imma steal that pic for Suggestion
It should be able to mount PL15E/PL12E/PL12AE on the internal hanger like A
and composite PL12 hanger on the belly of the aircraft
🇮🇹 Italian EF-2000A Integrated w/ Meteor BVRAAM

- Both the single and twin-seat have been equipped with the Meteor missile. As seen in the bottom image, test firings of the platform have been conducted as well.
- Will offer a massive increase in firepower to later variants of the Eurofighter used by the Italian Tree in-game.
TF-KAAN
can carry various Turkish air to air missiles such as goktogan(bvraam) and bozdogan(sraam), as well as various air to ground pgm’s and standoff munitions
EuroTrophy Collab w/ Patria AMV XP
- Looks like a golden opportunity to see new Finnish vehicles with APS in the future. In this configuration without a primary weapon it doesn’t offer much but it opens the door for other systems being integrated in the Patria AMV XP.
🇬🇷 Potential M113A2 Modernization for Greece by Rafael
- Integration of new addon armor and the Samson MKII RCT RCWS.
- It’s an option but nonetheless an expensive one that doesn’t address all the key necessities. Still very cool though.
🇷🇺 BMP-2 w/ Bakhcha-U Turret

I’d like to see an armament rework (and maybe some new skins) for the South African Gripen C:
A-Darter AAM
First, the addition of the A-Darter IR Short-range Anti-Air Missile:
IRIS-T AAM
Second, the addition of the IRIS-T IR Short-range Anti-Air Missile:
Spoiler
Marlin BVRAAM
Third, the Marlin BVRAAM (granted this missile is still in development but will be the cornerstone of long-range AA engagement for the South African Air Force):
Umbani Precision Guided Munition
Last one is hope, being, that South Africa integrates the Umbani PGM to the Gripen C/D but right now it’s only on the Hawk Mk. 120. So far it’s a no due to integration costs, with the Paveway II being the primary option. Pretty much very similar to the AASM 250 Hammer seen on the in-game Rafale. Here is an image:
Reasoning:
- We’re getting to the point where many nations are going to receive the same aircraft. An obvious example is the Gripen C which is in four different nations being the United Kingdom (South Africa), Italy (Hungary), Japan (Thailand), and Sweden. Differences are going to come down to ammunition, missiles, etc. really being the only thing that adds new gameplay. The game should continue to highlight the new indigenous armaments seen on these types of aircraft.
- Adding from my first statement, skins as well as IFF are going to be a key identifier as well, especially in Simulation-mode to be able to differentiate between friend and foe.
- Specifically for the South African Gripen C, we do have the R-Darter so that’s a win however, it’s worth noting the R-Darter was never integrated on the Gripen C, with the missile being retired in 2008 along with the Cheetah.
Bonus South Africa Vehicles:
Badger MV
Unless gaijin gonna fix the spikes its kinda pointless
NLOS Spikes are a lot bigger and different than Spike-LR’s with most using radio control with imaging vice IR like we have in-game. NLOS you can manually steer or change your track mid-flight. Pereh only uses the NLOS and can’t use the IR Spike-LR’s.
As far as ik gaijin they will just cp the seeker and will still nerf it to the ground but one can hope for a cool vehicle ig
Yeah they could “technically” cp the seeker with the Mk. 4 variant. Here’s the specs:
- Spike NLOS Mk. 4: Utilizes 4x delta-shaped fins. Max range of 30km. Equipped with infrared seeker type IIR and automatic command guidance system.
Hopefully though for how big the missile is it just kills whatever it hits.
it’s not just “fix”
it’s auto piloted, so you can’t control it’s hit position, that’s the end.
this is the only way for fnf missiles
Yea but it doesnt aim to center mass like it should
well, at the beginning, it is, but people complain about it always hit the gun breech, so a random spread was added
though the spread is not carefully made, some are too big, like AGM-65, sometimes it will just fly over or hit on the ground
Well its even worse cuz its or breech or tracks
Camouflage nets for non-premium vehicles. Especially vehicles that are essentially backups and have no incentives to play (Type 74 F, T-72B '89, the multiple Challenger 2s, etc.)
I’d say, for balance, increase the critical hit %, fix the spread, but reduce carry load.
Pereh’d be nice addition but be too breaking to face against. (and carry load reduction won’t apply here)
And not many other nations have an analogue … other than China, Britain, Japan and US
well, reduce spread will help a little but the breech problem is still there.
for large missiles I guess it will be fine. Hellfire and other similar missiles(AKD-10, brimstone), has a better spall than normal missiles. may be give Spike a better spall can help
Nemesis 155m Self propelled artillery