Next patch and beyond wishlist(Everything except Tech Trees) (Part 2)

🇬🇷 Potential M113A2 Modernization for Greece by Rafael

  • Integration of new addon armor and the Samson MKII RCT RCWS.
  • It’s an option but nonetheless an expensive one that doesn’t address all the key necessities. Still very cool though.


🇷🇺 BMP-2 w/ Bakhcha-U Turret


photo_2025-05-11_15-56-31

2 Likes

I’d like to see an armament rework (and maybe some new skins) for the South African Gripen C:


A-Darter AAM

First, the addition of the A-Darter IR Short-range Anti-Air Missile:

Spoiler

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IRIS-T AAM

Second, the addition of the IRIS-T IR Short-range Anti-Air Missile:

Spoiler

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Marlin BVRAAM

Third, the Marlin BVRAAM (granted this missile is still in development but will be the cornerstone of long-range AA engagement for the South African Air Force):

Spoiler


Marlin-04


Umbani Precision Guided Munition

Last one is hope, being, that South Africa integrates the Umbani PGM to the Gripen C/D but right now it’s only on the Hawk Mk. 120. So far it’s a no due to integration costs, with the Paveway II being the primary option. Pretty much very similar to the AASM 250 Hammer seen on the in-game Rafale. Here is an image:

Spoiler


Reasoning:

  • We’re getting to the point where many nations are going to receive the same aircraft. An obvious example is the Gripen C which is in four different nations being the United Kingdom (South Africa), Italy (Hungary), Japan (Thailand), and Sweden. Differences are going to come down to ammunition, missiles, etc. really being the only thing that adds new gameplay. The game should continue to highlight the new indigenous armaments seen on these types of aircraft.
  • Adding from my first statement, skins as well as IFF are going to be a key identifier as well, especially in Simulation-mode to be able to differentiate between friend and foe.
  • Specifically for the South African Gripen C, we do have the R-Darter so that’s a win however, it’s worth noting the R-Darter was never integrated on the Gripen C, with the missile being retired in 2008 along with the Cheetah.

Bonus South Africa Vehicles:

Badger SV

Badger MV

IMG_3833

Ratel 25

4 Likes

Unless gaijin gonna fix the spikes its kinda pointless

NLOS Spikes are a lot bigger and different than Spike-LR’s with most using radio control with imaging vice IR like we have in-game. NLOS you can manually steer or change your track mid-flight. Pereh only uses the NLOS and can’t use the IR Spike-LR’s.

As far as ik gaijin they will just cp the seeker and will still nerf it to the ground but one can hope for a cool vehicle ig

Yeah they could “technically” cp the seeker with the Mk. 4 variant. Here’s the specs:

  • Spike NLOS Mk. 4: Utilizes 4x delta-shaped fins. Max range of 30km. Equipped with infrared seeker type IIR and automatic command guidance system.

Hopefully though for how big the missile is it just kills whatever it hits.

1 Like

it’s not just “fix”
it’s auto piloted, so you can’t control it’s hit position, that’s the end.

this is the only way for fnf missiles

Yea but it doesnt aim to center mass like it should

well, at the beginning, it is, but people complain about it always hit the gun breech, so a random spread was added
though the spread is not carefully made, some are too big, like AGM-65, sometimes it will just fly over or hit on the ground

Well its even worse cuz its or breech or tracks

Camouflage nets for non-premium vehicles. Especially vehicles that are essentially backups and have no incentives to play (Type 74 F, T-72B '89, the multiple Challenger 2s, etc.)

1 Like