Next Major Update - Rumor Round-Up & Discussion

Danish vehicles like me

Can’t wait for people to be flabbergasted at how strong the 30SM2 and Su35S engine’s are, AL41F1S…14,500 kgf pre engine. That would be a 4660 kgf buff to the 30SM ingame right now 🤣

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The WW1 one, has a distinctive vibe, it makes me picture you in stiff scarves, sporting a handlebar moustache, and peering through a monocle lol

Choose via occasional coin flip

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What is this AI-looking response though?

Nations in WT =/= markets in real life

@Smin1080p_WT do you know if this is intended that stuff like TWS+ and TWS ESA are getting displayed in Hangar, but as TWS in an match?

https://community.gaijin.net/issues/p/warthunder/i/jvfYJqPI1lLO

Zusammenfassung




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Its from a Business Perspective

Market of users the term is used to describe ( total number of existing and potential individuals who use or might use a specific product or service)

In this case Commonwealth Equipment, I’m guessing you’ve never heard of the term.

A Conglomeration / Collection / Group of members,

India, Kenya, Australia, Canada, New Zealand, Indonesia, Uganda, Cameroon, use and still use Vehicles, even Ferrets are still active in some African countries, i could go on.

Additionally, I was addressing War Thunder as a whole, particularly the extensive pool of vehicles available to the United Kingdom compared to other nations in the game, I also highlighted the crucial role that the top four nations play in ensuring the game’s longevity and continued development.

Thus you can compare it to Market share also, imagine each nation has a piece of the pie, looking at my very own player card on collected vehicles, you can clearly see the “Market Share of each Nation”


image
So the Top FOUR are USSR, GERMANY, AMERICA and the UNITED KINGDOM

By the way how do you unlock the “vehicle collector” visual? I assume you need a certain amount of vehicles in every nation?

1800 Vehicles in total

That’s… a lot. But alright
Wait the math isn’t mathing
How do you have it then

Be happy, back when it was WIP it was 2000 ))

How do you have it them

?

But that doesn’t make sense, some pics show people with less than half of that amount with that display, just look at the above messages

Wait, true

500 vehicles total.

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Jesus…
They lowered it to 500?
XD
Sad

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I remember because before I started grinding multiple nations I only had around 300~ and it wouldn’t let me put it on.

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Alright, that’s very achievable then. I got around 200 from what I just counted

If you try putting it on it should tell you how many you have /500

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It doesn’t, maybe because I’m on the phone app

I teach composition at my local university. I know LLM when I see it. Both your initial response to @Rowiek and your response to me might be grammatically fancy but they miss the point of the initial interactions.

First, in your response to Rowiek, you’re simplifying the issue. Your response is discussing the idea of adding more vehicles to nations in-game as if it’s a matter of a company opening a new branch in a new location, when that’s a very poor analogy (if it even is an analogy at all) to how WT works. “Nations” in WT are just a collection of vehicles, and what goes where is purely up to Gaijin as a game design decision. That’s one of the reasons that subtrees are controversial. But basically none of your response had to do with what Rowiek was explaining.

Then, in your response to me, you assert that I’ve never heard of “Commonwealth Equipment,” with a capital E, as if that’s a proper noun that actually refers to anything relevant. I know about what the Commonwealth is and I know about their various military vehicles. They’re cool, and hopefully the game will continue to get more of them. But of course, which ones will actually get added is a game design decision from Gaijin.

It’s interesting that you claim that the “approach isn’t just about immediate profit, it’s about long-term stability” when that’s basically the opposite of what @Rowiek was pointing out. Gaijin focusing down on adding vehicles to the most popular nations and comparatively neglecting smaller ones (this is all relative of course) is making the nations that are less-popular in-game less attractive to new players, which in the end creates a vicious cycle further de-prioritizing their development.

What does this even mean in regards to his initial comment? Don’t you dare plug this into ChatGPT again for your response, think for yourself for a second.

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