper tanks without existing parts we know anything about.
They aren’t necessarily being Debby downers. Are you going to spend your entire life trying to create detailed internal modules that don’t exist, or you don’t know wtf they look like at all? Not just that, you have to know what they do, how they work, how they affect other mechanics in-game.
If we learned anything from the T-34-88. Some vehicles situation and what we know of them is constantly evolving. Depending on how it’s changed in game it can become an entirely different product. They really don’t want another CV90105 situation. Same reason the E-100 wasn’t changed/reworked. The turret it would get would be weaker resulting in a weaker platform you maybe wouldn’t want to run alongside the Maus.
F-16AJ is mostly a known quantity. It’s a matter of can they make detailed modules or not I believe. If they can’t within reasonable financial margins and time margins? They won’t do it likely.
Yeah, but despite knowing exactly what F-16AJ was, we still got an aircraft that is a lot different because the devs made things up about how this is a “most likely configuration had it entered service”, which included things like reduced missile capacity below minimum requirement for the competition, removed guided bombs that were actively advertised as one of the main selling points over the F-14/F-15 and an engine variant that wouldn’t exist until a decade later.
The F-16AJ we have in game is so different that it’s not the same aircraft as the real F-16AJ.
I think it could be added 100% accurately, but they decided not to because they see anything that wasn’t built as a free ticket to change whatever they want. This is why I’m skeptical about paper vehicles.
Do 217 K-2




Also could somebody help me find more information on this model for I could make it a suggestion?
I agree with everything on the list, some personal wishes:
Vehicles: Wheeled american tanks, in TT (!), B-1B Lancer (USA), Scorpion (Britain), Wespe (Germany), M6 Linebacker (Bradley with SAMs), M113 based tanks, more M47s (like the Belgian, could be for France) and plz Aprils Fool P.1500 vs P.1000.
Other Stuff: A offensive vs defensive mode for Ground Battles. This could be done on historical maps like Normandy (One team pushing from the sea side, one holding the city). Here you could generally make a wonderful mission as a replay (Ships defend/attack a AI convoy and depending of how much u can safe more spawns per person; Mighty troup with tactical disadvantage vs less with advantage. Spawn camp can be done, or there is a border defense player cant cross)(Also different spawns, a few behind, some in the city, nice also with infantry, also bunker cannons are used by infantry). Id love such a mode, kinda assault without AI, in RB, and not one time vs one from 10 sides. Also this would make very nice cqb battles!
Also every MG should work, reaching profile levels should be rewarded, we also need a system for treating people that done a good job, and plz other modes!!!
Thats all I wish
+1 for more wheeled vehicles, especially on the US side of the equation
TBH if France gets M47’s in the near future I’d prefer if it were either the upgunned French variant with the CN-105 + LRF
Or the ss.11 monstrosity

So far all I really know is that it seems to be the same as the K-1, but it has an extended wingspan with kehl radio gear to carry Fritz X bombs on underwing racks
have updated with info
:)
P48 missile patrol boat.
3 ships built by French shipyard SFCN for the Tunisian navy.
Specifications:
22 kt, 2x1 40mm autocannon, 1x1 20mm autocannon, 2x4 SS-12.M antiship missile.
1994 Refit:
2x2 37mm autocannon, 2x1 14.5mm machinegun, 2x4 SS-12.M antiship missile.
https://www.navypedia.org/ships/tunisia/tun_cf_bizerta.htm

This class of ship would offer a much stronger missile boat option than La combattante (P730) for the French coastal tech tree thanks to it’s doubled missile load and it’s stronger anti-aircraft armement.
The source lists the 40 mm autocannons as l70 Breda-Bofors but they look like l60 to me. If someone more knowledgable than me can confirm, it would be appreciated.
Edit : According to all the sources that I have read, the 40mm are indeed l70 and specifically type 107. The type 107 is the gun of the Saetta, in game compared to the l60 mk3 of La combattante, the rate of fire would be increased from 160 rpm to 300 rpm and the l70 would give full he and full he-vt belts.
Diff between M1296 Dragoon with Kongsberg RT40 (in-game)
and its replacement M1344 with Samson Mk II PRO
^the RT40 digs into the crew compartment on top of requiring the roof to be jacked and raised.
I think a lot of navies are looking to have ships capable of carrying larger powerplants due to Electromagnetic weapons, more laser based PDWs, and higher requirements for EWAR and AI compatibility.
I would also wager they need to carry more comms equipment to manage the drone boat/flying drone swarms.
Plus, there is only so much you can cram into smaller ships and they may need more space to accommodate the added capability hardware.

Best tank ace in history profile picture pls
Would be great profile pic for infantry mode when we get allowed to post such things. (guy doing the cosplay doubt that’s following standards)
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China spaa №3057-3060
Since we’ve gotten my beloved Cheetah PRTL this patch (although alot of people hate it as usual), Gaijin should also add the OF-40 with a Cheetah PRTL turret for Italy soon, as the Italian tree could really use a better SPAA in the 8.7–9.7 BR range.






